Follow standard character creation rules for starting characters but apply the following enhancements:
1. Spend +15 Exp on ability scores, “racial” abilities, and skills (including raising an “in PSA” skill to 2nd level)
2. In addition to standard beginning money, the player characters start with the standard equipment pack (Alpha Dawn Basic Game rules page 8), and a civilian Skeinsuit (Acquisition Service field uniform and logo).
3. If the character has a weapons skill they get a pistol weapon appropriate to that skill and two clips. Although the has a policy of no weapons on campus, members of the service generally keep their weapons locked in their offices or concealed while on campus.
4. All vrusk begin play with a polyvox.