Scuba Diving movies as SF inspiration

jedion357's picture
jedion357
February 2, 2014 - 9:36pm
I was thinking to examine diving movies as SF inspiration: diving doubles as a hostile environment much like space and requires specialized equipment to explore.

I noticed that water seems to be a magnet for B movies.

Story themes:

Bad treasure hunters threaten good guys

bikinis on beautiful women can sometimes make up for lack of a plot

monsters

lost nukes


My recipe for this sci fi adventure: mix treasure hunting, monsters, nukes and invite Halle Berry or Jessica Alba to sit in on the game in a bikini. Winner!
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!
Comments:

Rum Rogue's picture
Rum Rogue
February 3, 2014 - 6:45pm
I had started a Traveller adventure many years ago that started with the ship breaking apart and the players were seperated in the crash. Anyone in the cockpit ended up about a mile out to sea. The best description I could come up with without giving everything away was to describe the atmosphere of LV-426 from Alien.
All the silt that was stirred up from the crash, low visabilty due to the depth and it happened to be night time when the players woke from the crash.

not quite using a diving movie as insperation... but somewhere in the ballpark. 
Time flies when your having rum.

Im a government employee, I dont goof-off. I constructively abuse my time.

jedion357's picture
jedion357
February 3, 2014 - 9:13pm
I have a traveller adventure that requires the PCs to hire a submarine, apparently the planet has so many icebergs that the local population has resorted to using submarines. PCs must use a submarine to reach a secret lab.

Personally I found the justifaction of submarines in commercial civilian use to be a little thin. I suppose you could equate it to "B movie" plot.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

Putraack's picture
Putraack
February 21, 2014 - 8:36am
There was a novel some time ago that drew its inspiration very heavily from wreck diving, but reskinned it for space salvage. "Diving into the wreck" by Kristine Kathryn Rusch; I read it 3+ years ago.

Funny enough, I've been kicking around the idea of using some old Dungeon magazine adventures that all featured diving on wrecks in AD&D. I was going to do it as a short summer campaign for my son and his crew, but last week, it occurred to me that they would work just as well in Star Frontiers (or other SF game). Smugglers, wrecks at the bottom of the ocean-- perhaps pickup zones quite unobserved-- beaches, and so on.

jedion357's picture
jedion357
February 21, 2014 - 1:06pm
Putraack wrote:
There was a novel some time ago that drew its inspiration very heavily from wreck diving, but reskinned it for space salvage. "Diving into the wreck" by Kristine Kathryn Rusch; I read it 3+ years ago.

Funny enough, I've been kicking around the idea of using some old Dungeon magazine adventures that all featured diving on wrecks in AD&D. I was going to do it as a short summer campaign for my son and his crew, but last week, it occurred to me that they would work just as well in Star Frontiers (or other SF game). Smugglers, wrecks at the bottom of the ocean-- perhaps pickup zones quite unobserved-- beaches, and so on.


The SFman just released a water themed issue and there is a water themed solo adventure here in the Frontier Explorer: http://frontierexplorer.org/book/albatross
Which is a solo run for a Star Law marshal to get off a crash landed assault scout that is filling with water. His cover had been blown and he had been locked in a cargo container but the container is damaged in the landing. This could be reworked into a set up for a salvage op.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!