thespiritcoyote May 2, 2011 - 2:40pm | The questions a game developer should answer, are just as valid for the players. 1.What is Star Frontiers about? Identifying what Star Frontiers is to you, could help answer when Star Frontiers is no longer Star Frontiers to you. Oh humans!! We discover a galactic community filled with multiple species of aliens, and the first thing we think about is "how can we have sex with them?". ~ anymoose, somewhere on the net... so... if you square a square it becomes a cube... if you square a cube does it become an octoid? |
w00t (not verified) May 2, 2011 - 3:25pm | A old, wise, rusted, grimy, dirty, oil-pan-leaking robot once said, "Star Frontiers is the Star Frontiersman in us all." |
AZ_GAMER May 2, 2011 - 4:08pm | I think this goes back to the age-old question of role playing games. See, it is difficult to narrowly define something that mandates that its players create their own unique playing experience within their own imaginations. Whether its Gama World, Star Trek, Mech Warrior, Star Frontiers, Boot Hill, or D&D, Role Playing Games invite us to create and in doing so it is inevitable that we may drift away from the original rules and setting and create our own....why: because the rules encourage us to. |
thespiritcoyote May 2, 2011 - 5:09pm | My point precisely, if you cannot identify what it is in a narrow definition, then there is no way to define when it is not, in anything but abstracts. For most people this is probably fine, (at least until that undefined abstract that you hold, is challenged by someone with an opposing view, and then the arguments are either drawn out, or one side shrinks with their side 'unheard'), but for those who are attempting to fill-out the edges of this revived star-frontiers, or any other OOP game. The entire industry has come so far from the way things were done in the 70's, the style of the gaming preference of the audience has changed so much from those American pot-heads-in-the-basement, or the British lazy-sunday-on-the-grassy-knoll,or the Australian pub-backroom-boxcrate-weekends, the entire entertainment industry has pushed the ideal-visual of what is Sci-fi. In fact the modern market now reaches all of Europe, Israel, Saudi Arabia, Iraq, Iran, Egypt, Russia, India, China, Japan, Argentina, Chile, Brazil, and Mexico, can you find me a country that does not have a game store, Ive seen them everywhere? But still, unless those posted questions can be (narrowly if you like but I don't see them that way) answered, then how far you can go before it no longer is what it is can't really be answered. That is if the original question, from which this post forked is worth your answer. Personally I do see this entire subject far to easily abused as a fishing-for-flame topic, and in that I fully understand those who would hold off on a narrow-definement in the open-forums. I've posted these questions for anyone who might want to answer them for their on private self-enlightenment, as it is a personal-taste consideration. I will at some point answer the questions, and probably post them, it is a bit unfair to ask such questions without consenting to answer them, but they will be my answers, and not intended to force upon anyone else. But perhaps Deryn_Rys will gain some insight to the question he posted, in the process. Oh humans!! We discover a galactic community filled with multiple species of aliens, and the first thing we think about is "how can we have sex with them?". ~ anymoose, somewhere on the net... so... if you square a square it becomes a cube... if you square a cube does it become an octoid? |