![]() May 11, 2015 - 11:09am | :) "Never fire a laser at a mirror." |
![]() May 12, 2015 - 4:56am | OK quick critique: the rules document is well produced, good job on that. However, in my role at the Frontier Explorer magazine I did notice a lot of artwork in the rules that appeared to be stuff found on a site like deviant art and that would mean that you have to obtain permission from each artist to use their art. Its a pain in the butt and we deal with it all the time. If the rules are to be posted secretly in a project that only members of that project can see then its not a problem. If the rules are to be posted where the community can download them then anyone can view them and eventually there will be a problem. Even if someone has not formally or informally copyrighted their art work I would not want to see a situation arise where artist turn against the fan zine and our efforts to produce a quality zine are hindered. So I am curious about the status of the art. 2. a quick skim revealed a departure from the classic SF d100 scheme, this is significant and possibly a stumbling block to acceptance. 3. I'm coming off all critical here largely because I thought this would be a project to round table a rules revision by the community. It is not that but rather the effort of one revisor (a very impressive effort) and play testing as a stamp of acceptance. I'm going to balk at the departure from the classic d100 mechanics of Alpha Dawn. To me its as much apart of Star Frontiers as yazirians and dralasites. I will monitor the project and provide feed back but I'm not likely to actually play test (I could still be won over as i will not be completely closed minded I just dont expect to be). I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
![]() May 12, 2015 - 5:41am | True enough on the art, but at this point it is just place holder art. I am working on it at this point so my son has something to play. The current art is just to give him the flavor. Further down the road, a stripped down (art) beta is the idea. For now I just want to keep the testing to a small group so I have a better chance of keeping it coherent. I don't think it's that much of a departure from the old d100. The basic mechanic is still d100. The use of other dice is there to give a broader number of possible results to things like damage, but you mainly stick with the d100 for resolution. |
![]() May 12, 2015 - 6:19am | RE art: good I'll try to give it more of an in depth critique soon. What is your ultimate desire for these rules? release to the community? I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
![]() May 12, 2015 - 6:43am | I'll be reading it this week and will comment back by Monday. (I've got a conference Th & F and will have lots of time to read). I have some ideas and suggestions about final disposition but I want to read it all the way through first. At the very least, with authorized art, I'd have no problem putting it up on the Star Frontiersman site as an alternate rule set. Ad Astra Per Ardua! My blog - Expanding Frontier Webmaster - The Star Frontiers Network & this site Founding Editor - The Frontier Explorer Magazine Managing Editor - The Star Frontiersman Magazine |
![]() May 12, 2015 - 8:34am | I guess my major goal is to produce a set of rules for my son, who likes playing. In playing with him, I notice problems i have with the existing rules. Plus I like to tinker. So I am setting about developing a rules revision with that in mind. I figure if it bears fruit, in the alpha, I could write up a condensed version as an article so that the community could beta test it. |