Space Ship Combat Recast as Alpha Dawn Action

jedion357's picture
jedion357
June 12, 2011 - 9:07am
RE: http://www.starfrontiers.us/node/5430#comment-19955

I'm working on a system of space ship combat that focuses less on whats happening on the Knight Hawks map but more on whats happening inside the ship and the individual PC contributions.

To do this it requires detailed deck plans and a damage control schematic.

It also means that little bits of collateral damage can have significant effects.

As a test for the system I develope a KHs style freighter of moderate size. Depending on responses I'll likely tackle bigger ships, both para military and military designs.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!
Comments:

Captain Rags's picture
Captain Rags
June 12, 2011 - 9:26am
Sounds like a hoot. I always thought that the KH damage table was a bit simple-ish, and really didn't flesh out more on what's going on inside the ship. A GM could always add to the chaos onboard off the cuff based on the roll on the KH damage table, but a quick 'HOLY C' detailed damage table would be awesome asset.

My SF website izz: http://ragnarr.webs.com


jedion357's picture
jedion357
June 12, 2011 - 11:48am
The tough part is that since PC location is important then damage location is also important. Thus the ship needs to be highly detailed. I plan to include a table for hit location ie which frame on the hull is hit then list systems and equipment that can be affected in that location. PC location can result in injury but in this system when a weapon strike the ship blast and hull fragments will fly through a compartment must like burst fire from an automatic weapon in the rules.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

Anonymous's picture
w00t (not verified)
June 12, 2011 - 4:46pm

I've been working on an Interceptor to SF conversation but got burned out drawing the flow chart with numbers. I'll share more in the project.

I also made a d100 table that includes all ship systems and computer programs to determine hit locations but I can' remember where I posted it!