CLASSIFIED INFORMATION (Game Related Details for the Referee)
The following material is secret and should not be given to players until they discover it in the course of a game.
Hypnotism. A sathar can hypnotize a character by talking to him in a non combat situation. The character must make a LOG check; if he fails, he is hypnotized. A hypnotized character will think the sathar is his friend, and will want to cooporate with it. He will see things the way the sathar sees them, if his other senses do not contradict what the sathar tells him. (For example a character will not believe that fire is a pool of water.) A sathar can command a hypnotized character to do something at a specific time, and to forget he has been hypnotized until that time. For example a character could be commanded to turn off a security system at midnight.
Sathar Ability Modifiers. A sathar's Leadership score must be 20 points higher than its Personality score.
Characteristics
| |
Average Size
| 3.5 meters long
|
Average Mass
| 55 kilograms
|
Average Lifespand
| unknown |
Reproductive System
| hermaphroditic, unknown
|
Body Temperature
| believed endothermic
|
SATHAR CHARACTERS
Ability Scores
| |
STR/STA | +0
|
DEX/RS | -5 |
INT/LOG | -5 |
LDR/PER | +10* |
* Must move 10 points from Personality to Leadership.
Movement
| |
Walking | 10 meters/turn
|
Running | 20 meters/turn |
Hourly | 3 kilometer/hour
|