Tchklinxa June 17, 2015 - 5:37pm | Does anyone have a scan of page 4 from Trouble on Janus? I realized when I started working on Janus I am missing page 4. I know the module is not SF enough, so I am tweaking it... the Traveller problems removed, the planet Janus could make a great setting. Hostile Jungle life forms, hidden riches, pirates, a controlling company (which has a plantation system complete with a native population to exploit), tribal issues, a major cash crop, and locals who don't care if you live or die. "Never fire a laser at a mirror." |
TerlObar June 18, 2015 - 6:54am | E-mailed you a complete PDF as well as a text only docx. Ad Astra Per Ardua! My blog - Expanding Frontier Webmaster - The Star Frontiers Network & this site Founding Editor - The Frontier Explorer Magazine Managing Editor - The Star Frontiersman Magazine |
Tchklinxa June 18, 2015 - 10:10am | Thanks TerlObar when I get off of work tonight I will check it out. "Never fire a laser at a mirror." |
jedion357 June 19, 2015 - 4:35am | The funny thing about Janus is that it was a competition module written by someone who clearly knew the traveler game and thought they understood the Star Frontiers game and setting and obstensibly is suppose to be a SF module. My only real problem with it (after you strip out the traveller flavoring) is the introduction of what is just another hairy apeman primitive. I'd almost prefer to place Janus in the frontier not as a planet but as "Janus Station" on a planet where there is already an apeman primitive. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
Tchklinxa June 19, 2015 - 10:09am | I am working on it from a planetary brief first... so salvaging the planetary info, flora/fauna and cultural elements that fit. It is actually a massively deadly planet and would make a good place for a certain Yazirian to go creature hunting for his zoo "Never fire a laser at a mirror." |