Shadow Shack December 29, 2007 - 6:52am | It's doable, but I think to keep things streamlined Basic should probably leave it out. Otherwise we'd have to consider robot mallfunctions tables like ADE has (for the skill foul ups), and then consider body hit locations, etc. As it stands I jsut inserted a clause into B+ about vehicles, replacing the "magnetic decelerators" with a DEX check for turns over the turn speed, failure results in a crash. Simple...either slow down or risk a crash/bad guy gets away/game over. |