Types of robots include the following:
Brain - thinker robots used to coordinate large numbers of other robots as well as perform independant operations
Commando - warrior robot that commands Sentry Robots
Guardian - generally assigned to protect one specific area
Harsh Duty - large robots designed to operate in harsh environments
Provider - general service duties such as steward work, culinary prep, etc
Sentry - these are mobile warrior robots with multiple weaponry and defenses
Worker - assist with upkeep & repairs on mechanical and electronic equipment
A robot will possess STR/STA, DEX/RS, and INT/LOG as a character does. Any robot with a LOG:30 or greater is capable of verbal communication, otherwise they must be instructed via preprogrammed/keypad routines via a tech or computer link.
The maximum limitations vary acording to type, as follows:
Robot Type | Max STR/STA | Max DEX/RS | Max INT/LOG* | Max Programs |
Brain | 100/300 | 70/70 | 90/90 | 12 |
Commando | 100/300 | 90/90 | 70/70 | 6 |
Guardian | 90/90 | 70/70 | 60/60 | 5 |
Harsh Duty | 200/200 | 30/30 | 45/45 | 2 |
Provider | 45/45 | 45/45 | 60/60 | 3 |
Sentry | 70/70 | 90/90 | 40/40 | 5 |
Worker | 60/60 | 45/45 | 45/45 | 4 |
* Brains must have a minimum INT/LOG:60/60, Commandos 45/45Price is according to type and ability points. The base price is always the same, but the abilities can be improved over time with additional funds (re: upgrades).
Robot Type | Base Price | Cost/Ability Point* |
Brain | 17,000Cr | 20Cr/point |
Commando | 14,000Cr | 20Cr/point |
Guardian | 6,000Cr | 10Cr/point |
Harsh Duty | 6,000Cr | 15Cr/point |
Provider | 6,500Cr | 20Cr/point |
Sentry | 4,000Cr | 10Cr/point |
Worker | 3,000Cr | 15Cr/point |
* Per point relates to each ability in the pair. Thus, STR and STA must be individually purchased. Re: if a character wanted to purchase a Sentry robot with STR/STA of 50/60, it would cost 500Cr for the STR:50 plus 600Cr for the STA:60, or 1100Cr total for the pair.Robotic ProgramsProgram | Cost | Application* |
Cargo Handling | 1000Cr | H |
Computer Link | 4000Cr | any |
Construction | 1000Cr | H |
Crop Harvesting | 500Cr | H/W |
Defensive Screen | 500Cr | C/G/S |
Guidance/Analysis | 2000Cr | B/C |
Leadership | 3000Cr | B/C |
Maintenance/Upkeep | 500Cr | W |
Medical Assistance | 5000Cr | P |
Melee Weapons | 500Cr | C/G/S |
Mining/Excavation | 500Cr | H |
Personal Service | 1000Cr | P |
Ranged Weapons | 500Cr | C/G/S |
Repair | 1000Cr | W |
Restrain | 500Cr | G |
Robotic Coordination | 1000Cr | B/C |
Scientific Analysis | 4000Cr | P |
Search & Destroy | 3000Cr | C/S |
Security Lock | 500Cr | any |
Stewarding | 500Cr | P |
*Adding a program to any other robot beyond the application of said program doubles the cost. Brains may utilize any program
Program Explanations
Cargo Handling - deals with the loading and unloading of cargo from a ship or vehicle, as well as warehouse storage.
Computer Link - allows a robot to communicate with a host computer and/or robot brain
Construction - deals with the construction of buildings, ships, roads, or any other structures
Crop Harvesting - allows for proper cultivating of plants including care, gathering, and processing
Defensive Screen - permits the use of defensive screens (re: inertia or albedo screen)
Guidance/Analysis - coordination based on interpretion of recieved data
Leadership - permits the command of other robots, whether physically present or via a computer link
Maintenance/Upkeep - allows for maintaining machinery, mechanic & electronic toolkits required
Medical Assistance - permits basic medical attention, medical kit required
Melee Weapons - permits the use of hand held weapons for use in melee combat
Mining/Excavation - allows for the heavy workload involved with digging and processing of minerals
Personal Service - basic service program to assist organic beings, be it food service & preparation, ushering guests, operation of cars/cycles, and other general errands
Ranged Weapons - permits the use of firearms
Repair - an upgrade of the basic maintenance/upkeep program that allows for assisted repair work, same tool kits required
Restrain - allows unarmed combat, as well as capture & binding options along with moving captives
Robotic Coordination - permits the direction of other robots, one program must be installed for each type of coordinated robot (such as Sentry for sentry robots, Worker for worker robots, etc)
Scientific Analysis - allows for the interpretation of surrounding environments. Enviro Kit required
Search & Destroy - permits combat missions involving acquisition and tracking of targets, must be used with ranged weapons program
Security Lock - applies a -30 penalty to anyone wishing to tamper with the robot
Stewarding - general housekeeping and waste disposal duties