Shadow Shack June 23, 2009 - 9:47pm | I've been brewing some stuff for a vintage Clarion game, but nothing solid yet. Something to explore the Valentine monarchy, formation of the Clarion Royal Marines, etc. |
jedion357 June 24, 2009 - 5:51am | This is not my idea I stole it: a well funded colony expedition is hit with a plague/epidemic that wipes out enough of the colonist (before they find a cure) to drop the population below the viability threshold to the point where its not projected that the colony will survive. Their only answer is to bring in new blood but they dont want to loose control of their colony by being swamped by the newcomers so they agree to set up a constitutional monarch- the president of the expidetion will become the monarch and the rest will become Dukes, Earls, and baron according to the amount of investment they made. Then the colony will advertise trying to attract proffessionals with skills the colony needs, all expense will be cover for them to emigrate and these new colonist will become the commoners, anyone who can contribute even a little to the cost of moving there will recieve land grants in proportion to the amount of money they contributed. It will even be possible for a new colonist to buy himself a noble title outright if he has enough money and thus will recieve large tracks of land upon reaching Clarion. The Constitution will require the ruling monarch to always marry a commoner, with a thought toward biding the king to the common people. and the government would be a bicameral system with a House of Lord and a House of Commons. You would want at least 5 political parties: Liberals, Progressives, Conservatives, Crown Loyalist, and a whack job party to be an obvious whipping boy. then write into the setting families of the royalty that maintain an strong tradition of obiligation of service and other noble families the view themselves as entitled. Military service would be a area that both types of nobility send their sons/daughters into and because of their connections these individuals are almost assured higher ranks and fast promotions. which is ok with those who have a genuine ehtic of serving their nation but cause lots of problems with those who feel entitled. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
jedion357 June 24, 2009 - 6:59am | Just an idea for a small bit of fluff and window dressing: if you do an internet search for the Royal Marines you can find their insignia of service. Its a wreath encircled globe surmounted by a crown surmounted by a lion. on the globe is a stylized map of europe and asia-denoting the British empire. I'm planning to do a plain globe (no map) encirled by a wreath and surmounted by a crown as the insignia for the Royal marines in my campaign. Maybe a falcon or bird of prey over the crown. http://www.royalnavy.mod.uk/royalmarines/ http://upload.wikimedia.org/wikipedia/commons/c/ca/RoyalMarineBadge.png EDIT: I'm planning on a Green on black for a dress uniform but I cant settle on for skien suit or partial polyplate armor for a BDU. maybe both: skien suit for more or less running around on the space stations but polyplate for most actions involving boarding of ships or in a declared emergency. I'm also planning on a smaller even more elite force called the Royal Guard dressed in white on black with gold trim who personally guard the monarch. or maybe the beret should be black I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
jedion357 June 24, 2009 - 7:41am | Yet a triple post on this: very likely there be a Royal Mounted Constabulary during the early days of the kingdom when it was cheaper to mount constables on horses or similar. In modern times they're just the Royal Constabulary. They function pretty much like a federal or planet wide police force while villages and cities have their own local police. They'd be task with peace keeping in the countryside and patrolling the net work of far flung roads connecting all of the cities and hamlets and farming and other resource gathering operations and places not large enough to incorporate and establish a municipal government and run its own police force. I'm Temped to give them red on black uniform but then they'd sound too much like Mounties. you could have the rangers of the Crown's Environment Service who patrol crown lands and park reserves. They possess police powers within their own bailiwick but with greater freedom for search, seizure and arrest because they only operate on crown lands. They're tasked with preventing poaching and preserving the beauty and integrity of the crown lands and nature preserves. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
pineappleleader June 26, 2009 - 10:45am | @ Your Marine Uniform. IMHO: The color is all wrong. The green is too bright. If you look at USMC Class A Uniform or British Royal Marine Lovat Green Service Dress, you'll see the right color. Two color uniforms only work (rarely) for Parade Dress. Service dress should be all one color - Marine Green. (The British Army tried an experimental two color SD uniform in the 1980's. Not only did it look funny, everyone hated it.) Headgear - a Marine Green Beret with cap badge; for trained troops. Recruits wear a cloth side cap. Your Tunic looks like it belongs to a Hussar. (Very fine, the cavalry - in their way). No Marine on God's Green Earth or anywhere else would wear such a Tunic as that. (Scandalous it is!). A standard uniform tunic with four patch pockets, and shirt and tie. Combat kit is a different story altogether. EDIT: Actually the uniform tunic is in the Lancer style, not Hussars. Both are still Light Calvary, not Marines. |
Shadow Shack June 24, 2009 - 10:10pm | Here's a few CRM uniform submissions --- dress uniform: combat fatigues: space duty armored vacc-suit: |
pineappleleader June 26, 2009 - 10:47am | @ Shadow Shack uniforms. Better. |
jedion357 June 26, 2009 - 6:57pm | Yeah shadow's uniforms are better, I was just doing up a rough color guide similar to the 40 or so Napoleanic paint guides I have that were done the same way. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
pineappleleader June 26, 2009 - 8:12pm | Yeah shadow's uniforms are better, I was just doing up a rough color guide similar to the 40 or so Napoleonic paint guides I have that were done the same way. You can do any thing you want. But, on earth, each service has its own uniform traditions. These include style and color. IMHO a Lancer style tunic really does not work for marines. Traditional marine colors tended to be red or blue in the 19th century and, in the 20th century, a distinctive drab green (not to be confused with the drab green used by army units). Some Marines had a more naval look to them; such as the World War Two and modern Russian Naval Infantry. Uniform form usually follows function, especially combat uniforms. The troops must be able to do their jobs while wearing the uniform. The British, in India, went to KD service dress in the late 1800's because brightly colored uniforms made them too good a target. In World War One everyone went to drab uniforms because of the use of the machine gun. It was just too easy to kill troops in brightly colored uniforms. The other thing that determines how a unit looks is who founds it. Sometimes the losers in a war would adopt new uniforms based on those of the victors. Sometimes the founder would choose the uniform based on his personal likes and/or theory of war. The British Rifle Regiment was given green uniforms because they were not a Line Regiment, fought in open order, and their founder believed that they should blend in with the terrain (very revolutionary for the time). Do what you want, but have a logical or historical reason for the way your uniforms look. Best of Luck. |
Shadow Shack June 27, 2009 - 3:26am | ...I have no logical explanation for this one: |
Rum Rogue June 27, 2009 - 6:09am | Yeah shadow's uniforms are better, I was just doing up a rough color guide similar to the 40 or so Napoleanic paint guides I have that were done the same way. I thought your rough drawing slightly reminded me of American Civil War uniforms. Just switch out that beret for a kepi. I think it woud fit the Royal Marines pretty decently for garrison duty. Its functional but still looks somwhat dressy. Time flies when your having rum. Im a government employee, I dont goof-off. I constructively abuse my time. |
pineappleleader June 28, 2009 - 9:47am | You've been watching too much Batman: The Animated Series and you're a Joker fan? |
Will June 28, 2009 - 1:19pm | dress uniform: combat fatigues: space duty armored vacc-suit: Agreed on all counts, except the beret will be standard-duty headgear, especially for spacers who have to stick their heads in helmets and need something easy to stow away. "You're everything that's base in humanity," Cochrane continued. "Drawing up strict, senseless rules for the sole reason of putting you at the top and excluding anyone you say doesn't belong or fit in, for no other reason than just because you say so." —Judith and Garfield Reeves-Stephens, Federation |
Will June 28, 2009 - 1:21pm | Wow, it's the official uniform of the Royal Marines' elite ECC(Evil Clown Corps). "You're everything that's base in humanity," Cochrane continued. "Drawing up strict, senseless rules for the sole reason of putting you at the top and excluding anyone you say doesn't belong or fit in, for no other reason than just because you say so." —Judith and Garfield Reeves-Stephens, Federation |
Will June 28, 2009 - 1:23pm | a well funded colony expedition is hit with a plague/epidemic that wipes out enough of the colonist (before they find a cure) to drop the population below the viability threshold to the point where its not projected that the colony will survive. Their only answer is to bring in new blood but they dont want to loose control of their colony by being swamped by the newcomers so they agree to set up a constitutional monarch- the president of the expidetion will become the monarch and the rest will become Dukes, Earls, and baron according to the amount of investment they made. Then the colony will advertise trying to attract proffessionals with skills the colony needs, all expense will be cover for them to emigrate and these new colonist will become the commoners, anyone who can contribute even a little to the cost of moving there will recieve land grants in proportion to the amount of money they contributed. It will even be possible for a new colonist to buy himself a noble title outright if he has enough money and thus will recieve large tracks of land upon reaching Clarion. The Constitution will require the ruling monarch to always marry a commoner, with a thought toward biding the king to the common people. and the government would be a bicameral system with a House of Lord and a House of Commons. You would want at least 5 political parties: Liberals, Progressives, Conservatives, Crown Loyalist, and a whack job party to be an obvious whipping boy. then write into the setting families of the royalty that maintain an strong tradition of obiligation of service and other noble families the view themselves as entitled. Military service would be a area that both types of nobility send their sons/daughters into and because of their connections these individuals are almost assured higher ranks and fast promotions. which is ok with those who have a genuine ehtic of serving their nation but cause lots of problems with those who feel entitled. Just one little problem with the whole idea...Clarion's system brief from SFKH0:The Warriors of White Light specificially states that the Clarion monarchy has existed for 2,000 years. "You're everything that's base in humanity," Cochrane continued. "Drawing up strict, senseless rules for the sole reason of putting you at the top and excluding anyone you say doesn't belong or fit in, for no other reason than just because you say so." —Judith and Garfield Reeves-Stephens, Federation |
jedion357 June 28, 2009 - 10:57pm | Just one little problem with the whole idea...Clarion's system brief from SFKH0:The Warriors of White Light specificially states that the Clarion monarchy has existed for 2,000 years. obviously:1 i didn't read the system brief 2. there is a clash with zebs guide so how would you resolve it Will? I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
Shadow Shack June 29, 2009 - 3:21am | Follow my first instinct: Ignore the Zeb's timeline. I missed that too, although it would have been my first resource prior to taking pen to paper on the project. Which reminds me, I need to ammend the Truane's Star info to reflect this 2000 year old system. |
Rum Rogue June 29, 2009 - 4:51am | Just one little problem with the whole idea...Clarion's system brief from SFKH0:The Warriors of White Light specificially states that the Clarion monarchy has existed for 2,000 years. obviously:1 i didn't read the system brief 2. there is a clash with zebs guide so how would you resolve it Will? How about dropping a zero to call it 200 years. would that fit more with the time line? If it stays at 2000, then one could argue that Clarion is a homeworld for one of the core four. Time flies when your having rum. Im a government employee, I dont goof-off. I constructively abuse my time. |
Shadow Shack June 29, 2009 - 12:44pm | Sadly even dropping it to 200 years wouldn't make it fit into Zeb's time line, which states White Light was founded in pf60...presuming SF/KH:0 precedes Dramune Run (as it should) that puts it at just over 120 years old if you go by Zeb's. |
Will June 29, 2009 - 6:29pm | Just one little problem with the whole idea...Clarion's system brief from SFKH0:The Warriors of White Light specificially states that the Clarion monarchy has existed for 2,000 years. obviously:1 i didn't read the system brief 2. there is a clash with zebs guide so how would you resolve it Will? I only remembered it because I came into Star Frontiers backwards(Knight Hawks, then Alpha Dawn), and while everyone else cut their teeth on the Volturnus modules, my first module was the Warriors of White Light. Anyway, Shadow and Rummie both gave good answers: Chuck the Zeb's timeline(or at least most of it), and make Clarion the Human "home" world(or the Human-colonized Frontier world, same thing), with, say, the Prenglar and Cassidine systems colonized from there...this will set up a close alliance, maybe, between Clarion and Triad, while engendering a bitter rivalry with Gran Quivera, as Port Loren becomes the de facto center of the Frontier. Maybe, even Gran Quivera fought an insurrection against Clarion, and its new leadership is hellbent on empire making, much to the mother country's distress. Least that's how I'd run it. "You're everything that's base in humanity," Cochrane continued. "Drawing up strict, senseless rules for the sole reason of putting you at the top and excluding anyone you say doesn't belong or fit in, for no other reason than just because you say so." —Judith and Garfield Reeves-Stephens, Federation |
Shadow Shack June 30, 2009 - 2:42am | Actually I just dug it out...looks like the average ruler holds power for about 20 years, with the current one nearly doubling that: The current king, Leotus XIX, has ruled for 37 years and soon will no doubt abdicate in favor of his daughter, Leotia XX. The Leotus line has held the throne for nearly 400 years, always passing the crown from parent to child. 400 years puts it before the first vrusk/human contact according to Zeb's time line, which is still a major conflict. There would definitely have to be a rewrite one way or another for this one. |
Will June 30, 2009 - 4:42pm | Gods, my memory plays such tricks on me.... White Light system, in what is to become known as the Frontier Sector or the Frontier. The Great Exodus comes to an end, as the Triad refugees begin exploring and colonizing the Frontier’s worlds. Clarion, in the White Light system, becomes the Triad refugees’ first colony world, the descendants colonizing Triad in the Cassidine system later that same year.
That's how I did it, at least "You're everything that's base in humanity," Cochrane continued. "Drawing up strict, senseless rules for the sole reason of putting you at the top and excluding anyone you say doesn't belong or fit in, for no other reason than just because you say so." —Judith and Garfield Reeves-Stephens, Federation |