ChrisDonovan July 10, 2016 - 7:39pm | What was different about them was that instead of using predetermined HS and trying to wiggle in what you wanted, you selected modules of features that you wanted then the worksheet determined hull size from there. The sheet tended to make sizes larger than those given in KH, and IIRC would calculate for sizes above 20. Does that ring any bells with anyone? |
JCab747 July 10, 2016 - 7:50pm | I think there are a couple of different alternative KH rules posted in the projects section. But I also recall a story in either Star Frontiersman or Frontier Explorer that gave a better formula for figuring out how many weapons and defensive systems can be placed on a civilian ship. I've never really played KH, so I've only paid only a little attention to some of its rules and the fan-created alternatives, but from what I recall reading, the ship building rules are there for only creating civilian ships. Building paramilitary and military vessels were never covered in KH rules. Sure you have them, but you don't know how to build them... Sorry, that's a bit off tangent from what you are asking. Joe Cabadas |