Submitted By: Shadow Shack on February 1, 2016
Grumm-Buhl Skreed
Movement
Walking: 10 m/turn
Running: 30 m/turn
Hourly: 5 kph
Skills
Primary Skill Area:
Military
Projectile Weapons:
Level 6
Background
Grumm-Buhl is a Rim transplant from Capella who started his career as a delinquent. Trouble was something that had little difficulty in following him, as a youth he was constantly caught in various mischievous acts of theft. He was reformed and began a professional career as a ship's trooper in Faire and later as a reserve engineer aboard a Capellan merchant ship. The vessel made its way into the Frontier and Grumm-Buhl opted to stay behind.
He eventuially found work on the Dark Tramp and made the most unlikeliest of friends with, of all the possible shipmates, Karak. The two are polar opposites yet the camaraderie was almost instant. Of course it also helps that he can make his way into those tight spots that Karak would never dream of crunching into!
Equipment
SkeinSuit
Albedo Screen w/50SEU PowerBeltPack
Laser Pistol w/4 20SEU PowerClips
Automatic Pistol w/4 20r BulletClips
StunStick w/20SEU PowerClip
KH SKILLS
Energy Gunner (2)
Engineer (1)