rattraveller December 15, 2012 - 1:18pm |
Trans
Travel Trans
Travel is a unique megacorp. While most of the megacorps either totally
dominate one area OR are a major player in several areas, Trans Travel has a
monopoly in one area and totally dominates another. Trans Travel makes every
kind of transportation device and machine known to the Core Four and a few
unique to other races. They also control the vast majority of the merchant
shipping in the Frontier and a little bit of the merchant shipping in the Rim. Although
Trans Travel itself deals mainly with the shipping part of their empire. They
have acquired or created subsidiaries which make all the vehicles driven by the
beings of the Frontier. As long as there are no large problems Trans Travel
generally lets it’s the subsidiaries handle their own business. The only
megacorp rule is that “Quality must be above all else”. Anything with a Trans
Travel logo on it the buyer can be assured is a well constructed machine. Little
known fact about Trans Travel is that less than half their profits are from
sales of vehicles (not counting merchant shipping). The majority of their
profits come from maintenance, spare parts sales and educational classes in how
to operate their vehicles. Making the buyers feel they have not only purchased
a high quality vehicle but have joined the Trans Travel family is the benchmark
of their customer service. Now for
the different departments in the Trans Travel mega corp: Interstellar
Vehicles: The
flagship company of the megacorp. They make and maintain all kinds of starships
with the majority becoming part of the Trans Travel fleet. This is done at
several dockyards across the Frontier with two special ones, each at a highly
secure location. One makes the military vessels of Spacefleet and the various
militias and the other is a custom shipyard making everything from high luxury
yachts to one of a kind research vessels. There is no truth to the rumor that
they have another hidden dockyard where pirate ships and other illegal vessels
are constructed. Frontier
Spaceship Manufacturing Corp:
Very close to Interstellar Vehicles, they make the shuttles and system ships
and space stations. If it is used in space and not jump capable Frontier makes
it and will bring it to your system. Hickman
Hovercraft: Hovercraft
like this was a hard one. Niles
Vehicles: Not
limited to one type of propulsion, this company makes only custom luxury
vehicles. Jaws have dropped and mandibles have snapped shut when their vehicles
go by. Grubber
Aircraft: Flying
things; jet, propeller, gyro, helicopter if it doesn’t leave the atmosphere
they can build it. Curtis
Cycle Corp: Started
as a small bicycle company and by the time Trans Travel acquired them they made
every kind of muscle powered transportation. i.e. bicycles, skateboards, surfboards,
canes Dodson
Security Vehicles Limited:
Best known for their Explorers, they also make many kinds of civilian armored
vehicles. Wickman
Watercraft: If
it is supposed to float or maybe go underwater they make it. Moore
Labs: Test tubes
are the least of what they use. With hundreds of labs and test stations throughout
the Frontier they are involved in all kinds of research dealing with Trans
Travel’s line of products. Although some of their research seems to have a
tenuous connection with transportation at best. Sulu
Academy for Merchant Marine :
Trans Travel has so many ships and their standards are so high that they prefer
to train their own ship’s officers. The competition to get into here is very
fierce. Scotty
Space Skills Technical Schools:
As with SAMM, Trans Travel trains their own ship’s crew. The course is much
shorter, but for those who fail or are kicked out the local Spacefleet
recruiting office is less than a kilometer away and open 20 hours a day. Learn
it Safely A
driving school which teaches students how to drive just about anything with
advanced courses in stunt, safety, security and parade driving. Sounds like a great job but where did you say we had to go? |
JCab747 August 26, 2016 - 2:58pm | A very good summary, though as noted in another post I think the Zeb's description of them having a 80 percent monopoly is ridiculous... remember, Joe (that's me), you've got to suspend your sense of disbelief when dealing with science fiction... suspend... suspend... comes the words of the Sathar as he tries to hypnotize his victim... s's's'suspend... Joe Cabadas |
rattraveller August 27, 2016 - 4:49am | The Zeb's Universe is closer to Shadow Run than Boot Hill. Corporations run everything and the long summary of corporate wars where previously we we only given the Sathar war and the Inner and Outer Dramune wars. Also how much of the space craft owned by Trans Travel were depend on how common space travel is in your SF universe. If it is the very rare thing like the KH rules would have us believe then maybe. If you have a more Firefly type universe than not. Personally I am leaning more toward they built 80% of the current space craft and sell them to those that can afford them. Especially given that there were four space faring nations who managed two common musters before Trans Travel got to megacorp status so who built all those ships? Sounds like a great job but where did you say we had to go? |