jedion357 December 14, 2013 - 6:50pm | Sathar are the iconic "evil" alien of Star Frontiers. It could be said that Klingons are THE iconic Star Trek alien with by far the most screen time ever for them. Though you could quibble about Romulans and make a distinction that cardassians were the iconic DS9 alien and so on. Other stand out bad aliens were the Borg, and while the ferrengi were a bomb as a bad alien on TNG they became comic relief and a lot of fun on DS9 Shadows are the iconic baddies on B5. Of course Star Frontiers has the oft used pirates that dont rate as Iconic in my book just cliche and I'm certainly indulge in the cliche myself. There is also corporate turds being bad in SF but none of these really qualify as a bad alien much like the Klingons or Romulans. So if we were to build a new baddie for SF what would we build? I know some of the community doesn't like the black and white nature of the sathar, pure evil, kill on sight, no questions asked. 1. So I suspect that a new baddie for the SF universe would entail something more "klingon-ish" in that you could talk to and engage in some diplomacy. 2. It would need to be a serious military threat with a potential for KHs and ground hawks combat. 3. What else would make a good baddie? I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
Jaxon December 15, 2013 - 12:50am | These would be good suggestions: 1. Warlike intriguing race. 2. Able to talk to. 3. Mysterious. 4. Superior weapons and defenses. 5. Cool looking ships, robots, etc. I am developing a race called the Wainei (pronounced Way-Knee). They are a water based race with telepathy and use automated fighter drones, robots (looks like the one from the Saturn movie), etc. They look for planets with water in liquid form to provide for their basic life. They use rockets and grenades but, also plasma accelerators and deflector shields. I am drawing up their space, land and sea forces and then will take a small portion and roll it into an adventure. |