Anonymous August 14, 2010 - 4:00pm | I had an idea on a series of UPF Intelligence Reports that list individuals and organizations that pose athreat to frontier security. If you would like to help please use the following format. I crafted two below as samples (I need to fill in some background fluff). I'm sure you all have NPC's (major and minor) and cults, corps, yada in your campaigns that could easily be submitted. If you need help or more detail post here and we can work on them together. Send completed Reports to Submissions@StarFrontiersman.com Name: Race: Sex: Homeworld: Known Associates: Base of Operations: Last Known Location: Threat: Threat Rating: Submitted by: Submitter Notes:
Gy Falsaed PSA: Military Beam 4, Computers 4, Demolitions 2, Technician 2 RW 80, M 60, PS 4, IM 4, RS 40, STA 50. Battle Rage 35% (Gy has been injecting an unknown chemical into his body for the past 3 years that allows him to rage much like a yazirian)
Warren PSA: Biosocial Unarmed 6, Projectile 2, Beam 1, Computers 2, Psychosocial 4 RW 60, M 80, PS 6, IM 5, RS 50, STA 60. |
dmoffett August 14, 2010 - 7:37pm | Name: Annud Schlem, AKA Arnud Horris, AKA Jilber Trunn, AKA Toothpick Race: Human Gender: Male Homeworld: Clarion Known Associates: Star Devil Pirate Gang Base Of Operations: Unknown Last Known Location: Triad, Cassidine Threat: Known to have Stolen and be in possesion of Tritium, Source: PGC High Security Storage Triad Aproximately .5 kg Tritium, and 15000 credits worht tradeable/bearer electronic credit chits. Threat Rating:Triad:Low;Believed to have left the Planet. Frontier: High Submitted by: Special Agent Alper Sohon of Star Law. Submitter Notes: It is believed that The pirate gang will be using the Tritium to build Thermonuclear weapons to be sold on the black market. Thermonuclear arms are outlawed for civilians by Frontier treaty. Suspect is Armed and Highly Dangerous. Known to have Commited murder of 4 Security Guards and destroyed 2 Security Robots in furtherance of act of theft. Also wanted for 3 counts: Rape, 4 counts: Grand Larceny, Unkown counts: Piracy in High Space, and 1 unpaid parking ticket. Identifying Marks: Red Devil Tatoo on right shoulder. Male Patern Balding, Moderate Greying of Hair and Facial hair. Long Sideburns, Goatee Posably Shaved to ease escape offworld. Tatoo of Lotus Flower and Dagger on Left forearm. Annud Schlem PSA: Military Unarmed 6, Projectile 4, Beam 4, Melee Weapons 2, Demolitions 3, Computers 4, RW 35, M 35, PS 4, IM 5, RS 50, STA 50. Automatic Pistol 3 mags 15 rounds each. Laser Pistol, Frag grenade, Dose grenade, Albedo Screen Skiensuit worn under street clothes. Power Beltpack Referee Note: This guy shaved off the sideburns and goatee and colored his hair to help his escape offworld. The Tatoo on left arm was washable with soap and water so it is no longer there. but it also helped fool police into looking for someone with that tatoo, also helped to ease his escape. Star Law Suspects that he Changed his apperance But they do not know the left arm tat was a fake meant to throw them off. They have him on camera, but he left no known DNA samples for them to trace. How do you like this bad guy? The bombing starts in five minutes. |
w00t (not verified) August 14, 2010 - 7:57pm | Like, +1. Now we need to detail some organizations. I believe Tom is working on cadres and cults, should be a good list. :-) |
Ellzii August 15, 2010 - 11:06am | Name: Dr. Galcien Race: Dralasite Homeworld: Inner Reach, Dramune Known Associates: Several including the Star Devil Pirate Gang & a militant faction of the Frontier Peace Organization Base Of Operations: Unknown Last Known Location: Zik-Kit, Kisk'Kar Threat: Developed an illegal modification to Stimdose that has half the effect but is twice as addictive as anything on the market. Further, it seems to cause a Yazirian like battle rage. Source: UPF Military Defense Research Labratories PSA: Biosocial Enviromental 2, Medic 6, Psychosocial 5, Computers 2, Technician 1, Beam Weapons 3, Unarmed 1, Melee 1 RW 25, M 25, PS 3, IM 5, RS 50, STA 60. 2x Laser Pistols, 2x Dose grenade, Holo Screen, 2 Power Beltpacks worn as bandoliers 4 SEU Clips. |
w00t (not verified) August 15, 2010 - 9:01pm | Name Vesley Lumbottom Race Human Sex Male Homeworld Unknown Known Associates Warren, Malthar Base of Operations Dramune, Outer Reach Last Known Location Hardrain, Minotaur Threat Malthar weapons dealer supplying a number of worlds with illegal and deadly weapons. Threat Rating Extreme: Frontier-wide (shoot on site) Submitted by Tibley McDoog (deceased) Submitter Notes (garbled communication from the late Ranger McDoog) I have appre.... ..thar.... lately supplying Minotaur rebels with high-grade weapons. His local c... arren. Vesley Lumbottom PSA: Military Demolitions 4, Computers 3, Unarmed 3, Projectile 4, Beam 4, Melee 6, RW 75, M 65, PS 4, IM 7, RS 70, STA 65. Automatic Rifle w/ 4 mags, Laser Pistol, 4x Frag grenade, 4x Dose grenade, Albedo Screen, Skiensuit worn under miliatry clothes. Power backpack attached to screen and pistol. Notes: Vesley is an expert marksman with heavy weapons and does not take the -10 penalty. He prefers deception over straight combat but will not back out of a fight. Given the choice he would rather lure enemies to follow him dropping nades behind. |
rattraveller August 22, 2010 - 11:34am | Throughout the Frontier and Rim many an adventurous soul has made their fortune through daring deeds which have not always been legal. When these beings begin to see their hair or chitin change color or their elasticity, they begin to give they realize they may not be able to continue their deeds of daring do. Some turn to pharmaceutical means to hold onto their youth. There are many who are more than willing to fulfill this need. Most deal in harmless and not so harmless “snake oils” and are regularly rounded up by local law enforcement. Race: Dralasite Homeworld: Terledrom, Fromeltar Known Associates: Captain Walva and his crew of Humans and Dralasites of the LS Forem, Several Pirate Organizations and Criminal Organizations Base of Operations: Laboratory Ship Forem Last Known Location: Zik-Kit, Kisk'Kar Threat Rating: To the Frontier: Low/ To individuals especially Yazirian and Human: High Submitted by: Councilor Vrrit Klat, Commercial Council of Kraatar. Submitter Notes: Developed a process to extend the life of Vrusk by using extracts from the Hilktera Gland from Yazirian and Thyroid Gland from Humans. To obtain enough of the needed extracts, its modes operandi is to buy slaves from pirates and slowly drain what it needs until the subject dies. It uses several criminal organizations for distribution of its drugs. It is however not certain whether its formula actually works. Suspect usually armed. Identifying Marks: None Laser Pistols, 4x Dose grenade, Albedo Screen, Power Beltpack worn as bandolier
Sounds like a great job but where did you say we had to go? |
w00t (not verified) August 23, 2010 - 11:40am | While pondering this thread I've scratched together some notes. Please give constructive feedback.The Villainous Non-Player Character's Master-PlanHave you ever wanted to create a villain NPC that starts about the same time as the player characters? As the characters progress so does the villain and often finds himself running into or around the player's adventure areas. Use the following process to guide the villain along his carrier. These are typical steps an ambitious NPC would follow in order to obtain ultimate power and control. Some may stop at controlling a town while others may want frontier-wide control.STEP 1Seek a way to control others by charm, greed or technical knowledgeThe villainous NPC may start his career with cohorts who are of the same mind; however he will ultimately be the one that comes out ahead. He may eliminate the others or have a way to control them. STEP 2Obtain personal power by gathering followersThis NPC hangs out in slums, bars and shady areas of civilization seeking those that want the benefits he has to offer in exchange for muscle. STEP 3Establish a base of operationsDepending on the job sector this NPC has a base that may be hidden from society or within an established corporation. Other areas include religious areas; abandon mining camps or a spaceship. STEP 4Make connections outside the NPC's job sectorThe NPC exchanges favors, credits or others goods and services to make connections outside his job sector. This spreads his influence into areas he may not be accustomed with. STEP 5Control an areaThe NPC gains control over an area such as a town, city, corporation or government. What he says is law and there is little or no opposition. He may be the dictator type or use subtlety to get his way in the controlled area. STEP 6Form an external security forceIn Step 5 it's assumed the NPC has a security force to control his area. This particular security force is used outside his influence to do various nefarious tasks. The force will be highly trained commanders who have low-level followers although a single small force will be all high-level commodes. The force will most likely have access to vehicles and smaller spaceships. STEP 7Remove rivalsThe NPC uses his connections and security force to further remove rivals within his domain and expand his controlled area. He may even call in a favor from Step 4 to have someone eliminated in someone else's domain. STEP 8The ambitious may never stopAt this point the NPC has vast resources, influence and a mobile military force. He may desire (or already be involved in) frontier-wide politics and plan on taking over the frontier (or a sector of it). He will continue to spread his influence, amass military might, expand his area and place informants in political positions. Final NotesSurvivalA good villainous NPC always has a path to escape. He spends a great deal of time planning his exit strategy - whether his master plan is successful or is foiled by meddling heroic characters. A good villainous NPC returns in a later adventures. The NPC villain might always seek to obtain items which enhance his ability to get away quickly, or surround himself with thugs to handle the meddling heroes so he can secure his exit. For example, the NPC villain might plot his nefarious schemes in locations which have cliff faces nearby, and he might have an air car driven by a trusted minion ready to swoop by and catch him when he leaps off with his concealed parachute. Death. Keep in mind that villains should always be defeated by the characters at some point during a campaign. If the NPC villain is killed early in the campaign perhaps the body or mind can be cybernectially "resurrected". |
TerlObar August 23, 2010 - 11:16am | w00tneedstoproofreadhispostsandcheckforspaces. Ad Astra Per Ardua! My blog - Expanding Frontier Webmaster - The Star Frontiers Network & this site Founding Editor - The Frontier Explorer Magazine Managing Editor - The Star Frontiersman Magazine |
w00t (not verified) August 23, 2010 - 12:05pm | Name Colonel Destra Race Human Sex Female Homeworld Unknown Known Associates General Yan-Soon Shea-Dow Base of Operations Unknown Last Known Location Truane's Star Threat Under the General's command Destra has led several successful ground raids decimating planetary defensive grids. Threat Rating Extreme: frontier-wide Submitted by Ruse M. Submitter Notes I've witnessed Destra's thirst for combat. Once given orders she will carry them out to the letter with one exception; she has never taken a prisoner to date. Often she is seen among her troops fighting shoulder to shoulder using melee and projectile weapons. Colonel Destra PSA: Military Pilot: 4, Computers 3, Demolitions 5, Melee/Unarmed 4, Projectile 6, Beam 2, Technician 4 RW 85, M 75, PS 5, IM 8, RS 80, STA 70. Dual auto-pistols, Electric sword, 4x Frag grenade, 4x Smoke grenade, Albedo Screen, Skiensuit worn under miliatry clothes. Power backpack attached to screen. Anywhere but the battle filed Destra carriers herself like a lady of renown. Intelligent eyes that often stare through you than on you. Finley dressed she is attractive and deadly, a dire combination. |
Captain Rags August 23, 2010 - 11:54pm | Name: "Cyborg Sally" (true identity unknown) Race: Human Sex: Female Homeworld: Outer Reach, Dramune Known Associates: The Malthar, Pirates, Black Moon Marauders Base of Operations: Lynchpin Last Known Location: Ares, Moonworld Threat: Psychopathic Murderer, Terrorist, Pirate Threat Rating: Lynchpin - HIGH, Frontier - MEDIUM Submitted By: Agent Harlen Tristov, Star Law Submitter Notes: Cyborg Sally's true identity remains unknown. She is a cybernetically altered/enhanced human female wanted for acts of piracy and murder in several star systems of the frontier sector. The few eyewittness reports that exist regarding her physical appearance describe the female as being partially robotic (leftside of face, left arm, left & right legs). She has long red hair worn in a single braid and has an extremely athletic body type. Cyborg Sally is reportedly "faster than a Vrusk on fire" with regards to her foot speed, and also seems to have several concealed weapons in her left arm, hand, and legs. Referee Notes: Cyborg Sally (PSA: Military) Unarmed: 5, Beam: 5, Projectile: 3, Melee: 4, Demol: 2, Computer: 3, Pilot: 3, Tech: 6 RW:40, M:35, PS: 5, IM:5, RS:5, STA: 55 Sally's left hand acts as a Shock Glove; her left arm has a concealed Electrostunner; a scratch from her lefthand fingernails inject a lethal toxin; her left eye has infrared vision; her movement is equal to a warbot's maximum speed; her right leg conceals a laser pistol; her left leg conceals an autopistol; the strength (STR) of her left arm is 75. Cyborg Sally is extremely intelligent, but quite insane. Her only desire is to acquire more cybernetical implants. She is thus attracted to new technologies like a bee is attracted to honey, especially if the new technology will enhance her ability to kill, maim, and plunder. She lead a gang of like minded cybernetically enhanced individuals known as the Black Moon Marauders. Their Corvette class ship is called the Death Moon Rising. My SF website izz: http://ragnarr.webs.com |
w00t (not verified) February 3, 2011 - 7:31am | Hey all! Georgie just edit a document I submitted to the magazine including most of these posts. Got any more? I now you do! :-) |
w00t (not verified) August 18, 2011 - 1:42pm | I'm putting these in Issue 17's layout and wanted to know if anyone has anymore they would like included. You can post them in this thread or submit there here. |
Shadow Shack August 19, 2011 - 11:28am |
|
w00t (not verified) August 19, 2011 - 11:54am | General Yan-Soon Shea-Dow appeared in Issue 14-p45 but worthy of a post here. :-) |
w00t (not verified) April 1, 2012 - 2:25pm | Just a note that these appeared in Issue #17-p39, Star Law Intelligence Reports. Anyone want to do another round - if so we can start a new thread. |
Shadow Shack April 1, 2012 - 3:31pm |
|
w00t (not verified) April 1, 2012 - 4:13pm | SS, could you post over here,
http://www.starfrontiers.us/node/6412 Thanks! |