iggy September 30, 2013 - 10:45pm | Has anyone else seen this sketchup model of an assult scout? http://sketchup.google.com/3dwarehouse/details?mid=5697033dbdd5aa40e3bf13b8cd77dc4e -iggy |
jedion357 October 1, 2013 - 3:42am | No but it looks like it has some potential to be used as an illustration here and there. I think I'd like to have a few pictures of the model in different orientations to use as photo reference when drawing. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
TerlObar October 1, 2013 - 5:53am | That is really cool. Ad Astra Per Ardua! My blog - Expanding Frontier Webmaster - The Star Frontiers Network & this site Founding Editor - The Frontier Explorer Magazine Managing Editor - The Star Frontiersman Magazine |
Malcadon October 1, 2013 - 9:20pm | By the way, am I the only one who thinks the BTL-B Y-Wing Starfighter design make a great alternative design to the classic Assault Scout ship? (just remove the twin nose-guns and R2-dome, and scale it up a bit) |
TerlObar October 1, 2013 - 9:32pm | Say the twin turrets are a Pod Laser and the R2 dome is the laser battery and you don't even have to remove them. That Y-wing definitely could be variation on the Assault Scout. Although I feel the engines are a little too close to the body. Ad Astra Per Ardua! My blog - Expanding Frontier Webmaster - The Star Frontiers Network & this site Founding Editor - The Frontier Explorer Magazine Managing Editor - The Star Frontiersman Magazine |
Jaxon October 1, 2013 - 10:29pm | hmmm, a civilian or corporate version of the Assault Scout or Assault Scout 2.0. The bridge would be a 3-man area. This would have the Pilot who would also man the dual Pod Lasers mounted on the front. The Co-Pilot could man the Laser Battery. The Navigator would plot courses, man the radar and radio. There is a hallway area next (old) or the engine room (new). The droid could be changed to a radio/radar dish OR be an actual robot. This could be a maintenance robot. It could have magnetic boots/rollers, etc. The Mhemne's Liberty class Patrol ship has a seperate area for the robots to man the engines. So this concept is beginning. Then there should be a break area next. This needs to be close by so that some crew can take a break but, be close to the bridge in case something happens. The following area would be the crew quarters. This could be four small cabins with fold up bed, desk/wardrobe and fold up chair. The next area could be a cargo hold and airlock. It would have an airlock in the ceiling and a lift in the floor to load/unload cargo. (old Y-Wing = last area could be an engine room. This would have remote access to the engines. It may need to be moved forward to the access tubes/struts to allow access to the engines.) It would land like an airplane and oriented that way. I have two pics -one is the original Y-Wing and another is a modern streamlined version. I can't get them uploaded but have them. Below are some stats.
Crew: Pilot, Co-Pilot, Navigator, Engineer + 1 maintenance robot. |
jedion357 October 2, 2013 - 3:57am | I think we could start a series of threads in the deck plans project to essentially convert Star Wars ships to a KHs standard, vertical decks included. Also the mhemne cant handle high g manuevers (see restrictions in the module) -they make lousy fighter pilots even though the sathar were trying to force them into that role. There ships will naturally be bigger and slower. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
Jaxon October 2, 2013 - 4:59am | Ok...I was discussing Mhemne's use of droids for their spacecraft, Jed. It is something that could be used here. I don't see the correlation to their ships and their piloting skills. Could you explain a little? |
jedion357 October 2, 2013 - 5:41am | Its a major point in the module that they cant take high ADF maneuvers or they pass out - in fact the first KHs combat involves 4 fighters- 2 with sathar pilots and 2 with mhemne pilots and the referee is suppose to clue in the PCs that there is something odd going on with two of the fighters. That said I just cant see the mhemne ever going in for fighter craft. Mhemne pilots cannot use an ADF or MR of more than 3 without decreasing their skills and running the risk of blacking out, as mhemne have poor tolerance for high G maneuvers. The results of ADF or MR of more than 3 are as follows: ADF or MR of 4 : Reduce all skills and attack percentages to 1/2 normal. There is a 20% chance of black out per turn. ADF or MR of 5: Reduce all skills and attack percentages to 1/10th normal. there is a 50% chance of blacking out per turn. If a pilot blacks out, a dead-man's switch automatically reduces acceleration to ADF 2. The Pilot then regains consciousness in one turn. The ship maintains its last course during the pilot's black out. Those are some fairly stiff penalties high ADF and MR maneuvers. Given these parameters I cant see the mhemne employing anything other than ships built for ADF/MR 3. Perhaps heavy fighters with the abiltiy to go to a 4 ADF but that normally operate at 3 ADF. This shouldn't be a problem game-wise they simply will build ships with more more HP or enough weapons to force the loss of a few ADF/MR points. The point is that they will tend to have tough fighting ships that arent very fast or manueverable. The use of mhemne pilots in fighters in War Machine should, IMO, be strictly attributed to the sathar essentially having a gun to the collective heads of the mhemne. EDIT: I think we need to view the mhemne as a third world developing economy due to the recent sathar occupation. They are essentially in the process of rebuilding their society, economy and to some extent infrastructure. They will likely opt for lower tech more man-power intensive options vs cutting edge unmanned fighters. But once the Frontier developes such a drone fighter they will likely be very interested in it, though this is probably later in the timeline. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
Jaxon October 2, 2013 - 5:47am | LOL, ok but, I just wanted to borrow their idea of the droids. I think that is a good concept that could reduce the crew size. Remember in the Star Wars movies, they launched R2 units to go outside and repair the shield generator during a fight. Something similiar to that. If you use more robots, reduce the crew size, reduce salaries, etc. It could be beneficial for both military and commercial side. |
jedion357 October 2, 2013 - 5:56am | Something similiar to that. If you use more robots, reduce the crew size, reduce salaries, etc. It could be beneficial for both military and commercial side. I aggree but right after the liberation of Liberty system I would bet that the first home built mhemne ships or the first ones ordered from the UPF were what I described: ADF/MR or 3 or less and heavier weapon mix and or a few more HP than normal. This would likely become a trend but eventually they would see the need for fighters and look into the possibility of drone fighters. I would advocate drone fighters making an appearance in the Frontier later in the timeline (closer to FY 111) as that would be simplest to impliment. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
Jaxon October 2, 2013 - 5:59am | DUDE! Now that is a nice concept. I would like to provide a rough draft for that. I have to travel over the next couple of days but, you should open a topic for that! |
jedion357 October 2, 2013 - 6:27am | DUDE! Now that is a nice concept. I would like to provide a rough draft for that. I have to travel over the next couple of days but, you should open a topic for that! Write and submit an article to the FE when you can, we're in final for the latest issue and I shouldn't even be posting but rather finishing some art assignments. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
TerlObar October 2, 2013 - 8:44am | Write and submit an article to the FE when you can, we're in final for the latest issue and I shouldn't even be posting but rather finishing some art assignments. And a writing assignment on the adventure seed. Ad Astra Per Ardua! My blog - Expanding Frontier Webmaster - The Star Frontiers Network & this site Founding Editor - The Frontier Explorer Magazine Managing Editor - The Star Frontiersman Magazine |
Jaxon October 2, 2013 - 8:56am | LOL, Ok, Terl - or else. I did write one already, Wayward Child. The Sather started to try and make an Escort Carrier out of a Frigate. It carried only 2 fighters. I tried to bring a little life to the Sather with a prologue giving the reasoning behind it. I had suggested a "Clan Council" The reason is for the Sather have a way to control things as a race. Otherwise, clan K launches an attack against the Frontier and the Frontier strikes back. Since they are still recovering after SWII and DO NOT want their homeworlds discovered, they would need to control the clans - to a degree. I'm not much of a writer but, have an imagination. :) |
TerlObar October 2, 2013 - 9:21am | The bouncer was for Jedi not you, Jaxon. I saw that piece you mentioned and liked it a lot. Ad Astra Per Ardua! My blog - Expanding Frontier Webmaster - The Star Frontiers Network & this site Founding Editor - The Frontier Explorer Magazine Managing Editor - The Star Frontiersman Magazine |
Shadow Shack October 2, 2013 - 8:01pm | BTL-B Y-Wing Starfighter design make a great alternative design to the classic Assault Scout ship? (just remove the twin nose-guns and R2-dome, and scale it up a bit)
By the way, am I the only one who thinks the Y-Wings are tough but slow. Assault scouts are fast yet easily destroyed. They're opposites, only sharing a decent payload as a common factor. |
Jaxon October 2, 2013 - 8:38pm | Oh, Shadow, that is fixed with an imagination. We do not mean take a Y-Wing and transfer. It's adapting a Y-Wing to a person's concept of a similar thing in Star Frontiers. The Modern Y-Wing looks sleek and fast. What about the B-Wing as a Corvette? And why they call it B-Wing? It looks like an X too. |
iggy October 2, 2013 - 9:13pm | Where did the new picture come from? I like it. -iggy |
jedion357 October 3, 2013 - 3:24am | For me there is on two reasons to do what Jaxon is trying to do here: 1) you just like a star wars ship and want to use it (Jaxon, have you seen the Millenium Falcon like designs that shadowshack uploaded - they're in the History project I believe ). 2), you have the minature and want to use it in game. Otherwise I'm good not porting Lucas' ships over. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
Malcadon October 3, 2013 - 3:30am | Y-Wings are tough but slow. Assault scouts are fast yet easily destroyed. They're opposites, only sharing a decent payload as a common factor. I don't mean using the specs or size of a Y-Wing Model-B, I mean the overall look. I'm taking about placing the AS and BTL-B side-by-side, with the BTL matching length - from nose to stern (not counting the extra length of the BTL's engines) - with the AS. It would have the internal deck arrangement of an AS. The nose-guns would be removed, and the big ball-turret servings as the Laser Battery (the twin guns sticking out of it is not even needed, as a laser turret only needs a vertical slit for the emitter). The engines would be Class-B instead of Class-A, or are just scaled-up for the sake of more fuel pellets and less overhauls. It would not likely be aerodynamic (or just enough for upper atmospheric flights to capture some gases). |
jedion357 October 3, 2013 - 3:59am | My only issue with what Jaxon is trying to do is that most of the Star Wars fighters are made to look like a fighter and I dont think that they will work as a ship with decks. The B wing is probably the exception to that. For the most part the GZG miniatures that look very much like an x-wing (i beleive there is a Y wing too) i simply use as straight up fighters in my Khs games. I also have some old school cylon raiders to which i picked up for mechanon fighters but they havent been used on the table top yet. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
Shadow Shack October 3, 2013 - 7:54pm | And why they call it B-Wing? Because when the S-foils are opened it resembles a dagger, hence B for "blade". Where did the new picture come from? I like it. The Clone Wars CG animated series. Pretty decent stories if you can handle the "wood-carving" figure styled animation. |
Shadow Shack October 3, 2013 - 7:50pm | (Jaxon, have you seen the Millenium Falcon like designs that shadowshack uploaded - they're in the History project I believe ) Yep, I made a few of them for my pre-UPF project. They were originally mainline ships in my game until I matured and accepted the decks-perpendicular to main axis ideals of KH, but they were easily converted to historical system ships. This one blends the Falcon with the Traveller Scout/Courier: Here's another Falcon-influenced ship I threw into the same project: You can see some Y-Wing in my I-76 Enforcer heavy fighter Last but not least, my personal PCs' ship in my game can be seenhere with some obvious Falcon influence translated into KH decks-perpendicular format: And this is my campaign's "YT1300 light freighter" equivelent, a HS:3 scout design that has been shortened and given a little more girth for a hold. Like the Falcon, it's a decent all around adventure ship that isn't quite a full fledged freighter but at the same time it's not the most ideal fighter either. Purely assault scout influenced with jsut a hint of Falcon (the nose cone was replaced with stubby mandibles to suggest a vruskan design): |
Malcadon October 3, 2013 - 9:34pm | Nice Merchant Scout, Shadow Shack! I might have to steal it for the Wiki. |
Jaxon October 5, 2013 - 9:40am | Yes, I saw the ships and used them. Thanks Shadow. As for the Y-Wing, Jed, I disagree. If you tint the windows, remove the droid and enlarge the ship, you could use it as a Scout. You just have to imagine and adjust it. Look at the CU-37 Courrier. It would be the same concept. The CU is HS 2, even. This Y-Wing would be HS 3. It is one deck with different rooms going from nose to aft - CU: Bridge, hallway, hallway, quarter/recroom & Cargohold. Y: Bridge, Engineer Station (including weapons station for LB), hallway, quarters/break area & cargo hold. Now if it works for the CU-37, and it is 30x5 meters; why not a Y-Wing that is 50x8 meters? |
Shadow Shack October 6, 2013 - 6:54am | So Jax is essetially saying enlarge the clone wars era Y-Wing while retaining the basic proportions to make it HS:3, thus making it a KH scout class vessel. I can see that working. |