Trouble on Janus page 4

Tchklinxa's picture
Tchklinxa
June 17, 2015 - 5:37pm
Does anyone have a scan of page 4 from Trouble on Janus? I realized when I started working on Janus I am missing page 4.

I know the module is not SF enough, so I am tweaking it... the Traveller problems removed, the planet Janus could make a great setting. Hostile Jungle life forms, hidden riches, pirates, a controlling company (which has a plantation system complete with a native population to exploit), tribal issues, a major cash crop, and locals who don't care if you live or die. 






 "Never fire a laser at a mirror."
Comments:

TerlObar's picture
TerlObar
June 18, 2015 - 6:54am
E-mailed you a complete PDF as well as a text only docx.
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Tchklinxa's picture
Tchklinxa
June 18, 2015 - 10:10am
Thanks TerlObar when I get off of work tonight I will check it out.
 "Never fire a laser at a mirror."

jedion357's picture
jedion357
June 19, 2015 - 4:35am
The funny thing about Janus is that it was a competition module written by someone who clearly knew the traveler game and thought they understood the Star Frontiers game and setting and obstensibly is suppose to be a SF module. My only real problem with it (after you strip out the traveller flavoring) is the introduction of what is just another hairy apeman primitive. I'd almost prefer to place Janus in the frontier not as a planet but as "Janus Station" on a planet where there is already an apeman primitive. 
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

Tchklinxa's picture
Tchklinxa
June 19, 2015 - 10:09am
I am working on it from a planetary brief first... so salvaging the planetary info, flora/fauna and cultural elements that fit. It is actually a massively deadly planet and would make a good place for a certain Yazirian to go creature hunting for his zoo Wink
 "Never fire a laser at a mirror."