Hull Size 4 Engine Mistake

dmoffett's picture
dmoffett
January 30, 2011 - 5:54pm
Anyone ever notice that the Chart on page 34 of KH remastered titled "Hull Size Chart" shows 1 engine for hull size 4.  Two Pages later (page 36) another chart titled "Spaceship Drive Size Chart" shows hulls 1 through 4 haveing size A engines. I checked the charts on my old PDF of the original printing of KH and it has the same discrepancy. So the Mistake goes all the way back to 1983. Why do I say mistake?
 Does a size 4 ship have the same drive as a size 1 or 2 ship; yet the same ADF and MR as a size 3 ship?

Proposed Change. Give HS 4 vessels a choice of 3 size A engines or 1 size B. Just an idea.
The bombing starts in five minutes.
Comments:

Gilbert's picture
Gilbert
January 30, 2011 - 7:04pm
  Yep, and HS 19 is another one. hs 18 has 6 size c engines, then HS 19 has 4 size c engines, This has been a error that my group has taken advantage of along with a bunch more if you are into the economy thing for buying fuel at 10,000 credits per engine per jump. This can be used when running cargo, liner, and mining to the players advantage. We never messed with the HS 20 because of this reason. It makes a big difference between 80,000 credits per jump as apposed to 40,000 credit per jump. When we were hauling cargo in the HS 19 ship to pay for some other things we wanted we really liked the 120,000 credit fuel as apposed to 240,000 credits per month in fuel. The same can be used for the HS 4, 7, 8, 9, 12, 13, 15 and 19. As for engine expenses and making jump, these are the cheapest ships to operate, Until I changed it all like the evil GM that I am. All of these hullsizes are not errors, just the 4 and 19 put into the list out of lack of attention to the details.
  Also, when you examine the engines for each hullsize you find at HS 5 and 6 have 3 engines size b then HS 7 goes down to two size b engines and the next two HS after that have the same. After the purchase of the ship, the biggest expense after that is the engine's fuel and overhaul and the larger the ship with less engines cut that expense dramatically. 

  Cool ain't it?

Anonymous's picture
w00t (not verified)
January 30, 2011 - 8:26pm
...adding this to the Frontier Feedback section of the magazine along with the perfectly related question. SMKSensei writes, "If my character get's hit in the groin, what is the game effect?" Great question SMKSensei. Basically getting hit in the groin area, make a current STA check or be stunned for 1d10 turns.

dmoffett's picture
dmoffett
January 30, 2011 - 9:50pm
cool

The bombing starts in five minutes.

Shadow Shack's picture
Shadow Shack
January 31, 2011 - 3:44pm

There are a lot of descrepencies on the Hull Specifiaction chart from the original material when it comes to the number of drives. Off the top of my head it looks like Gilbert covered all of them.


Many of us have revised our charts...for example I dropped the B drives down to two each for HS5 & 6 and bumped 7 & 8 up to three, and bumped HS:4 up to 4 A drives just to cite an example. Ultimately, it becomes a house rule deal...there is no "official answer".

I'm not overly fond of Zeb's Guide...nor do I have any qualms stating why. Tongue out

My SF website

Logan V's picture
Logan V
October 13, 2011 - 3:23pm
It depends on what you want to consider "official". The "Star Questions" and "Dispel Confusion" sections of Dragon and Polyhedron Magazines did bill themselves as "official answers to your gaming questions".
 

Polyhedron Magazine #16

Dispel Confusion

 

SFQ: On page 11 of the KNIGHT HAWKS Book (the Hull Specification Chart), it lists one engine for hull size 4, but two engines for hull size 3.

 

SFA: The entry in the “hull size 4” row is a misprint. It should have two engines.

Additionally in the SFKH0 module the specifications for the Corvette shows a HS 4 with 2 engines, so I personally would consider HS 4 having 2 engines to be "official", however as game master you can always do what ever you want regardless what the books say or don't say.