Job Brief
The Assets Administration has noticed that there has been an increase in asset theft, so they enlisted the help of the Investigation Bureau (I.B.)
No Capital Police available - their resources were diverted elsewhere. Its up to the Repo Business
The IB has put in a hidden tracking device on a bait vehicle.
The job is to follow that vehicle track where it is headed and see where it goes.
Retrieve any possible assets.
If successful, this catches the eye of Zerom.
Let the team take the company car and do a little shopping if they want.
Stores are plentiful in the city of New Brixton.
During their exploration, Over the comms a message comes in:
..and the bait car had just been reported stolen.
[ In the Evening ]
Low-Fi Spinners(Hurg,Draboo) steal the bait vehicle, start at the Tectonic Drill Bit
Meetup with link, Krrrk Krrk (vrusk) in an empty lot
Krrrk Krrk hands off the credits and trade 200CR
Krrk Krrk optional mission to divulge information
Krrrk Krrk Drives around the block twice initiating cloak device
The tracking beacon goes dark in mid destination
Krrk Krrk has a device that can cloak the tracking device.
Its tech no one has seen before
If taken to a shop and someone can identify the hardware can be traced to a Programmer in a bad part of town.
Zu “The Designer” or “The Shèjì shi” Shen can be referenced (phonetically) Zjee Tu Shi)
Krrrk Krrk goes to an unnamed warehouse (just owned by Brixton Co.)
Warehouse has 4-vehicles which is slated to go to a warehouse in an Frostlander City
NFF intercept 3 Vehicles and get away to a transport, launch attack at warehouse led by Magra Zuum & 3 others
Any surviving thugs “Smiles won't be happy, he will be coming for you.”
“Smiles”(Cygnus) is gonna be mad
Detective Cryohal will show up because of explosions
Some thugs from the chopshop have stolen Krrrk’s disabled son’s (Krrrk Aphix) exoskeleton that helps him move. The thugs are using this as leverage to use him as a Link and to extort his services for the Exoskeleton returned.
He was in the wrong place at the wrong time, to get him here. (was caught off guard while visiting the Designer to help his son with an exoskeleton)
Those things are expensive and if you can retrieve it he will bargain for information. They are charging him 5 times the original cost. 10,000 CR with interest!
Eventually leads to a warehouse thugs Apartment. 3 thugs in generic apt.
Unit 208
Evidence can also show some vital information about the Chop Shop
Reference to “Smiles” is mentioned
Warehouse address mentioned
Reference to Cryzak Ch’tock
Cloaking Device can be found
Zu “The Designer” or “The Shèjì shi” Shen can be referenced (phonetically) Zjee Tu Shi)
3 Items from Loot Table
If accomplished. Krrrk has wanted to move off city or off planet. As soon as he gets the exoskeleton.
1. Thug (human, M) -
STR 45/45 | DEX 45/45 | INT 45 /45 | PER 45/45 | PS 3 | IM 5
Brass knuckles
2. Thug (yazirian, M) -
STR 35/35 | DEX 50/50 | INT 50 /50 | PER 45/45 | PS 2 | IM 5
2 Axes
3. Thug (yazirian, M) -
STR 35/35 | DEX 50/50 | INT 50 /50 | PER 45/45 | PS 2 | IM 5
Spear
Loot Table
*can only get once
Krrrk Krrk (Vrusk) one of Smiles Links
Hurg & Draboo (lo-fi gang)
Warehouse is 2 stories. Windows on upper floors. Fire escape top floors
The Foundry Level 3
Drop Point Warehouse Manager: Cryzak Ch’tock (vrusk)
4 Mechanics / 5 Thugs / Cryzak
1 combat robot (in charging station),
1 service robot (cataloging vehicle numbers in their database for trade manifests)
1. Cryzak Ch’tock (vrusk)
STR 40/40 | DEX 50/50 | INT 45 /45 | PER 45/45 | PS 2 | IM 5
Cryzak attempts to get away
2. Mechanic (human, F) -
STR 45/45 | DEX 45/45 | INT 45 /45 | PER 45/45 | PS 3 | IM 5
chain
3. Mechanic (dralasite, Neutral) -
STR 50/50 | DEX 40/45 | INT 45 /45 | PER 45/45 | PS3 | IM 4
Club/crowbar
4. Thug (human, M) -
STR 45/45 | DEX 45/45 | INT 45 /45 | PER 45/45 | PS 3 | IM 5
Axe
5. Mechanic (vrusk, M) -
STR 40/40 | DEX 50/50 | INT 45 /45 | PER 45/45 | PS 2 | IM 5
chain
6. Mechanic (dralasite, M) -
STR 50/50 | DEX 40/45 | INT 45 /45 | PER 45/45 | PS3 | IM 4
club
7. Thug (human, M) -
STR 45/45 | DEX 45/45 | INT 45 /45 | PER 45/45 | PS 3 | IM 5
Brass knuckles / club
8. Thug (yazirian, M) -
STR 35/35 | DEX 50/50 | INT 50 /50 | PER 45/45 | PS 2 | IM 5
2 Axes
9. Thug (yazirian, M) -
STR 35/35 | DEX 50/50 | INT 50 /50 | PER 45/45 | PS 2 | IM 5
Spear
10. Thug (dralasite, M) -
STR 50/50 | DEX 40/45 | INT 45 /45 | PER 45/45 | PS3 | IM 4
Axe
Inside there are 5 Assets
2 Ground Cycles
1 Hover Cycles
Hover Car
(new) bait Car
Computer terminal will tell where the assets will be going:
FrostPort 76
PLOT TWIST:
Magra Zuum has infiltrated this warehouse. Sniper hidden in the loft. Magra planted bombs on doors and around supplies as a diversion and waits to take out combat robot. Smoke grenade to hide. Sniper Needles thugs.
Magra and 2 others will only be able to steal 3 vehicles. Race those vehicles through the exploded doors and to their refitted assault shuttle where they can immediately depart.
Magras Team:
(in getaway shuttle) Shaky, Pilot (vrusk, M) - Technician 7 | Computers 3 | Robotic 3
STR 60/60 | DEX 55/55 | INT 60 /60 | PER 55/55
B. Brady, Sniper (human, F) - environment 7 | Beam 4 | Projectile 4
STR 55/55 | DEX 65/65 | INT 55 /55 | PER 55/55
Needle rifle - sleep
A. Doc, Medic (dralasite, Neutral) - technician 3 | medical 7 | Beam 3
STR 60/60 | DEX 55/55 | INT 60 /60 | PER 45/45
Sonic stunner - stun
D. Laslo, Tech (human, M) - robotic 5 | computer 5 | martial arts 2 | Beam 3
STR 60/60 | DEX 55/55 | INT 60 /60 | PER 45/45
Sonic stunner - stun
Explosions will send Detective Cryohal into it