Ghost Station

Anonymous's picture
October 8, 2010 - 10:57pm

On the outskirts of the frontier a station unlike you have ever seen is detected travelling sub-light. The station does not respond to any signal. If lethal force is used it will be returned, all station weapons do double the normal damage. It's destination is calculated and shows it will reach populated frontier space in the next 4 years. Do you leave it alone and keep trying to crack it's secrets? Or place a bomb in it's path hoping to deter it?

Upon entering the station you are met with an unusual visual experience. Most of the rooms inside are wooden and stone structures, nothing like material used on a station. The walls have pictures and murals, hanging drapes over windows that show beautiful skylines. Tables and chairs line study halls. 

You enter an entertainment area filled with human, dralasite, vrusk and yazirian gaiety. A vrusk plays two pianos at the same time while a dralasite blows a trumpet. A yazirian walks on his hands trying to impress a date. The bartender begs you to come over and greats you, "Welcome fellow Phalacians, I am Spec."

When Spec learns you are not Phalacians he says, "Oh no! You are the enemy" and he evaporates like a ghostly image into thin air along with the rest of the occupants. Menacing laughter echo's, "You shall pay for your treachery."

Someone may sense they are being watched or followed. They may catch eyes moving in paintings or appears in moose heads. Scraping sounds come from the walls. Rattling chains are heard. 

Using a series of moving walls the party is split into two's. Each must face a spooky setting such as a graveyard or torture chamber. A quick character should be able to dodge moving walls and become separated from the party allowing him to explore the real station, maybe even hack into the computer.

If he hacks he will meet Spec who introduces himself as a doomsday device sent thousands of years ago to destroy the Phalacians ancient enemies that were once part of this area of the galaxy.  

What is happening?
Indeed this is a doomsday device sent by an ancient enemy of the frontier Tetrarchs. Spec is an advanced AI, he is the station. He has had time to think about destroying an entire planet but must complete his mission. He attempts to scare off the invaders rather than see them destroyed. 

Anonymous's picture
w00t (not verified)
October 8, 2010 - 11:10pm
If it was built by an advanced civilization like the Tetrarchs, why is it so slow?
The stations FTL burned out during the final jump. Unfortunately for the frontier, it was a misjump. The ship is very close to Prenglar.

Spec believes this is the correct area of space and Prenglar is the target. 

Rum Rogue's picture
Rum Rogue
October 9, 2010 - 11:50am
maybe it jumped in from another sector of space all-together. burned out the engines in the process and the ship has been travelling through open space to what it THINKS is the target.
From a whole nother war...
Time flies when your having rum.

Im a government employee, I dont goof-off. I constructively abuse my time.

jedion357's picture
October 9, 2010 - 7:13pm
FTL and ion engines sounds like a ship not a station Undecided

I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

Anonymous's picture
w00t (not verified)
October 9, 2010 - 8:52pm
hrm... it's either a really big ship or it's a station with engines. The death star was a station that had a hyperdrive. Any suggestions?

jedion357's picture
October 9, 2010 - 9:26pm
read Authur C Clarks Rama series
how big do you neeed the ship to be? HS 20? how much you going to map?
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

Anonymous's picture
w00t (not verified)
October 10, 2010 - 7:38pm
It needs to be big enough to;
1.) Defend itself from a fleet
2.) Have enough explosive power to destroy a world

Anonymous's picture
w00t (not verified)
October 11, 2010 - 11:13am
Another idea from Captain Rags.

More than 1,000 years ago a powerful alien race discovered a potential threat emanating from the frontier sector. A probe was sent to track technology levels in this sector, when they tech reached a certain level a dooms day device would be sent, after all one can't have too much competition in the galaxy. 

In FY 73 the probe was encountered at Gruna Garu by a passing freighter bound for Prenglar. The UPF detached a small task force accompanied by Zuet Martin the famous xenobiologist. The task force began transmitting "Hello" in all known spoken and computer languages. To the astonishment of everyone the probe answered in PanGal asking a series of questions. The questions were easily answered but then the probe transmitted unknown signals. Were they more questions or something else? If this latest transmission are not answered what will happen to the frontier. Do we prepare for invasion?

Max_Writer's picture
October 12, 2010 - 11:43am
Well, the Warden from Metamorphosis Alpha (though it was a colony ship - not a warship) is 50 miles long. Despite it's size, it's a ship. I'd say the Death Star was also a ship (though it was called a station) and if the characters detect engines on an artifact in space, regardless of it's size, they will probably think of it as a ship.

When you started your description, above, I thought you were talking about the Warden actually. If you are looking for some rough maps of that vessel, they can be found online. Don't know if that helps or not.

Though it's not an English site - a few plans of the original Warden can be found here:

There are some plans and ideas for one of the newer edition Wardens from Metamorphosis Alpha to Omega here:

Anonymous's picture
w00t (not verified)
October 12, 2010 - 12:23pm
That second link has a pretty cool ship!

The ship/station I'm envisioning is filled with holograms. Nothing living. 
So.. instead of signals the ship needs to invite the players into the ship for questioning (note to self).