Freeworld Revolution

rattraveller's picture
rattraveller
January 4, 2013 - 1:55pm
Like the Police Action on Cygnus Omicron IX we are given very little information on what happened on Kdi-kit/Madderly's Star. Except this one had huge repurcussions.

Here's what we know:
210PF Madderly's Star system discovered by Vrusk and Humans
205PF Madderly's Star system becomes a Human system after the freeworld revolution on Kdi-kit

Kdikit (Madderly's Star) 

is the headquarters for

MercCo. A huge MercCo training base is located

about five kilometers north of the major city of

Buckerton. The UPF Space Fortress is named Kdikit.

That's it folks. What happened there? It is listed as a revolution a revolt against the established government by its people. Who revolted here. Also after this combined Vrusk/Human failure we have three other planets which are jiont Vrusk/Human settlement.

I have some ideas want to here yours.

Sounds like a great job but where did you say we had to go?
Comments:

jedion357's picture
jedion357
January 4, 2013 - 4:50pm
I did some material on this in the Royal Marines project called Mercy mission to Madderly's star. Plus I worked it into the early time line article. Vrusk had to be in charge and humnas had to revolt. Most humans are revolting anyway ;)
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

jedion357's picture
jedion357
January 4, 2013 - 5:08pm
Mercy Mission was predicated on my timeline work where Clarion and Minotaur being large population worlds that lacked agricultural components to their economies funded jointly the Frontier Agricultural Resource Mission or FARM. Whose mandate was to locate and establish ag colonies to feed the growing populations Lossend was the first auch colony and Madderlys star would have been the second but that mission got delayed when signals were detected from the vrusk and dralasites and a mission was sent to meet them then a joint colony was established of drals vrusk and humans called Triad to foster cultural and scientific exchange and this prempted the Madderly farm colony again. By the time the colony mission was back on a vrusk trade house shut had made a move to become a conglomerate and risked everything on a move to Madderlys star and named the planet. The human colony mission showed up months later. But the vrusk had established themselves and named the planet.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

jedion357's picture
jedion357
January 4, 2013 - 5:15pm
The friction came because I take the view of Earth existing in setting and the legacy of environmental collapse still haunts humans in the Frontier. The board of FARM offers low interest loans for equipment and stock for ag coloniat but places strings on that requiring low impact and ecologicly sustainable farming practices while the vrusk trade house is not adverse to corporate methods of farming this meant that the vrusk rocketed ahead and human farmers were hamstrung by the policies of the FARM board and thus became marginalized. Marginalized segment of the population dont like being marginalized and thus you got the rebellion eventually.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

rattraveller's picture
rattraveller
January 4, 2013 - 5:16pm
See my warped mind works like this. Madderly's Star was the first time the Vrusk and Humans tried to settle a world together. The Dralasites were still debating whether the other two races actually existed. The culture clash of the two races Trade House Vrusk and Independent Humans was not something either side expected. Large numbers of Vrusk began to adopt many of the ways of the Humans. With the lose of production and the apparent Vrusk values, many of the Trade Houses left the planet and let the Humans have it. Still many Vrusk made a home on the planet and new Social Rules were established to insure something like this did not happen again. This has lead to many of the current problems on Kraatar.
Sounds like a great job but where did you say we had to go?

jedion357's picture
jedion357
January 4, 2013 - 5:23pm
There should be some committees of resistence similar to what we had in America before the revolution. Eventually the committees band together and the revolution kicks off. Attrocities happen and that threatens an interstellar incident and the government of Clarion is force to send in a police action force of Royal Guard with attached elements of Royal Marines. The situation with Minotaur is such that Minotair has its nose in the air over the fact they are a democracy (elitist vocabulary for enlightnened government) and Clarion is a monarchy (elitest vocabulary for bad government) and they view with alarm any move by Clarion to build an empire so this just becomes a police action to stop the fighting and prevent more bloodshed. Yada yada yada there is more in the Royal Marine project.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

jedion357's picture
jedion357
January 4, 2013 - 5:29pm
rattraveller wrote:
See my warped mind works like this. Madderly's Star was the first time the Vrusk and Humans tried to settle a world together. The Dralasites were still debating whether the other two races actually existed. The culture clash of the two races Trade House Vrusk and Independent Humans was not something either side expected. Large numbers of Vrusk began to adopt many of the ways of the Humans. With the lose of production and the apparent Vrusk values, many of the Trade Houses left the planet and let the Humans have it. Still many Vrusk made a home on the planet and new Social Rules were established to insure something like this did not happen again. This has lead to many of the current problems on Kraatar.
That doesnt sound like a rebellion to me and the implication is that the vrusk left altogether. What you descibe is what we call White Flight here in Boston though for the vrusk it might be called vrusk vamose. When elements that are viewed as undesirable move into the neighborhood the elements that are not comfortable with that sell and move to the subburbs and the neighborhood completely changea color and character in 20 years there is no rebellion there.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

jedion357's picture
jedion357
January 4, 2013 - 5:31pm
Anyway thats my story, mostly, and I'm sticking to it like bubble gum in a yazirian's mane.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

rattraveller's picture
rattraveller
January 4, 2013 - 5:39pm
Was going for more of a social revolution which had repurcussions throughout Vrusk society as they called for more free worlds. But either works.
Sounds like a great job but where did you say we had to go?

jedion357's picture
jedion357
January 4, 2013 - 5:52pm
I rather doubt that vrusk will give up their organized society that has a certain level of comfort for them because of mild contamination by humans. I especially feel that way after the really good post you put up in the PBP game from a vrusk point if view. Really good stuff that was.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

rattraveller's picture
rattraveller
January 4, 2013 - 6:08pm
OK on to plan B of course once I get around to finishing that whip up of different religions (actually worked on it today some took a sick day) it might make more sense
Sounds like a great job but where did you say we had to go?