Troop Types

rattraveller's picture
rattraveller
July 31, 2016 - 7:17am
Laser Tank Battalion
Heavily armored tracked vehicles wth a very large laser cannon and a couple of anti-infantry weapons.
Tracked Laser Tank Cost 85,000 Top Speed 75kph or 125m/t Cruise Speed 30kph or 50m/t Accel/Dece l20/50 Crew 4 Cargo Limt 750kg, 3 cubic meter Parabatteries two type 3
Weapons
Super Heavy Laser Cannon Damage 1d10/SEU (10-100) Rate 1 Range PB-/S200/M1km/L2km/E5km mounted in turret
Laser Cannon Damage 1d10/SEU (1-10) Rate 3 Range PB10/S40/M100/L200/E400
Note there are two of these one mounted in the turret and aligned with the main gun and the other is in a 360-degree mount on top of turret
Organization 4 tanks/platoon with 3 platoons and a 2 tank HQ section making a company. A Battalion is four companies and a HQ platoon  

Hovercraft Battalion
Not too much armor but very fast and capable going over a lot of terrain which stops other vehicles. A single laser Gatling gun that works on armor and infantry.
Armored Hovercraft Cost 65,000 Top Speed 150kph or 250m/t Cruise Speed 90kph or 40m/t Accel/Decel 60/30   Crew 46 Cargo Limit 750kg, 3 cubic meter Parabatteries two type 3 Crew 3 Cargo Limit 250kg, 3 cubic meter
Weapons
Laser Gatling Cannon Damage 1d10/SEU (5-20) Rate 5 Range PB10/S50/M150/L400/E1km Laser Cannon Damage 1d10/SEU (1-10) Rate 3 Range PB10/S40/M100/L200/E400 Note this is mounted in a 360-degree mount on top of turret
Organization 4 craft/platoon with 3 platoons and a 2 craft HQ section making a company. A Battalion is four companies and a HQ platoon  

Jump Troop Battalion
Light troops which uses jet packs to move on to and off the battlefield and to fight a three-dimensional battle. Armed with laser carbines and light armor.
Weapons
Laser Carbine Damage 1d10/SEU (1-10) Rate 2 Range PB10/S20/M50/L100/E500
Wearing Albedo Suits and Jump Packs which add 100m/t to speed and allow them to ignore most terrain Organization 8 soldiers make a squad with 4 squads/platoon. 3 platoons and a HQ section of 10 soldiers making a company. A Battalion is four companies and a HQ platoon.

Power Infantry Battalion
The ground taking and earth shaking Queen of Battle. They have laser rifles and heavy armor with some members carrying heavier weapons. They are the most common type of troops on the planet.

Weapons
Laser Rifle Damage 1d10/SEU (1-20) Rate 1 Range PB10/S50/M150/L400/E1km
Wearing Armored Military Skeinsuits with Albedo Screens and hydraulic system which adds +10 to STR Organization 8 soldiers make a squad with 4 squads/platoon. 3 platoons and a HQ section of 10 soldiers making a company. A Battalion is four companies and a HQ platoon.

Airjet Squadron
Capable of suborbital flight these are the ultimate in technology and fighting spirit. Single seat aeroplanes armed with quad laser cannons and a surprising amount of armor they are a sight of beauty and death.
Airjet Cost 150,000 Top Speed 1000kph Cruise Speed 350kph Accel/Decel 100/100   Crew 1 Cargo Limit 20kg, 1 cubic meter Parabatteries two type 4 Laser
Weapons
Gatling Cannon Mk 2 Damage 1d10/SEU (5-20) Rate 3 Range PB10/S100/M300/L1km/E2km Organization 12 Airjets make a squadron

Fortress
Each of the megacorporations built their headquarters in a massively armored and force field protected fortresses. These city sized installations need only half the people to defend themselves. They also bristle with laser cannons and other weapons.

Native Infantry Battalion
Although they are limited to Projectile weapons and non-energized armor their knowledge of the terrain and desire to defend their planet and people give them an edge in combat.
Weapons
Automatic Rifle Damage 1d10/5d10 Rate 3(1) Range PB10/S40/M100/L150/E300
Wearing Civilian Skeinsuits
Organization 12 soldiers make a squad with 3 squads/platoon. 4 platoons and a HQ section of 20 soldiers making a company. A Battalion is five companies and a HQ of two platoons.  

Mechanon Warrior Battalion-Customization allows each Mechanon to be an individual but using the most advanced communications system out there and machine precision and team work they are one of the most dangerous opponents. Add to this a very limited need for resupply, needed very little rest and able to fight in conditions and terrain biological soldier and they can seem unstoppable. They equip themselves for the mission they are going on and the tactics they plan to use. This could be one heavily shielded and cloaked Mechanon on a recon mission or 100 heavily armored and armed Mechanon on a frontal assault. Total number of Mechanons is 300.
Sounds like a great job but where did you say we had to go?