VEHICULAR WEAPONS
SPACES | MOUNTING FEE | DAMAGE | AMMO | RATE OF FIRE | DEFENSE | |
FLAMETHROWER | 1 | 500 Cr | 3d10* | 10 | 1 | None |
VEHICLE MACHINE GUN | 2 | 750 Cr | 15d10 | 20 | 1 | Inertia |
VEHICLE GRENADE LAUNCHER | 2 | 750 Cr | 18d10 | 20 | 1 | Inertia |
VEHICLE RECOILLESS RIFLE | 2 | 750 Cr | 20d10 | 15 | ½ | Inertia |
VEHICLE HEAVY LASER | 2 | 750 Cr | 1d10/SEU*** | 500 | 1 | Albedo |
VEHICLE FLAMETHROWER | 2 | 750 Cr | 8d10** | 10 | 1 | None |
CANNON | 4 | 1,250 Cr | 25d10 | 10 | ½ | Inertia |
HOWITZER | 8 | 5,000 Cr | 75d10 | 10 | ¼ | Inertia |
MINEDROPPER | 2 | 500 Cr | 5d10/mine | 10 | 1 | Inertia |
SPRAYER | 2 | 500 Cr | Variable | 10 | 1 | variable |
*-- after the initial damage the target suffers 1d10 per turn for the next 3 turns
**-- after the initial damage the target suffers 1d10 per turn for the next 5 turns
***-- the heavy laser may be set from 5 to30 SEU per shot
Weapon Ranges
POINT BLANK | SHORT | MEDIUM | LONG | EXTREME | |
FLAMETHROWER | 0-10 | 11-20 | 21-30 | 31-45 | 46-70 |
VEHICLE MACHINE GUN | ---- | 0-100 | 101-350 | 351-750 | 751-1500 |
VEHICLE GRENADE LAUNCHER | ---- | 0-75 | 76-300 | 301-600 | 601-1200 |
VEHICLE RECOILLESS RIFLE | ---- | 0-200 | 201-1250 | 1251-3,000 | 3,000-5,000 |
VEHICLE HEAVY LASER | ---- | 0-150 | 151-750 | 751-1500 | 1501-3000 |
VEHICLE FLAMETHROWER | ---- | 0-25 | 26-50 | 51-100 | 101-150 |
CANNON | ---- | 100-1000 | 1001-2000 | 2001-3000 | 3001-5000 |
HOWITZER | ---- | ---- | 250-3000 | 3001-7000 | 7001-15,000 |
MINEDROPPER | ---- | ---- | ---- | ---- | ---- |
SPRAYER | Varies | Varies | Varies | Varies | varies |