jedion357 August 6, 2011 - 6:32am | To be fair KHs had a strategy level of play, the cartoonish cover to the WoWL module with the sathar start circles and transit boxes. The problem with that is that it precluded having a strategy level of play for anything over then SW2.
So this bread is to discuss ways of having strategy level of play in KHs. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
aemonaylward August 7, 2016 - 12:18pm |
I've been looking at GDW's old 'Triplanetary' boardgame for inspiration on this topic. (There are rules and decent images of the maps and counters available free from BoardgameGeek: .https://boardgamegeek.com/boardgame/3637/triplanetary) The scale of the map hexes in that game doesn't appear to be given in the rules, but just counting actual distances on the map, it looks like it's about 15 million km per hex – kind of interesting that people in this thread hit upon that value independently. To me this suggests a couple of things about map scale:
There are also fuel limits in Triplanetary, similar to what Terl Obar has proposed above – which I like. |