Rim Star Systems
|
Star (Class) & Planet
| PR
| Pop
| TR
| Grav
| Day | Sat
| Moons
| Uses
|
Capella (G6)
| | | | | | | | |
Faire
| If | Mod | B | 0.7 | 45 | DS | Astraa | A |
Homeworld
| If | Mod | A | 1.5 | 15 | TS | Flaund | - |
| | | | | | | Bigoo | I |
Ifshna
| If | Mod | BT | 0.6 | 22 | RRS | Haasan | - |
| | | | | | | Kleevor | M |
Cryxia (K5)
| | | | | | | | |
Pi'Ka'Nair | * | Hvy | A | 0.5 | 12 | - | Bu'd | - |
T'zaan | * | Mod | A | 1.0 | 20 | TS | | |
Fockrik (F9)
| | | | | | | | |
Forge | Hu | Hvy | I | 0.8 | 40 | - | Anvil | M |
Hum | Hu | Hvy | R | 0.9 | 30 | TS | Kran | C |
| | | | | | | Glak | M |
Larg | Hu | Mod | RI | 1.1 | 35 | - | Clud | - |
Kazak (G1)
| | | | | | | | |
Stenmar | * | Mod | RA
| 1.0
| 25
| DS,RRS | Brount | M |
| | | | | | | Bernt | M |
| | | | | | | Bilf | - |
| | | | | | | Brunmt | M |
Klaeok (G8)
| | | | | | | | |
Point Go
| * | Lt | R | 1.6 | 90 | DS,TS | - | |
Osak (G4)
| | | | | | | | |
Fhloid
| O | Out | M | 0.8 | 20 | - | - | |
Osaka
| O | Hvy | I | 1.1 | 25 | FSS,TS | Obladee | C |
| | | | | | | Ontair | R |
| | | | | | | Octon | B |
Piscatien
| O/If | Out | E | 1.0 | 35 | - | Onmar | - |
Reanee | * | Mod | B | 1.0 | 20 | - | - | |
Wonma
| * | Lt | AT | 1.2 | 30 | ASS | Weskin | E |
| | | | | | | Weot | - |
Table FootnotesPR (Primary Race): If= ifshnit, Hu= humma, O= osakar, * + mixture of races
Pop (Population) Hvy-- Heavy population: The planet has numerous large cities and hundreds of smaller cities. Individual cities may be considered "maxi-cities" that cover thousands of square kilometers.
Mod-- Moderate population: The planet has several large cities and numerous small cities.
Lt-- Light population: The planet has only a few small cities.
Out-- Outpost: The planet has only a small outpost or colony. At most, it has only one small city and possibly some small settlements located nearby.
TR (Trade) I-- Industry: Most of the planet's economy is based on manufacturing. Cities are built around factories, processing plants, or robo-plants, and most of the inhabitants work there. Raw materials may either be mined on the planet or shipped in from another planet.
R-- Resource Mining: The planet is rich in natural resources like metals, fossil fuels, gems, crystal, or radioactive materials. Most of these raw materials are shipped to industrial planets for processing.
A-- Agriculture: The planet's economy is based on farming, whether natural or synthetic. This includes grain farming, fruit or vegetable farming, livestock, fish, lumber, textiles, and other such businesses.
M-- Military: The planet is an ideal location for a huge military complex. This requires some industry and resource mining to be conducted on the planet and the planet is under the tightest security. Military planets are usually developed by a mega-corp that needs room for development, growth, and testing (like WarTech's Solar Major) or by a large planetary system that needs to heavily fortify a sector in space (like the UPF's development of Moonworld in the Lynchpin System).
E-- Education: The planet's chief industry is educational or scientific study.
B-- Business: The planet's chief product is mercantile operations. Such a planet usually has offices on it for middle sized companies and mega-corps along with massive showrooms and demonstration areas. Also in abundance are thousands of bazaars where one can find almost everything imaginable. Some planets, such as Minotaur, are tourist centers that make a large amount of their planetary income on vacation sites and amusement parks.
T-- High Tech Industry: The planet excels in research or development of, manufacturing of, or advanced use of highly advanced technology. Wonma, Osak is a great example of a high-tech center.
Grav (gravity): given in PanGal's "Sol standard"
Sat (artificial satellites): Only lists the major stations
FSS-- Fortified Space Station
ASS-- Armed Space Station
TS-- Trading Station: These "malls in space" are usually found in very secure space sectors. Trading stations have facilities for restocking spaceships.
RRS-- Rest & Relaxation Station: These space stations specialize in entertainment facilities such as holo-shows, live theatre, casinos, lounges and sporting events. They also cover recreation facilities such as zoos, adventure parks, and on some of the planets with more hostile environments, "outdoor" parks that offer hiking, biking, climbing, boating, etc. Usually there is a wide range of packages for onboard hotel facilities so it is possible for people to vacation there over extended periods of time.
DS-- Docking Station: These space stations provide facilities for repair, refurbishment, and complete overhaul of spaceships. Some are also shipyards where new spaceships are built. Every type of space station can handle light repairs on space ships, but only a docking station can handle seriously damaged ships.
Moons: Uses the same letter codes as TR with one addition.
C-- Colonization