samlangdon December 22, 2012 - 10:34am | I am putting together a game in which I intend to run through all the old modules. If you've played them before, it's probably been a while so anyone is welcome. I am considering a pbp format, and will be starting with Dramune Run. Characters made should be general power level of the characters on page 20 of the Dramune Run remastered. I will, of course, make slight alterations, to the modules. Alpha Dawn and Knight Hawks rules, and Zeb's Guide for equipment and supplemental information, but not the Zeb's rules. So, who is interested? I could even be convinced to go beyond the pbp format (irc, google hangouts, etc. should there be sufficient interest). I plan to put up my own SF blog detailing the adventures. Let me know the level of interest. These two yazarians and this vrusk walk into a bar... |
TerlObar December 22, 2012 - 11:35am | I'm definitely in for a PBP game. I might be able to make an occasional "live" game as well. Ad Astra Per Ardua! My blog - Expanding Frontier Webmaster - The Star Frontiers Network & this site Founding Editor - The Frontier Explorer Magazine Managing Editor - The Star Frontiersman Magazine |
Netzilla December 22, 2012 - 2:16pm | Depending on the pace (there would be times where I would have to go a day or three without posting) I would be interested. |
samlangdon December 22, 2012 - 2:18pm | Great, that's one. I'd like at least 3 or 4 players. I am think of starting with pbp then maybe if things go well, we could do some sessions by Internet chat relay or some such. When you make a character, let me know--I've already pointed out the general power level. Characters should cover the skills in Knight Hawks. To start, I am going to aim for 2 posts per week, and will aim to award xp bi weekly. After Dramune, I am leaning toward the Volturnis adventures. Oldies but Goldie's. These two yazarians and this vrusk walk into a bar... |
samlangdon December 22, 2012 - 2:19pm | Ok great, didn't see you there at first Netzilla. Pace will be 2 posts per week, and we will finish these modules, I won't burn out on you. These two yazarians and this vrusk walk into a bar... |
TerlObar December 22, 2012 - 2:38pm | Sam, where will we be playing? Would you like me to set you up a forum on the starfrontiers.info site to run the game in? If so, let me know and I'll set it up and give you moderator access. Or you could set it up in a project here on this site. Ad Astra Per Ardua! My blog - Expanding Frontier Webmaster - The Star Frontiers Network & this site Founding Editor - The Frontier Explorer Magazine Managing Editor - The Star Frontiersman Magazine |
samlangdon December 22, 2012 - 3:23pm | Please set me up a forum, that would be great These two yazarians and this vrusk walk into a bar... |
jedion357 December 22, 2012 - 3:50pm | Looks like my phone failled to post to this thread, I'm up for this. I curious about starting with Dramune over AD level modules? Simply because the adventure reward for Dramune is a ship and then the volturnus series has the ship the PCs ride into the Zebulon system being shot up and destroyed by pirates to marroon the PCs on the planet. Of course a change up is always good and you may have specific plans for the campaign so I'm just posing the "are you sure about that" question. I'm curious about starting with KHs prereq skills? or will we be using the "Spacer Skills Revisited" from SFman issue 10? KH's prereqs start everyone out at high level gaming in the AD level of action arena and that puts you well on the way to power creep problems (which are admittedly not the problem power creep can be in D&D). @Terl Obar: did you not tell me that your site had email notification for fresh forum post? @ everyone else: No way no how will I be playing a human- its yazirian or dralasite and most likely Yazirian. as to character archetype that I'm flexible on what PSA I play, though with straight AD skills, military PSAs tend to excel early and Bio-social tend to lag behind. There is a temptation to resurect the yazirian priest archetype that I ran 1/2 the way through the SF-0 module in a table top game that fizzled and play him with Bio-social PSA, yazirian honor weapons, and very religious (either Fo1 or dissenting religious practice) though I might like to take him with military PSA but pick up either Psych-social or Medical skill for fun. I dont think we need actual theology skill as I'll likely just role play the theology. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
TerlObar December 22, 2012 - 4:07pm | Okay, I'll set one up for you. What do you want the game/campaign forum to be called? You will need to registered on that site as well (as will everyone that wants to play that isn' already registered there) in order to post. As to jedi's question, yes you can subscribe to forums and topics so that you get e-mailed when someone posts. I'll post a topic over there once we' get it set up to give everyone instructions on how to do that if they wish. Ad Astra Per Ardua! My blog - Expanding Frontier Webmaster - The Star Frontiers Network & this site Founding Editor - The Frontier Explorer Magazine Managing Editor - The Star Frontiersman Magazine |
rattraveller December 22, 2012 - 4:31pm | Hey would like to jump in how often would a response be needed? Sounds like a great job but where did you say we had to go? |
TerlObar December 22, 2012 - 4:47pm | @rattraveller - He said twice a week. Ad Astra Per Ardua! My blog - Expanding Frontier Webmaster - The Star Frontiers Network & this site Founding Editor - The Frontier Explorer Magazine Managing Editor - The Star Frontiersman Magazine |
samlangdon December 22, 2012 - 7:19pm | You know what, Jedion357--and everyone else--you've got a point. If I'm just going to be running all the old modules (with some tweaks here and there) I might as well go with some chronology. I'm not sure what year Volturnis took place, but I believe Dramune was before the third Dramune war in 60 or 61. But with Volturnis, we can start the characters at a lower power level. Dramune was just my favorite old adventure, there was no real method. I'm just getting back into the saddle. So that'd it then, lets go through Volturnis modules first. @TerlObar: let's call the forum: SF Modules Revisted These two yazarians and this vrusk walk into a bar... |
samlangdon December 22, 2012 - 7:22pm | Heck, maybe at some point using the chat on the info site we could have games, i see it has a dieroller. But PbP to start. These two yazarians and this vrusk walk into a bar... |
jedion357 December 22, 2012 - 8:56pm | I would recommend Volturnus first and then the order of stuff can go several different ways. Likely the Beyond the Frontier KHs campaign should go last and lets face it the wrap up for that campaign makes a good capstone for a career. I would not fuss to much about chronology- the base premise is a run through of the old modules not a well stitched together campaign. alcazzar probably should pop first before Dramune and Bugs in the System can run almost anytime. Warriors of White Light probably makes a good first KHs campaign and then we hand wave 5 years of time collect the pay (-50% for expenses during that time) and transition out of the Royal Marines (budgetary cutbacks mean the Royal Marines are offering bonuses to those that volluntarily get out of the service) just in time to get hired by Tylapper for the Dramune Run. Any rate that would be my recommendation. anyone have thoughts on what they'd like to play for a character? Despite my fondness for dralasites my love for yazirians will likely win out. I'm still debating PSA between Military and Bio-social. I intend to do something interesting with my character, at least interesting to me, along the lines of a yazirian warrior bard or priest and explore some aspect of yazirian religious thought with the character. If i go bio-social PSA then i will be the doctor with a side of Psych-social and as a hobby the character will be in touch with his heritage in that he picks up a few levels of weapons skill to use honor blades. Sam might not be familiar with the kad'dahn yet but that will be a primary focus for my character and possibly some martial arts, particularly if he goes military PSA. I'm cool with AD skill system but I want to pose this question: How do we feel about "A Skilled Frontier" (SFman #9 http://www.starfrontiers.us/node/6423 ) as an alternate skill system? Barring that how about we level the playing field for IN/OUT of PSA EXP rates? Rather than let the military types excel faster than every one else lets make it one set of number for all PSAs with an in and an out of PSA rate. or at least dumn down the EXP values for the Bio-social PSA to that of the Technician PSA. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
samlangdon December 22, 2012 - 9:28pm | Excellent points, Jedion357. Yes, I will be using "a skilled frontier". Was just able to review it and the alternate system makes a lot of sense. I also like the idea of making the progression costs uniform These two yazarians and this vrusk walk into a bar... |
jedion357 December 22, 2012 - 9:31pm | I also like the idea of making the progression costs uniform I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
TerlObar December 22, 2012 - 9:51pm | Great, now I have to read "A Skilled Frontier" again . Of course, IIRC "A Skilled Frontier" has the spaceship skills available from the get go so we don't need the Spaceship Skills Revisited article. Although I could be wrong, I'll have to re read it like a said. As for what to play, I usually play humans or yazirians so I'll probably go Vrusk this time just to try something different. Not sure on the skill set yet however. Ad Astra Per Ardua! My blog - Expanding Frontier Webmaster - The Star Frontiers Network & this site Founding Editor - The Frontier Explorer Magazine Managing Editor - The Star Frontiersman Magazine |
samlangdon December 22, 2012 - 9:54pm | Yes, I seen the table. Solves everything. Skilled frontier and the space skills fixes are brilliant. Characters in text format can be sent to my email. I would also like each character to have a couple of paragraphs or so...a little background including why aboard the Serene Dawn. Basically tell me everything you think I ought to know. These two yazarians and this vrusk walk into a bar... |
OnceFarOff December 22, 2012 - 10:11pm | I also like the idea of making the progression costs uniform YES! Thank you. Will there be a SSA (Secondary Skill) as the article reads? Oh by the way - I'd love to be in. I'll wait a bit to hear what everyone else wants to play before I decide on a character type. |
jedion357 December 22, 2012 - 10:12pm | Tom makes a good point; Skilled Frontier allows you to ignore the prerequs if you like. I like the prerequ's from Spacer Skills Revisited as it keeps KHs action as a Higher tier of activity to a certain degree but whichever way we go is fine by me. EDIT: Comments in the other thread won me over- I'm for just skill frontier and no prerequ's for spacer skills. Skilled Frontier rules frees decision making on character concept with the flexibility of 1 primary and 2 secondary skill areas and 3 skills to start. I'm leaning toward a scientist character with a side of Yazirian smack down and a dose of religion. under skilled frontier this positions him to cover either astrogation or starship engineering and for that matter gunnery skills for the party but if we have a large party to parse out all the star ship skills positions I'll be fine playing a cross between Beverly Crusher and Deanna Troy with an attitude. The 3 skill areas I'm looking at are Science, Scholar, and military as these focus in on the direction I would like to develop my character. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
jedion357 December 23, 2012 - 6:14am | David Snodgrass in the tabletop role playing gamers group (english speaking) on Linkedin brought up the discussion of sound tracks while gaming at the table top. I thought about it and commented but it got me wondering if we could have a sound track for a PBP game? While your on the game forum the sound track plays. Secondly what music would you use for a star frontiers game? perhaps tailor it for specific parts of the campaign. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
samlangdon December 23, 2012 - 9:10am | Wait a second...why can't we use a hybrid approach? Use a skilled frontier rules, but the adjusted spacer skills in spacer skills revisited? Likewise, use the advancement table for spacer skills found in that article. Arguments for and against? These two yazarians and this vrusk walk into a bar... |
samlangdon December 23, 2012 - 9:13am | Oh, and as far as a soundtrack, I like tut. Halo 3, and maybe some Steve roach and daft punk. I had a good station on pandora for sci fi gaming when I used to play a lot of traveller. My last gaming experiences with SF was long before such things existed.... These two yazarians and this vrusk walk into a bar... |
samlangdon December 23, 2012 - 12:38pm | Play will commence in one week, so email me your characters so that I can post them to the forums. I will begin compiling information on the campaign in the forums over on the SF network site in days to come. Merry Christmas, all. These two yazarians and this vrusk walk into a bar... |
TerlObar December 23, 2012 - 12:43pm | Actually, if you want everyone can create a topic and post their own characters in the forum in the Player area. Ad Astra Per Ardua! My blog - Expanding Frontier Webmaster - The Star Frontiers Network & this site Founding Editor - The Frontier Explorer Magazine Managing Editor - The Star Frontiersman Magazine |
OnceFarOff December 23, 2012 - 1:56pm | Play will commence in one week, so email me your characters so that I can post them to the forums. I will begin compiling information on the campaign in the forums over on the SF network site in days to come. Merry Christmas, all. So skilled frontier: 1 PSA & 2 SSA skills for a beginning character? Starting credits per the AD rulebook? We doing Volturnus first? @terlobar - there is a project for this? |
samlangdon December 23, 2012 - 1:56pm | Great....everyone do that! These two yazarians and this vrusk walk into a bar... |
jedion357 December 23, 2012 - 1:56pm |
Yeah you'll want to creat a folder for PCs and possibly one for forum threads for npcs qnd game info and etc whatever level of organization works for you. Should we roll up our stats and all? Any instructions on character gen besides using skilled frontier and picking 3 skills? Money?- as per the AD book? One free tool kit? I'd like to use the yazirian clans article from SFman #8 but some of the entries provide a distinct advqntage to the character that other races do not get so I think I might create a clan with a history and perk that is not going to confer an extra benefit. Actually, if you want everyone can create a topic and post their own characters in the forum in the Player area. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
samlangdon December 23, 2012 - 1:58pm | Yes, To all--Volturnus, skilled frontier, starting creds per AD These two yazarians and this vrusk walk into a bar... |
TerlObar December 23, 2012 - 4:21pm | @OnceFarOff, go to http://starfrontiers.info/forum and register there if you're not already. The game is the first one in the online games section. And I already set up a place for characters to be posted when I set up the forum for Sam. Ad Astra Per Ardua! My blog - Expanding Frontier Webmaster - The Star Frontiers Network & this site Founding Editor - The Frontier Explorer Magazine Managing Editor - The Star Frontiersman Magazine |
jedion357 December 23, 2012 - 5:34pm | Meet your crew mate: Kahn gak Harkannon (literally-Kahn outcast of clan Harkannon) Defrocked priest of the Order of Yazira Warrior son of Hargut A soul adrift in the Frontier http://starfrontiers.info/forum/viewforum.php?f=82 I'm looking forward to having fun with him. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |