Section VII. Space Pirates

JCab747's picture
JCab747
April 30, 2016 - 2:12pm

Pirates represent a major threat to the trade routes connecting the planets of the Frontier. Pirate ships are crewed by members of all four core races and even some minor races. Every inhabited star system has suffered from their scourge at one time or another.

The standard pirate tactic is a fast assault on a lone ship, usually a freighter or spaceliner. The pirates try to disable the victim's drives and maneuver jets and then board her.

Everything of value is removed from the ship, including passengers and crew who can be used as slaves at the pirate base or held for ransom. Sometimes the passengers and crew are not kidnapped, but left on board the drifting hulk, hoping for rescue before their life support runs out.

Pirate ships usually are small and fast. Assault scouts and frigates are the preferred pirate vessels although they often they use corvettes. Whatever type of ship is used, it will be heavily armed.

Asteroids, uninhabited planets, unknown regions of outpost worlds and moons all might serve as pirate bases. These bases usually are not very well developed, since the pirates must be prepared to escape quickly if ships of the Spacefleet or a planetary militia suddenly attack.

Some lightly populated planets have governments that are actually run by pirates. Because of the charter of the UPF, the Spacefleet is prohibited from taking direct action against these worlds, and must limit itself to intercepting pirate ships as they go about their unlawful business. Outer Reach in the Dramune system is the most significant of these pirate governments.[1]

Raider Characters

Practically anyone can become a space pirate, but like Spacers there is a certain breed of criminals who’ve been born into the space-faring class who are not bound by the restrictions of a single planet or even the Frontier. These criminals call themselves Raiders or buccaneers or even swashbucklers like the sea pirates of old. They are predators, plowing the space lanes, seeking fame and fortune often at the cost of innocent lives.

Like Spacers, Raiders automatically receive the skill Adroitness, which provides 7 points that can be split between Dexterity and Logic. Pirates also learn early starship skills at a lower cost because they cut corners. However, because they have more rudimentary training, their chance of success is less than an academy-trained recruit and, often, they have a much more difficult time learning higher level skills.

Although the holovid movies make the space pirate life seem glamorous, its desperate and cut-throat nature often translates into a shortened lifespan for many a Raider.

Note: Please See "Downloads" for more information about using the Alpha-Zebs hybrid character creation rules for information about Space Pirates. This section is undergoing a revision.

Joe Cabadas
Comments:

JCab747's picture
JCab747
June 23, 2016 - 3:15pm
Note: Please see the "Downloads" tab of this forum to find more information on creating Space Pirate characters.
Joe Cabadas

JCab747's picture
JCab747
June 23, 2016 - 3:15pm
Note: Please see the "Downloads" tab of this forum to find more information on creating Space Pirate characters.
Joe Cabadas

JCab747's picture
JCab747
June 23, 2016 - 3:15pm
Note: Please see the "Downloads" tab of this forum to find more information on creating Space Pirate characters.
Joe Cabadas

JCab747's picture
JCab747
June 23, 2016 - 3:16pm
Note: Please see the "Downloads" tab of this forum to find more information on creating Space Pirate characters.
Joe Cabadas

Shadow Shack's picture
Shadow Shack
May 7, 2016 - 9:36am
Quote:
Pirate ships usually are small and fast. Assault scouts and frigates are the preferred pirate vessels although they often they use corvettes. Whatever type of ship is used, it will be heavily armed.

Pirates in my game also utilize upgunned civilian ships. After all, it stands to reason that if they are going after a freighter and the cargo in said ship's hold, they'll need a means to transport that cargo since assault scouts/corvettes/frigates don't have holds. Ditto for passenger transport, none of those warships will be able to accomodate a few hundred potential slaves. Those same civilian ships can also be used as bait to lure unsuspecting vessels their way (distress signals etc).

On occasion I'll have pirates utilize a freighter to haul a compliment of pod laser armed fighter craft that will pelt their victims as the freighter uses its laser battery to whittle down the drives & MR.
I'm not overly fond of Zeb's Guide...nor do I have any qualms stating why. Tongue out

My SF website

JCab747's picture
JCab747
May 7, 2016 - 9:53am
Shadow Shack wrote:
Quote:
Pirate ships usually are small and fast. Assault scouts and frigates are the preferred pirate vessels although they often they use corvettes. Whatever type of ship is used, it will be heavily armed.

Pirates in my game also utilize upgunned civilian ships. After all, it stands to reason that if they are going after a freighter and the cargo in said ship's hold, they'll need a means to transport that cargo since assault scouts/corvettes/frigates don't have holds. Ditto for passenger transport, none of those warships will be able to accomodate a few hundred potential slaves. Those same civilian ships can also be used as bait to lure unsuspecting vessels their way (distress signals etc).

On occasion I'll have pirates utilize a freighter to haul a compliment of pod laser armed fighter craft that will pelt their victims as the freighter uses its laser battery to whittle down the drives & MR.


Very, very true.
Joe Cabadas

Shadow Shack's picture
Shadow Shack
May 7, 2016 - 1:49pm
Semi-related, I have mega-corps utilizing upgunned civilian ships as well. Since the bigger companies run shipyards (some with UPF contracts) it stands to reason that they can at least belt out yacht & privateer class ships. I have PGC & Streel utilizing designs that are roughly half as armed as similar sized warships, that is to say a HS:5 corporate frigate has half the alloted cubic meters worth of weapons & defenses as a UPF frigate.

I'm not overly fond of Zeb's Guide...nor do I have any qualms stating why. Tongue out

My SF website

JCab747's picture
JCab747
May 7, 2016 - 1:55pm
Shadow Shack wrote:
Semi-related, I have mega-corps utilizing upgunned civilian ships as well. Since the bigger companies run shipyards (some with UPF contracts) it stands to reason that they can at least belt out yacht & privateer class ships. I have PGC & Streel utilizing designs that are roughly half as armed as similar sized warships, that is to say a HS:5 corporate frigate has half the alloted cubic meters worth of weapons & defenses as a UPF frigate.



Thanks! Oh, I am starting to post information on New Streel... it will take me some time to roll that system brief out, however.

I still need to do some revisions for Cass (Devco).
Joe Cabadas

JCab747's picture
JCab747
July 16, 2016 - 11:20am
The Criminal and Space Pirate character creations rules have been updated and are available in the Downloads section.
Joe Cabadas

jedion357's picture
jedion357
July 16, 2016 - 4:21pm
Nicely produced. It's just an uphill battle for me to consider returning to the ZG/SF 2000 family of rules. However, I do like what you did with this. 
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

JCab747's picture
JCab747
July 17, 2016 - 9:32am
jedion357 wrote:
Nicely produced. It's just an uphill battle for me to consider returning to the ZG/SF 2000 family of rules. However, I do like what you did with this. 


Thank you. Basically these are house rules that I thought I would share... and it's under a project area named "half-baked ideas" so you get the point.

I'm calling it Zebulon Sunset because... well, Alpha Dawn led off the game and everyone knows Zebulon sunk it. So, calling it Zebulon Dawn would be insulting.
Joe Cabadas

JCab747's picture
JCab747
July 17, 2016 - 9:36am
I still have a few typos to work out, but I think I improved the system a bit... until it's play tested. Now that is the real key to whether it will work.
Joe Cabadas

jedion357's picture
jedion357
July 17, 2016 - 7:34pm
I don't buy that Zebulon Dawn would be an insult. Zebs didn't kill SF, Lorraine Williams did. Calling it sunset is selling it short IMO. HOWEVER, I think Zebs as a rule system is dead.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

JCab747's picture
JCab747
July 17, 2016 - 8:54pm
jedion357 wrote:
I don't buy that Zebulon Dawn would be an insult. Zebs didn't kill SF, Lorraine Williams did. Calling it sunset is selling it short IMO. HOWEVER, I think Zebs as a rule system is dead.


Hence sunset
Joe Cabadas

jedion357's picture
jedion357
July 21, 2016 - 7:28am
JCab747 wrote:
jedion357 wrote:
I don't buy that Zebulon Dawn would be an insult. Zebs didn't kill SF, Lorraine Williams did. Calling it sunset is selling it short IMO. HOWEVER, I think Zebs as a rule system is dead.


Hence sunset

Maybe it should have been eclipse since it temporarily eclipsed the the original. Naturally the thing eclipsed eventually reappears. 
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

JCab747's picture
JCab747
July 21, 2016 - 7:36am
jedion357 wrote:
JCab747 wrote:
jedion357 wrote:
I don't buy that Zebulon Dawn would be an insult. Zebs didn't kill SF, Lorraine Williams did. Calling it sunset is selling it short IMO. HOWEVER, I think Zebs as a rule system is dead.


Hence sunset

Maybe it should have been eclipse since it temporarily eclipsed the the original. Naturally the thing eclipsed eventually reappears. 


That's an interesting idea. I'll have to see what I can do. Foot in mouth

Zebulon Eclipse... Zebulon Nightfall... Zebulon Day of the Dead... Zebulon Nightmare Rules...
Joe Cabadas

JCab747's picture
JCab747
July 21, 2016 - 7:45am
Oh how could I forget:

Zebulon Dawn of the Dead!


It came back to life... mu-ha-ha!
Joe Cabadas

Shadow Shack's picture
Shadow Shack
July 21, 2016 - 6:51pm
How about "Zebulon Sucked SF Into a Black Hole"?
I'm not overly fond of Zeb's Guide...nor do I have any qualms stating why. Tongue out

My SF website

JCab747's picture
JCab747
July 21, 2016 - 7:19pm
Shadow Shack wrote:
How about "Zebulon Sucked SF Into a Black Hole"?


But Disney did that...

Joe Cabadas

Shadow Shack's picture
Shadow Shack
July 22, 2016 - 6:32am
Except the Disney version didn't "suck" like Zeb's does. Cool
I'm not overly fond of Zeb's Guide...nor do I have any qualms stating why. Tongue out

My SF website

JCab747's picture
JCab747
July 22, 2016 - 6:35am
Yes, that "giant sucking sound"...



Joe Cabadas