RanulfC February 28, 2015 - 7:05pm | Not sure if I posted this previously, (and considering how long AGO such a post would have been perhaps this is better anyway :) ) but there is a set of "from-the-art" SF-KH miniatures avilable on Shapeways: Very nice looking but in NO way fit the "deck-plans" or original miniatures... Not going to stop me from picking some up though :) Randy |
jedion357 February 28, 2015 - 9:55pm | Very nice looking but in NO way fit the "deck-plans" or original miniatures... What, are you kidding me? Sylar heavy cruiser? clearly patterned on the sathar hvy cruiser And the Battle Frontiers Frigate looks similar to the UPF frigate, well alright I looks like my frigates since I added engines from a battleship to all my frigates. The assault raider looks similar to the assault scout. Also I dont see why you still cant use vertical decks with these. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
jedion357 February 28, 2015 - 10:02pm | A lot of nice stuff at that site. This one matches a lot of Shadow shack's designs in the History project: http://www.shapeways.com/product/8VLRHAVHA/nasc-gemini-solo-fixed?li=shop-results&optionId=41511738 I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
RanulfC March 1, 2015 - 4:29pm | What, are you kidding me? Sylar heavy cruiser? clearly patterned on the sathar hvy cruiser And the Battle Frontiers Frigate looks similar to the UPF frigate, well alright I looks like my frigates since I added engines from a battleship to all my frigates. The assault raider looks similar to the assault scout. As I noted they are based directly on the art illustrations from KH not the "stats" and miniatures which is why they have far more guns than quoted ships do ;) Also I dont see why you still cant use vertical decks with these. It's tougher as the ships in the art clearly have horizontal decks and set ups where as the actual ships do not. But what I meant was that they don't fit any of the stats or minatures versus the obvious artwork ships in KH. Randy |
jedion357 March 1, 2015 - 4:40pm | I like them, except for the scout raider/tholian looking thing and like you said whether they exactly match I think I'll collect a few. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
RanulfC March 1, 2015 - 4:57pm | There's a lot of good, (and a lot of not so good or downright frustrating "not-for-sale") work on shapeways. The USASF ships from here would make good Frontier or Rim ships with "Projectile Accellerator Weapons" (PAW) main guns. And I could see Fedeation, Bio-ships, and others from here: Among many others depending on how you like you battles, ships and figures :) Randy |
RanulfC March 1, 2015 - 4:59pm | Birthday is coming up and the wife is NOT going to be happy with me :) Now if I can find some "IC-chip" like mutilegged tanks for my Sathar armies... Randy |
Malcadon March 1, 2015 - 5:38pm | Of all of the ships on that site, I like the Belter Attack Cruiser v2 design the most. That is, I like that the main hull is a large ball akin to the USS Discovery, and it got an Alcubierre drive ring. |
jedion357 March 1, 2015 - 6:18pm | Belter Attack Cruiser v2 design the most. That is, I like that the main hull is a large ball akin to the USS Discovery, and it got an Alcubierre drive ring. Of all of the ships on that site, I like the Malcadon, I like your tastes. I like the ring on this ship for a system ship with a rotating ring to simulate gravity. This would be a good model for someone to do a deck plan for and submit it to the zine, IMHO. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
RanulfC March 13, 2015 - 6:54pm | Belter Attack Cruiser v2 design the most. That is, I like that the main hull is a large ball akin to the USS Discovery, and it got an Alcubierre drive ring. Of all of the ships on that site, I like the Malcadon, I like your tastes. I like the ring on this ship for a system ship with a rotating ring to simulate gravity. This would be a good model for someone to do a deck plan for and submit it to the zine, IMHO. Actually I see the "ball" and "ring" as redundent since you'd have the same gravity INSIDE the "equator" of the sphere that you would in the ring in a more compact ship design :) Now some of the bigger "Belter" ships with bigger rings make more sense. I can see it as a "design-statment" for a particular race, say. I'd see them with duel engines, the longer "stinger" engine has a higher ISP and less thrust while the more compact engines are used for combat manuevering. ::::sigh:::: Well the wife HAS been bugging me for what I want for my birthday :) Where would I find the template for submiting such a design btw? I've got a few other ships I could see being of SF origin: The Antelope, Impala, Springbok, Rhino, and Buffalo for a start look good, as do the Federal and USASF designs... Randy |
Malcadon March 14, 2015 - 3:42am | Actually I see the "ball" and "ring" as redundent since you'd have the same gravity INSIDE the "equator" of the sphere that you would in the ring in a more compact ship design :) Now some of the bigger "Belter" ships with bigger rings make more sense. I can see it as a "design-statment" for a particular race, say. I see the "ball" and "ring" as two different components, each with their own function. The USS Discovery form 2001: A Space Odyssey has a compact centrifuge within it's primary hull. (The ship moves too slowly to make a Knight Hawks internal arrangement work.) And I see the ring as an Alcubierre drive — an array that generates a warp bubble. I also see the array as probably being able to double as an array for defensive screens, and electromagnetic shielding to protect the crew form deadly cosmic radiation. On bigger ships, I would have two or more rings to provide greater coverage, without putting all the burden on a single array. (This would not be a redundancy, as knocking out one array could effect the entire bubble or field.) |
Malcadon March 14, 2015 - 3:43am | Actually I see the "ball" and "ring" as redundent since you'd have the same gravity INSIDE the "equator" of the sphere that you would in the ring in a more compact ship design :) Now some of the bigger "Belter" ships with bigger rings make more sense. I can see it as a "design-statment" for a particular race, say. I see the "ball" and "ring" as two different components, each with their own function. The USS Discovery form 2001: A Space Odyssey has a compact centrifuge within it's primary hull. (The ship moves too slowly to make a Knight Hawks internal arrangement work.) And I see the ring as an Alcubierre drive — an array that generates a warp bubble. I also see the array as probably being able to double as an array for defensive screens, and electromagnetic shielding to protect the crew form deadly cosmic radiation. On bigger ships, I would have two or more rings to provide greater coverage, without putting all the burden on a single array. (This would not be a redundancy, as knocking out one array could effect the entire bubble or field.) |
jedion357 March 16, 2015 - 2:52pm | @ RanulfC : ideally the magazine staff would love deckplans submitted as png files but i believe we've recieved pdfs and jpegs. We're happy to get submissions so even if the format is not idea but we cab still work with it then we're happy to get it.
Also a write up or explanation with a deck plan is good too. We've had deck plans without such and then one of the staff usually has to write something. The only problem with less than ideal submissions is that they can get delayed in being published till someone on the zine staff can get around to working on it. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
RanulfC March 17, 2015 - 4:28pm | Ok, going to post some "fluff" I'm writing to go with the ship descriptions and hopefully deck plans. Opinions and questions wanted :) (Notes: I'm going to use the KH2 Construction rules with some modifications and additions so more details will come later. A lot of this is pending me recieving the actual models for exact details. Some other notes: PDS is "Point Defense System" mounts of rapid firing missile defense weapons which act as non-expendable ICMs for incoming missile attacks. KAW=Kinetic Accelerator Weapon aka a coil-gun, and the different "light-medium-heavy" varients of weapons are to be detailed later. I use "charged" hull plating in place of electron/proton "screens" and light and heavy Magnetic Screens in place of the Stasis Screen. "Dual-Use" weapons are light weapons batteries that can in a turn be used as PDS systems but then can not fire offensivly or as offensive weapons. Interceptors are fighters that are more capable against other fighers and can be used as a PDS against missile attacks but are limited against ships) "After
the Human League broke away from the United Planetary Federation just
prior to the Second Sathar War
the appearance of the League High-Space Fleet was a huge surprise to
the Federation. It must be kept in mind that the divisive nature of the carefully built and maintained Hu based "power block" within the Federation and Council of Worlds that preceded the formation of the League made intelligence gathering difficult at best and how excessive demands followed by capitulation on many internal issues kept opposition power blocks (such as Vrusk and Clarion interests) from pursuing matters that seemed settled satisfactorily. Examples would include the demands of Hu factors that they be allowed to buy excessive amounts of the newest Class-M Frigates, which were at the time only being built for Spacefleet itself, and "forcing" instead the sale of obsolete Class-G Frigates in quantities at the time seemed to be a huge "victory" for anti-Hu forces. It was only much later when the rebuilt Class-G3 ships, now classified as "Patrol Cruisers" appeared with their fully upgraded capabilities and expanded performance that the "victory" seemed less certain. And beyond that the actual visible and accountable pre-League military power of the Hu dominated "block" was far from an obvious threat despite increasing rhetoric and obstructionism in politics. What was discounted was the growing size and capability of the Hu produced Merchant Space Fleet and the more obvious in retrospect wholly modular nature of the fleet being built. That modular nature was contrary to the established "whole-ship" design nature of battle craft design prevalent at the time and it was not until after the fact that the versatility of such designs, (along with the inherent flaws thereof) became apparent. Once retrofitted with various modules a huge fleet in-being was easy to establish for the League. The downside in hindsight was that the League had only a small cadre of experienced and trained military manpower from which to draw its crews and therefore had to rely on "impressed" crews of ex-merchantmen for the bulk of its personnel. Further difficulties arose from the subordination or replacement of "merchant" officers and command crew with often wildly "jumped-up" military personnel (in some cases a petty officer would suddenly be given command of a ship with the rest of his "command" crew being ex-enlisted personnel with dubious command experience if any) which contributed to an overall appalling efficiency rating for the combined crew. This
by far was the main contributing factor to the overall lack of
capability of the League to pursue successful actions against
Spacefleet during the conflict to come. Ships
of the Human League High-Space Fleet For
example there were officially at least 4 ships with the name "Wodan"
ranging from an Assault Torpedo Cruiser to a Battlecruiser in active
service, along with a never completed dedicated Battleship hull, an
Assault Shuttle class, and at least two different types of ground
combat unit all assigned to the same system of records and servicing.
In at least one case the afore mentioned ATC was non-combat capable
during an engagement when it was found that instead of a being
supplied with 10 Type-G Spatial Torpedoes it was given 100 Type-A
Surface-to-Surface Guided Missile reloads due to a clerical A further example was the converted Merchant-Cruiser "Argamanon" which was now the Assault Carrier (M5C) "Yontengo". When the newly christened "Yontengo" arrived at Space Station KL9 to pick up its combat load of two squadrons of "Valkyrie" fighters, it instead found equivalent cubage awaiting it in perishable and priority cargo scheduled for delivery to its assigned combat squadron due to an error in processing which still showed the ship as the "Argamanon" and assigned it cargo duty. The
"Yontengo" stuffed all available cubage in its hanger pods
with cargo and requisitioned additional pods to load the remainder of
the cargo and then delivered the cargo as required. In doing so the
ship was subsequently damaged and abandoned during an engagement as
it was a "priority-combat-target" due its carrier
configuration even though it had in fact no combat craft on-board.
(The "Yontengo" was later salvaged by the Federation and
subsequently rebuilt as the Modular Cruiser MC17A during the LHSF policy was that all Starships no matter the original type was designated "Cruisers" of various sub-types. Hence what the Federation classed as an "Assault Scout" would in the LHSF be classed as an "Assault Cruiser," and a Light Cruiser would therefor remain a Light Cruiser and Frigates would be classified as "Patrol Cruisers" and so on. SF
ship notes for various miniatures Belter ships: "Ball" ships are original Military Modular ships while others are originally Merchant hulls converted to warships by the addition of combat modules and some retrofitted military systems. Others were non-modular military ships. Ball-ships: Belter "Battlewagon," “Assault Cruiser,” and "Monitor" seem to be basically the same hull with different load-outs so are treated as such. The same with the Belter "Cruiser" and "Carrier" models. These are treated as Modular Military Hulls. The
Belter "Battlewagon" is a Light Cruiser (SF designation:
MLC4B) design with 4 beam batteries, 4 missile launchers and 4
PDS/ICM systems. The Belter Torpedo Boat (SF designation
MATC4C) is a light freighter design retrofitted with a more powerful
forward laser cannon and twin dual use laser batteries. It also has
10 self-contained modular torpedo systems and the upgraded sensor and
computer power to handle a full launch spread. In practice the dual use lasers were reserved for missile defense after the torpedoes were launched. Randy |
Sargonarhes March 19, 2015 - 1:53pm | Problems with the proportions aside, I think I'll get myself some of those Sylar ships anyways. And actually I've found a lot of interesting ship miniatures on Shapeways, but Grimjier are the only SF like ships that do it for me.... well maybe a few others. In every age, in every place, the deeds of men remain the same. |
RanulfC March 19, 2015 - 3:32pm | I have "plans" for the Sylar, Battle Frontiers, and Novus Regency mini's in the "official" write up as well Despite the "issues" with them for "canon" SF-KH... (Though getting the figures will have to wait a bit as getting the afore mentioned ones is priority at the moment) No commments/feedback on where I'm going with these? :) Randy |
Sargonarhes March 30, 2015 - 3:26pm | Ok, I got my Sylar destroyer and light cruiser today. Not quite to scale with each other as the diagram in the KH book shows crusiers dwarf destroyers, but for game use it's acceptable. As for how the decks could be arranged, they're Sathar. The rear decks could easily be vertical, as for the foreward pod. I can't see why most of the time the top Sathar spend most of their time in acceleration couches and at a station so the decks could go horizontally. These ships could be part of a new advance Sathar fleet. In every age, in every place, the deeds of men remain the same. |
RanulfC April 5, 2015 - 5:03pm | Well get us pics when you can :) Can't wait to see the paintjob... On that note of "waiting" though... Shapeways and I are having issues, the system won't process my order for some reason. Tried both a gift and my main credit card an neither work so I'm on hold at the moment. In the pipeline is the Federal gun, light, heavy cruisers and battleship which I'm thinking will instead of being LHSF ships will be the original human (leaning towards Clarion produced but might go Hu) SW1 ships with the "battleship" being Morgaine's command ship. LHSF ships will be Belter Attack Cruiser, Cruiser, Carrier, Monitor, and Battlewagon for a start. The others will probably get asked for on my anniversiry (I'm a gamer, it's expected :) ) but we'll see as the above problem has to be sorted out first. Randy |
Tollon April 6, 2015 - 7:03pm |
@ RanulfC : ideally the magazine staff would love deckplans submitted as png files but i believe we've recieved pdfs and jpegs. We're happy to get submissions so even if the format is not idea but we cab still work with it then we're happy to get it.
Also a write up or explanation with a deck plan is good too. We've had deck plans without such and then one of the staff usually has to write something. The only problem with less than ideal submissions is that they can get delayed in being published till someone on the zine staff can get around to working on it. Yes you talked me into it :). |
Tollon April 9, 2015 - 8:38pm | This is the exterior view of the scout. I'm still ruffing out the decks. It working out to be about 11 or 12 decks. |
RanulfC April 10, 2015 - 7:58pm | Shapeways finally accepted my money :) Awaiting processing/manufacture/shipping :) |
jedion357 April 11, 2015 - 2:42am | This is the exterior view of the scout. I'm still ruffing out the decks. It working out to be about 11 or 12 decks. A flywheel would make a lot of sense for a ship that was going to be on station for a long period of time and not under thrust to simulate gravity. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
RanulfC April 14, 2015 - 9:16pm | This is the exterior view of the scout. I'm still ruffing out the decks. It working out to be about 11 or 12 decks. A flywheel would make a lot of sense for a ship that was going to be on station for a long period of time and not under thrust to simulate gravity. Uhm, "flywheel"? Did you mean Gravity-Wheel as in a rotating ring for AG generation? Randy |
jedion357 May 3, 2015 - 3:25pm | This is the exterior view of the scout. I'm still ruffing out the decks. It working out to be about 11 or 12 decks. A flywheel would make a lot of sense for a ship that was going to be on station for a long period of time and not under thrust to simulate gravity. Uhm, "flywheel"? Did you mean Gravity-Wheel as in a rotating ring for AG generation? Randy flywheel or gravity wheel, hamster run- not sure what the correct designation is I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |