Information on Defenses

Corvus's picture
Corvus
October 3, 2009 - 2:17am
I'm feeling inspired to write a new article for the Frontiersman on personal defenses, exploring existing ones and creating new options.  I could use help gathering as much information on defenses in the game as possible -- suits, screens, shields, the works.  If you all could help me compile that info, it would be much appreciated!
If you wish to make an apple pie from scratch, you must first invent the universe. -- Carl Sagan
Comments:

jedion357's picture
jedion357
October 3, 2009 - 4:39am
I'd say start with AD and Zebs equipment list- I don't believe there are any in the modules
And the polyplate armor from the digitally remastered rules

next step is the Fan-zine
work it like you're researching a term paper

I can point out that the flack armor (cant remember which SFman # right now) its description said, IIRC, something like only 10pts of damage could be intercepted- I suspect that is a typo. it would be nice to clear that up.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

Georgie's picture
Georgie
October 3, 2009 - 6:09am
Think of this as improved polyplate, or as skein suits ->

http://science.howstuffworks.com/liquid-body-armor.htm

The weak can never forgive. Forgiveness is the attribute of the strong.    * Attributed to Mahatma Gandhi

pineappleleader's picture
pineappleleader
October 3, 2009 - 2:34pm
@Georgie. Great link.

Anonymous's picture
w00t (not verified)
October 3, 2009 - 3:12pm
+1 link Georgie.

Did anyone click on the Fire button?
Great visual. I can imagine the ripple effect on a Interia Screen as it slows the bullet down.


Georgie's picture
Georgie
October 3, 2009 - 4:18pm
How Stuff Works rocks. Smile
The weak can never forgive. Forgiveness is the attribute of the strong.    * Attributed to Mahatma Gandhi

umungus's picture
umungus
October 3, 2009 - 8:10pm

In my games we use the light, medium and heavy combat armor from issue 5. The game mechanic works pretty well. I like it better than the poly- plate idea.

At least I got to scare an alien rabbit thingy......


Shadow Shack's picture
Shadow Shack
October 17, 2009 - 6:48pm
Flak armor, if it's the one I whipped up, absorbs ten HITS, not points.
I'm not overly fond of Zeb's Guide...nor do I have any qualms stating why. Tongue out

My SF website

Anonymous's picture
w00t (not verified)
October 23, 2009 - 11:03am
10 HITS... no matter what the incoming damage is?