By [[Bill Logan]]
Star Frontiersman #5-p19
Yazirians have a keen sense of air currents and the weight
distribution of gliding and flight. Their air cars must look
like aerodynamic works of art – and probably handle like a
dream. Their weapon of choice? A disc-shaped dueling
blade that they hurl with both grace and precision. It only
makes sense that they would take their keen embrace of
the air and its usefulness to other technological
developments.
The Yazirian disc-grenade is a smallish discus (15cm in
diameter) with a curved outer lip. It’s able to be thrown
with a rapid motion flick of the wrist, hurling it forward to
ride on the air. It’s made of a lightweight plastic shell
with an inner core consisting of gunpowder and fragments
of steel and phosphors. It uses the thrower’s Thrown
Weapons skill, but can be used to throw around corners
and bounce off certain solid surfaces in order to get it to
where the thrower desires. In the right hands, it can get
around defensive barriers.
The grenade inside the core will detonate on impact.
Therefore, when bouncing the disc-grenade off solid
surfaces, it’s important for the thrower to understand the
limits on how hard one can strike a wall with it without it
exploding. Experience and practice is best, with training
dummy disc-grenades being half the price of a normal
one.
Yazirian disc-grenades can be purchased in any location
where normal grenades are sold, as long as it’s a world
with a notable Yazirian population. They’re quite common
on Gruna Garu and sites decidedly Yazirian. Clan
markings are often placed on these devices, left as a
calling card in clan politics.
Type of throw | Penalty |
Simple, normal throw | +0 |
Impressive throw (difficult air currents, rain, etc.) | -10 |
Challenging throw (throwing around an obstacle or bouncing
once off a wall) | -20 |
Complext throw (using air currents to make complex aerial
flight path, or bouncing off multiple
obstacles) | -30 |