3 - Hindrances



Non-Swimmer 
A character who never learned to swim, might be afraid of large bodies of water. 
(Minor) Make a vigor check -2 to consciously enter the water. 

Xenophobic
The character has an intolerance of other races. This intolerance isfor sentient races and not towards alien “creatures”. 
(Minor) The character suffers a -2 charisma modifier when dealingwith other races, or to initial reactions if that character’s intolerance isknown by others. 
(Major) The modifier becomes -4.

Space Sickness 
(Major)Your character becomes ill and/or disorientated when in zero-G environments. Whenever your character enters zero-G inside a ship or station he must make a vigor roll or become shaken. Each round after,the character may make a vigor roll to become unshaken. On subsequentrounds, once the character is unshaken, they suffer a -2 totheir agility rolls during combat for the sake of losing control. (Minor) In campaigns where zero-G environmentsare uncommon, Space Sickness is considered aMinor hindrance.