sevanwint November 3, 2017 - 10:23am |
Don’t know if this would help you or not, but this is what I have for the Clarion Station Background for the Warrior of White Light Campaign. I hope to be using if for a couple of encounters for the Frontier Explorer. Some basic assumptions I made: Clarion Station has a radius of 500 m The station rotates every 44.924 seconds Decks are 5 m apart Decks are numbered from the centre out, with the outer deck being 100. This has the advantage of having the deck number tell you how what percentage standard Clarion Gravity the deck is at. The ring is divided in to 16 sections, each separated by a maintenance section that includes lifeboats, airlocks, etc. Locations are given by an alpha numeric in the form of the deck number, followed by the designation of what type of area (C=commerce, R=residential, A=administration, and H=all hub locations). So 100C1 is a commerce deck in section 1, on deck 100. Hub locations do not have sections, so 35H would be deck 35 in the hub. Decks 1-14 do not exist. Elevators to the hub can be found as sections 1, 5, 9, and 13.
Section 1 Locations Promenade (100C1-98C1) The three rim-most decks of the commerce area of section 1 are referred to as the Promenade. Balconies lined with Shops on decks 99(the mezzanine) and 98 (the terrace) overlook the large open space. Note: Because of the loss of mass due to the large open space on decks 100-98 in section 1, large water tanks have been placed on decks 96 and 95, as well as a swimming complex in the royal marine barracks to help balance the mass distribution. The Arcade (100C1) A cluster very small shops squeezed under one side of the mezzanine (99C1) known for having some of the narrowest corridors on the station. Dance and Dice (98C1-97C1) The primary hangout for most of the Royal Marines, primarily because of its proximity to the barracks. Known for gambling and being very low class.
Royal Marine Barracks (93R1-84R1) Royal Marines Offices (84A1) Infirmary (84A1) Behavioural Modifications Unit (83A1) Though controversial on some systems (and with the anti-monarchists of Clarion), Behaviour Modification is used extensively for most offenses on the station. If not effective, prisoners are incarcerated planetside. The unit is run by the aloof Vrusk, Dr. Ziff’kli’kla, and his assistant Lt. Zara Breen. Psycho-Social Department (80A1) A small branch that uses computer modelling to predict the behaviour of the population of Clarion Station and profile criminal behaviour. The department is run by Lieutenant Anders Galca, a tall, slight young man with a meticulously kept beard, and moustache too large for his frame. He is the son of Baron Galca of Nazine LACS (Logic Assessment Control System) Control Room (79A1) The level 6 main computer for the Royal Marines. The Senior Technician is Amro Jervis
Section 4 Loactions Napier’s (100C4-98C4) A high end dance hall famous for its plastiglass dance floor that allows “dancing in space.” It is the favorite hangout of the Vrusk “facilitator” Klack’Zeek, who can find a buyer for anything.
Section 5 Locations Pan Galactic Plaza
Section 7 Locations CDC Offices
Section 9 Locations Spacer’s Club Frontier Lounge
Section 13 Locations Streel Offices
Section 15 Locations Malco Enterprises Office (98C15) The office of Blooda Bon-bo, a dralasite rumoured to be in charge of Malthar operations in White Light. Lost Reach (98C15) The favorite hangout of Blooda Bon-bo, Lost Reach is the only place on Clarion Station with live blow singers. Also known for their water pipes, spice bars, and lots of lounging bowls. The only bar on Clarion Station that you cannot get Ixiol (the Malthar want to keep their place clean. |
jedion357 November 3, 2017 - 5:06pm | Dalton, so he's one of those Gorlians. Curious if there is a menu of the actual rents for all the rental properties. What's the job listing for being a bouncer at the spacer bar, I might want to apply- or rather what's it pay? Sevenwint and Rattraveller's vision for Dance and Dice are at odds. One is as a dive and the other is high end. I'd vote for high end personally. I like the idea of a mezz and terraced level. Question: wouldn't Tolstoy be the franchisee instead of owner for what is obviously a chain? I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
jedion357 November 3, 2017 - 5:13pm | I'd like to know more about Clarion water Crystal and why a Dralasite would implant it in his skin As well as mud flat incense burners. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
sevanwint November 3, 2017 - 5:24pm | I figured since the dance and dice had a reputation for cheating, it would be low class establishment. |
sevanwint November 3, 2017 - 5:28pm | I was also thinking that it would make sense that one of the rarely used warehouse units in the hub would sometimes be used by yazarians to blow off some steam gliding. |
jedion357 November 3, 2017 - 5:35pm | Gliding will need gravity won't it? I'm thinking they like jumping off the terrace over the parks areas. High end food and style doesn't negate cheating. Cheating could be house policy or dealer initiative. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
sevanwint November 3, 2017 - 5:42pm | The hub would have between 20 and 38 percent normal gravity depending on the location. |
Shadow Shack November 3, 2017 - 6:39pm | Odds always favor the house, even before the cheating begins the deck is already heavily stacked against you. These Vegas casinos haven't prospered during two recent economic downfalls by offering huge payouts to anyone waltzing through the front door... |
rattraveller November 3, 2017 - 8:21pm | Some quick answers and more later when I have time. Just got off work. Sevarwint and my Dice and Dance are not at odds. I just listed what was in the module. Sevarwint detailed it. You might think my Spacer Lounge is the Dice and Dance, it is not. Job listing for a bouncer? Watch "Road House" and send an application in on your Chronocom to 578473273947937. Tolstoy might better be listed as Store Manager but I was using a generic entry line. Megacorps do not franchise. Clarion Water Crystals? You don't know what Clarion Water Crystals are? They are techno-babble for a background item I haven't fleshed out but like many a sci fi writer just threw the name out there for the reader to use their imagination. Gliding is STRICTLY forbidden on Clarion Station. Space is at a premium on a very busy space station so no forgotten places like that Deep Space 9 place or entire decks taken over by the dregs for their own purpose without paying the Clarion Government like on that Babylon Five place. Oh and definitely NO Dralasite Live Bowling except on Commercial Level 3 where they have a licensed place for that. Cheating does not necessarily mean a bad thing. I once knew this guy named Rick who wanted to mess with his buddy Louis and "cheated" to give Louis' wannabe girlfriend's husband the cash he needed. Also I heard some scuttlebutt the the Dice and Dance makes sure Sergeant Apone always comes out ahead and he makes sure some of the contraband liquor makes its way to that one storage unit where those darn Vihm keep stealing it. Sevarwint will look at your stuff tomorrwo need so sleep period now. Sounds like a great job but where did you say we had to go? |
rattraveller November 3, 2017 - 8:20pm | Drat just reread the planet discription and it specifically says there is no native animal life on Clarion, so will change the zoological garden. Sounds like a great job but where did you say we had to go? |
rattraveller November 4, 2017 - 7:11pm | The fun thing about gaming is that things do not have to be
what they say they are. So here are some examples of what each of the deck plan
locations could be if this was a section of the Pan Galactic Corporate Offices
located on Clarion Station or maybe even on a planet somewhere: All of these locations are located close to where the Pan Galactic Corporation has the quarters for their employees. Total number of employees on the station varies but usually numbers around three hundred and includes; Salesbeings for the shops on the station, dock crews who handle the loading and unloading of space ships with Pan Galactic Corporation cargo, representatives to the Clarion Government (lobbiests), shuttle crews for Pan Galactic Corporation shuttle fleet, support staff for the employees both administrative and logisticals and many temporary employees such as space ship crews, employees in route to other locations, various employees who work on Clarion but shuttle up for meetings and such. Frontier Lounge
Real Name- Pan Galactic Corporation Meeting and Training
Room
General Business-Place for large group meetings and
mandatory training events
Fun Facts-The Meeting and Training Room is pretty much what
it sounds like. Every large company has the mandatory safety holovids their
employees must watch, the mandatory pep talk meeting from the CEO, the
mandatory instructions on new product roll out, the mandatory holiday fun time
get together with holovid greeting from the CEO, the mandatory we are doing
this charity and why you should give your all to it meeting and others. Food
and drink are served depending on the occasion. Strength of drinks depends on
how cooperative the execs want the employees or on how bad the news is.
Spacer Club
Real Name- Pan Galactic Party Den
General Business-Place for employees to come and relax and
enjoy themselves.
Fun Facts-This place is similar to a sports bar, fun place
to meet at the end of the day or coffee shop. There is a wide variety of food
and drink available for purchase although some can come from your Pan Galactic
Corporation meal allowance. Pan Galactic Corporation employees are allowed to
bring non- Pan Galactic Corporation employees here as long as they are logged
in with security. This place also has a hidden purpose. Some of the business
cultures in the Frontier work a little during the work day but the real
business is done after hours. The Pan Galactic Party Den gives the Pan Galactic
Corporation a place they can bring clients and prospective clients too that
they can totally control.
Food Court Kitchen
Real Name- Pan Galactic Corporation Meal Allowance Station
General Business-Keeping the Pan Galactic Corporation
workforce full and happy.
Fun Facts-As part of their compensation for working on a
space station far from anywhere civilized, all Pan Galactic Corporation
employees can get all their meals and snacks for free from this place. While
they are free to eat at any place on the station, Pan Galactic Corporation
prefers they stay close in case they need to be called back to work.
Clothing Store
Real Name- Pan Galactic Corporation Employee Uniform Services
General Business-Providing for the clothing needs of Pan
Galactic Corporation employees
Fun Facts-To help Pan Galactic Corporation employees keep to
their assigned jobs, many of the basic household services like maid service and
meal preparation are done for them. This place is where employees are given
their uniforms and where they bring them for cleaning and maintenance. Personal
clothing items may also be brought here and will be done for a small fee
deducted from their salary.
Jewelry Store
Real Name- Pan Galactic Corporation Employee Welfare
General Business-Assisting Pan Galactic Corporation
employees with any problem they may have with their employment.
Fun Facts-Basically what we call Human Resources today, it
should be noted this is the smallest office of the group. In fact, there is
only one living employee and most of this space is dedicated to special
computer terminals where employees get their periodic reviews, special announcements,
reassignments, internal job applications and pink slips. The one living
employee is there to handle special things and it is usually considered a bad
thing to be called into to see her.
Souvenirs
Real Name- Pan Galactic Corporation Security Service
General Business-A combination of security guards and
investigative service.
Fun Facts- Pan Galactic Corporation has millions of credits worth
of material, investment and personnel on Clarion Station. To protect all this takes
a unique group who have to perform many different boring and challenging
activities. From watching CCHV (closed circuit holovid) all day to finding out
who is stealing strawberries from the Pan Galactic Corporation Meal Allowance
Station to preventing industrial espionage, this crack team can do it all.
Although special teams who handle special trouble are often hired and/or report
here. The regular security staff is not jealous of them at all.
Sounds like a great job but where did you say we had to go? |
jedion357 November 5, 2017 - 4:01am | Sevarwint and my Dice and Dance are not at odds. I just listed what was in the module. Sevarwint detailed it. You might think my Spacer Lounge is the Dice and Dance, it is not. my bad, was at work reading off of the cell phone I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
rattraveller November 5, 2017 - 1:37pm | History of Clarion Station Some clarifications, tried to use Zeb's to get a baseline for this and it said Clarion was discovered in 60 PF. BUT the Warriors of the White Light module that Clarion was founded 400 years ago and this if you go with the current monarchs being the only rulers of the planet. Yes, I know what you are going to say so dropping Zeb's and just using some common ideas. Corrections would be appreciated.
In around 410 PF a human survey vessel
found a possible habitable planet in the White Light system. A young noble
family won the right to colonize the planet through a Colonization Tourney.
They collected a number of their retainers and serfs and made arrangements for
a survey and colonization vessel which they tool the system.
They arrived around 390 PF and
began the survey of the system and of the planets. Finding the second planet in
the system to be habitable, they then brought the survey and colonization
vessel into orbit around that planet and began a one-year (system planetary
time, not the time their own time) survey and exploration of the planet.
During this year many things were
accomplished; a complete map of the planet in all dimensions, geological
surveys, weather patterns plotted, settlement locations determined, biology of
the planet inventoried from microorganisms to macro-organisms, vaccines
developed for new viruses and bacteria discovered, time aboard the survey and
colonization vessel adjusted to be complimentary to planet side time, work
assignments and roles finalized for all those going planet side and training
and rehearsals for those who needed it and a few hundred other things like
establishing a satellite network were completed.
On the designated day, the twelve
landing modules (one for the ruling Clarion family and their serfs and the
other eleven for their retainers and their serfs) detached from the survey and
colonization vessel and landed on the planet. The long work of building the
colony ground side began.
Meanwhile the crew of the survey
and colonization vessel continued in orbit to provide support to the colonists.
Over the course of the last 400 years the original survey and colonization
vessel has evolved and been modified until it is today the Clarion Station.
Sounds like a great job but where did you say we had to go? |
rattraveller November 5, 2017 - 1:41pm | Rumors and Legends of
Clarion Station When a place is as old as the Clarion Station many rumors, legends, ghost stories, Yazirian mythakes, Dralasite debate haunting points, Vrusk etiquette roots and more build up about a place. Here is a listing of some of the more well-known ones.
The Original Control
Room-Has the station has been modified and damaged and worn out systems and
sections have been replaced, you would be very hard pressed to find anything
from the original survey and colonization vessel. In fact, the Clarion Royal
Historical Society will pay good credits for any items which can be proven to
be from the original survey and colonization vessel. It is said that when they
were modifying the survey and colonization vessel into the Clarion Station they
kept the bridge control as a backup in case the new control systems did not
work. This went for several system upgrades as the new control room and the
station expanded. Supposedly one day they closed up the door to the original control
room and did not open it again. The key and the location were both lost over
time. There are two reasons this legend prevails. One is that the Clarion Royal
Historical Society will not only pay a fortune to the finders of this historic
place but will sponsor the finders for a Knighthood on Clarion. The second is
much more sinister. Since the purpose of keeping the original survey and
colonization vessel control operational was so it could control the station
while modifications were done on the new control room. If terrorists or
criminals could find the original survey and colonization vessel control room,
they can take over the entire station.
The Black Economy-There
are secret and not so secret black markets everywhere there are regular
markets. It really does not take too much effort to find the "hard to acquire"
items they wish to purchase even on Clarion Station. But there are rumors of a
much bigger and larger Black Market that is centered Clarion Station. This
Black Economy is supposed to have entire deck blocked off to itself including
access to several shuttle docking ports and airlocks that do not register their
usage on the any of the Clarion Station control boards. This would speak to
levels of corruption and bribery that would bring down the Clarion government. It
is said the Black Economy is controlled not by any criminal boss or
organization but by the Black Economy merchants who run it through a democratic
system. While where the goods and services come from may be in question that
does not mean there is no law in the Black Economy. The Black Economy functions
on the principal of "A deal is a deal". Breaking a deal will bring the full and
considerable weight of the Black Economy upon you. This includes talking about
the Black Economy to those you shouldn't. Of course, that is only if the place actually
exists.
The Mystic-It is
rumored that there is an alien of some unknown determination who has hidden
itself (no one is sure of its gender or if it even has one) deep in the bowels
of Clarion Station. The location is supposed to close to a leaking radiation
source on the station, one big enough to be noticed but too small for the
station maintenance personnel to bother with. The reason the alien stays down
there is that it is an extremely powerful psionic creature capable of seeing
into the future. These images are slowly driving the alien insane, so it stays
by the radiation as a way to dampen the effects. But still an alien has to eat
and drink and has a few of the basic necessities of living. So, if you know
where to look and are lucky enough to find the A-lien, for a fee it will tell
you what it can see of your future.
R.O.U.S-There is
a persistent rumor of a special type of vermin running loose on Clarion
Station. Despite the many control measures taken in both immigration to the
station and regular sweeps of sonic and poisonous gas in uninhabited areas of
the station, many beings on Clarion Station report seeing Rodents of Unusual
Size in dark and not well travelled areas. No violence has ever been reported
but the disappearance of many items, especially electronic items and possibly
some beings is said to be linked to the ROUS.
The Maze-There
are rumors of many types of not so wholesome family entertainment on Clarion
Station; Human fight clubs, Vrusk martial artists death matches, Yazirian Death
Fall groups, Dralasite Eating Competitions (you don't want to know) but the
most persistent is that of the Maze. It is said that a long unused corridor of
the station has been converted into a deadly obstacle course in which volunteers
compete in various heats to win prizes. Sometimes they are the runner is
against the clock, sometimes they are run in heats with the best time winning,
sometimes it is two or more beings running at the same time with only one
winning. It is not known how deadly the Maze is. Some say many of the
contestants never finish the Maze, while others say it is not even as dangerous
as Yazirian Hoop Glide Racing and that there are Champion Runners.
Would like some more and it should be said that many of these depend upon a part of the station being unused and not under the protection of the Clarion Royal Marines. Sounds like a great job but where did you say we had to go? |
jedion357 November 6, 2017 - 5:50am | You always have the question of whether an advanced society would intentionally set out to create a monarchy on another world? I like the approach of David Weber and the Monarchy of Manticore in the Honor Harrington novels- that there was a plague that dropped their population levels below viable surival for the colony. knowing that they had to recruit new population form the Solarian League and not wishing to lose control of their society they chose to adopt a constitutional monarchy which effectively retained control for the original investors as members of the House of Lords. New immigrants who could not pay for passage to Manticore were serfs with a period of indentured work and those that could became yeoman. At this point in the setting its meaningless other than bragging rights, "My people came from yeoman stock." I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
rattraveller November 6, 2017 - 7:05am | Read in a series of books about a Death world that was constantly at war that when the society broke down a high politician built up a fortress and contacted a military unit to come stay with him. They slowly evolve the military/civilian/political roles into a fuedal society because of the constant threat of attack by numerous enemies. Sounds like a great job but where did you say we had to go? |
jedion357 November 10, 2017 - 5:04am | Re: change the Union's name to Brotherhood of Longshore Beings. Taking a step away from "Union's" is a good idea, the Brotherhood of Spacer is obviously in their collective face all the time but they cannot join since they are not spacers, calling it The Bro of LB suggests cadre to members of the SF community and categorizes it with an established section of the setting. OR you could totally call it a union- either work. However I like Bro of LB better. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
jedion357 November 10, 2017 - 5:21am | Re: Jedkahn #6 court room drama- allow the teams nedic the chance to make a skill check and save at least one. This one will be able to testify in court and testimony will be backstory but pitifully tear jerking so as to help outrage citizenry more. This testimony is true or it hides a secret. The Jedion likes Jedkahn #2 BTW I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
Shadow Shack November 11, 2017 - 3:59am | No Clarion based adventures would be complete without including the Dark Shadow that was recovered...the HS:5 freighter with a LB concealed in the nose makes for a long list of missions and adventures, first and foremost being an "off the books" mission to return to the Streel supplier that furnished the smuggled weapons for a little CRM payback. A crew of five humans, a yazirian, and a pair of vrusk all sporting holoscreens of the original crew would have no trouble infiltrating the source. |
jedion357 November 11, 2017 - 8:28am | No Clarion based adventures would be complete without including the Dark Shadow that was recovered...the HS:5 freighter with a LB concealed in the nose makes for a long list of missions and adventures, first and foremost being an "off the books" mission to return to the Streel supplier that furnished the smuggled weapons for a little CRM payback. A crew of five humans, a yazirian, and a pair of vrusk all sporting holoscreens of the original crew would have no trouble infiltrating the source. Sounds like an excellant WoWL 2.0 adventure, you should write it. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
rattraveller November 11, 2017 - 10:30am | Fine with Shadow doing the Dark Shadow adventure. I am more of a light side guy. Brotherhood of Longshore Beings cause no chicks allowed in here. Now go cook dinner hot cheeks. Probably not going to do it. Courtroom drama with some yazirian survivors should be fun. Will add that to the listing. Sounds like a great job but where did you say we had to go? |
rattraveller November 11, 2017 - 10:57am | The Warriors of White Light module
mentions that there are many space stations in the Clarion system and that
Clarion Station, the Space Fortress and the Class III shipyard are just three
of them. This of course leads us to many exciting adventures aboard these
other, obviously smaller stations scattered throughout the Clarion system. But
then I remembered what Star Trek taught us (since ST teaches many, many things,
not just there is no try) space stations are just space ships that don't go
anywhere. Really many of the adventures you can have on a space ship just as
easily as a space station. There is one thing a space station can give us, especially in a campaign like Warriors of White Light that star ship encounters cannot give us. That is recurring non-player characters. The idea goes like this, while the player characters are patrolling the Clarion system they are required to check in on the many far flung space stations for a wide variety of reasons; bringing supplies, mail and replacement beings, health and safety checks, picking up prisoners to take them to Clarion for trial or to serve their sentence, insuring all Clarion taxes and laws are being properly applied; making sure Tribbles have not taken over the station, and more.
Unlike 80s TV where Uncles and
Sisters are introduced for the episode they are used in and then never seen or
heard of again. Really who did you care about more when they died; red shirt
number 3 or LTC Henry Blake? These non-player characters should be introduced
and interacted with in simple and non-threatening ways to start. They can be
casual encounters, sources of information the characters need, contacts they
are required to meet with, minor troublemakers they correct and let go or even
family members or old friends who joined the Clarion Royal Marines or got some
job on the smaller space station and they visit every so often. The key is for
the referee to encourage a relationship with the non-player characters and develop
some background for them. That way when the Brevet Major Nesmith is murdered
the player characters will feel a real drive to find and maybe avenge upon his
killer(s).
To start off here is a basic
description of one of the smaller space stations and some of the non-player
characters who live and work there.
Asteroid Monitoring Station Gamma
is the largest space station for the asteroid miners in the asteroid belt. (if
you are asking how can there be a space station in the asteroid belt if the
pirates are there? To which I ask do you know how big an asteroid belt is?) The
Clarion government maintains several of these space stations for several
purposes; to collect the ore the asteroid miners mine, to give the asteroid
miners a place to rest, relax, repair, resupply and for their dependents to
stay while they are working, to maintain law and order in this frontier, to
conduct experiments for several disciplines, to prevent claim jumpers and wild
cat asteroid miners and other reasons.
Asteroid Monitoring Station Gamma
can hold about 200 beings and has docking for up to four Hull Size 5 or smaller
ships (most asteroid mining vessels are this size or smaller and are not jump
capable). The ore is stored outside the station and sent to Clarion for
processing by the use of a catapult located on the top of the Asteroid
Monitoring Station Gamma.
There are several beings who can be
found on the station and are considered fixtures.
Brevet Captain Nesmith
Race: Human Gender: Male
Age: 36 Height: 1.9m Weight: 70 kg
STR/STA 67/67 DEX/RS 50/50 INT/LOG 59/65 PER/LDR 78/78
IM +5 PS +4 RW 25% MW 33% Walk 10m Run 30m Hourly 5 kph
Racial Abilities None
Skills PSA Military Beam Weapons 6 Demolitions 4 Gyrojet
Weapons 4 Unarmed Combat 3 Computer 2 Communications 3 Technician 4 Robotics 2
Engineering 2
He is the Clarion Royal Marine Commander on Asteroid
Monitoring Station Gamma. His actual rank is Lieutenant, he is given Captain
rank while on Asteroid Monitoring Station Gamma is allow him to command any
Clarion Royal Marines on the station. He is very strict with his Clarion Royal
Marines but allows the miners and civilians so leeway as long as they do not
cause too much trouble or any permanent damage. He has been on Asteroid
Monitoring Station Gamma for five years and is not planning on going anywhere
else. There are only two other Clarion Royal Marines stationed on Asteroid
Monitoring Station Gamma.
Sergeant Bjork
Race: Dralasite
Gender: Male Age: 56 Height: 1.4m Weight: 70 kg
STR/STA 60/80 DEX/RS 50/50 INT/LOG 45/45 PER/LDR 50/50
IM +4 PS +5 RW 25% MW 33% Walk 5m Run 20m Hourly 3 kph
Racial Abilities Elasticity, Lie Detection 45%
Skills PSA Military Beam Weapons 5 Projectile Weapons 4
Gyrojet Weapons 4 Demolitions 4 Unarmed Combat 3 Computer 1 Communications 1
He was assigned here because of his vast knowledge of
asteroid mining and space law in general. They are his favorite subjects to
debate about and several laws and precedents have been determined by his
debates. While not of duty he can generally be found in the "Last Nugget"
talking about these subjects and assisting miners with the many forms the
Clarion government requires.
Sergeant Larissa of Trav
Race: Yazirian Gender: Female Age: 31 Height: 1.9m Weight: 60
kg
STR/STA 40/50 DEX/RS 65/65 INT/LOG 69/69 PER/LDR 47/47
IM +5 PS +4 RW 25% MW 33% Walk 10m Run 30m Hourly 4 kph
Racial Abilities Battle Rage 33% Gliding
Skills PSA Technological Technician 6Beam Weapons 2 Unarmed
Combat 2 Computer 4 Communications 1 Piloting 2
She answered the ad for Clarion Royal Marines and thought
she was signing up for adventure. She discovered she really hates the planet of
Clarion. It is too wet and too flat and terrible for gliding. Being a loud and
vocal Yazirian her constant complaining about the planet got her a demotion and
assigned to Asteroid Monitoring Station Gamma. She is now trying to get her commission
back and back onto her ship the CMS
Osprey. She tends to overcompensate for her previous transgressions with
too much politeness and kowtowing.
Administrator Lee Harmon
Race: Human Gender:
Male Age: 86 Height: 1.8m Weight: 65 kg
STR/STA 50/50 DEX/RS 50/50 INT/LOG 65/60 PER/LDR 75/75
IM +5 PS +3 RW 25% MW 25% Walk 10m Run 30m Hourly 5kph
Racial Abilities None
Skills PSA Biosocial Beam Weapons 1 Computer 2
Communications 3 Environmental 3 Medical 2
He is a distant relative of the Clarion Royal family and was
given the job of Chief Administrator of Asteroid Monitoring Station Gamma. He
is competent at his job which consists mainly of making sure the paperwork is
handled properly and dealing with complaints from station residents and miners.
Usually he assigns Brevet Captain Nesmith or Melissa Forma to handle these
things.
Collector Melissa Forma
Race: Human Gender: Female
Age: 28 Height: 1.7m Weight: 40 kg
STR/STA 45/45 DEX/RS 50/50 INT/LOG 65/65 PER/LDR 55/55
IM +3 PS +3 RW 25% MW 23% Walk 10m Run 30m Hourly 5kph
Racial Abilities None
Skills PSA Biosocial Beam Weapons 1 Unarmed Combat 2
Computer 2 Psycho-Social Skill 3
Young and earnest and trying to do an impossible job. She is
responsible for collecting all the taxes, tariffs and fees that Asteroid
Monitoring Station Gamma and the Clarion government impose. Problem is the asteroid
miners are trying to pay as little as possible or avoid the charges altogether.
Some of the beings on Asteroid Monitoring Station Gamma think she should loosen
up a little and learn to take bribes.
K'tak L'iir
Race: Vrusk Gender: Female Age: 106 Height: 1.4m Weight: 90
kg
STR/STA 57/57 DEX/RS 50/50 INT/LOG 60/60 PER/LDR 60/60
IM +5 PS +4 RW 25% MW 28% Walk 15m Run 35m Hourly 6kph
Racial Abilities Ambidexterity, Comprehension 80%
Skills PSA Biosocial Projectile Weapons 5 Unarmed Combat 5
Computer 4 Psycho-Social 6
Owner and bartender of the "Last Nugget". This is the only
bar on Asteroid Monitoring Station Gamma and only serves drinks. She uses her
Comprehension skill to help her customers relax and enjoy themselves. Since she
has been at the bar dealing with asteroid miners for so long, she receives an
additional 10% to her Comprehension score for these situations. It is rumored
that she has some connections with smugglers and can get beings black market
items for a 20% mark up in prices. No negotiating allowed.
And there you have it. Use these non-player characters in a
few situations. Build up a repour with the players. Make them like and want to
be with them. Then Kill them, hopefully in some gruesome way that the player
characters get to watch from a distance and can do nothing about.
Sounds like a great job but where did you say we had to go? |
Shadow Shack November 11, 2017 - 4:01pm |
Sounds like an excellant WoWL 2.0 adventure, you should write it. Done. |
jedion357 November 11, 2017 - 4:39pm | Yes ST taught us many things like, set phasers to stun. But there is no try? Thought that was Yoda in Empire goes on Strike. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
jedion357 November 11, 2017 - 4:40pm | Damn fine ideas Rattraveller I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
jedion357 November 11, 2017 - 4:42pm |
Awesome. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
jedion357 November 24, 2017 - 8:35am | Ok rat-T I've added notes to your submission to title it "WoWL Challenge 2.02" and subtitle it "Clarion Station Expanded" This thread is more of a setting document then the 20 things on Clarion station thread. I dont think you used anthing from that thread. how do you feel about that thread being raided for material as a companion piece to yours? Or perhaps its best to raid that thread but delay its publication till the next issue so that it doesn't compete with yours? By the way Great job with this. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |