Alpha Dawn Vehicle Combat

    I use the AD rules as written.
    38% (5 votes)
    I use the AD rules with the following house rules (post below)
    31% (4 votes)
    I use another RPG's rule (post below)
    0% (0 votes)
    I abstract vehicle combat. No map, no mini's
    31% (4 votes)
    Other (post below)
    0% (0 votes)
    Total votes: 13
    Comments:

    Anonymous's picture
    w00t (not verified)
    September 11, 2010 - 3:16pm
    Typically we only have two to three vehicles involved and it's all abstracted by Bill.  When I play online there is a map, but I think that's the nature of playing online. 

    Shadow Shack's picture
    Shadow Shack
    September 18, 2010 - 2:25am
    AD w/house rules for me, although my only house rules involve variances to the vehicles themselves, not the mechanics of the AD resolution system. For example, I have a slew of possible combinations for a ground car (bigger/heavier ones with higher cruise speeds versus smaller/lighter ones that corner and brake better, then you can throw in upgrades), so not every ground car across the Frontier performs exactly the same.

    But as far as the resolutions go, I use as-written AD.
    I'm not overly fond of Zeb's Guide...nor do I have any qualms stating why. Tongue out

    My SF website

    Anonymous's picture
    w00t (not verified)
    September 18, 2010 - 8:43am
    It's are great article and will appear in Issue 15 - Vehicle Variations.
    (I sent you a copy for review)

    Shadow Shack's picture
    Shadow Shack
    September 18, 2010 - 2:00pm
    Any chance you can PM it to me? This in-betweener PC won't let me access my e-mail...
    I'm not overly fond of Zeb's Guide...nor do I have any qualms stating why. Tongue out

    My SF website