What are they doing?

rattraveller's picture
rattraveller
November 25, 2012 - 11:12am
OK my happy creative legions here's a question that is bothering me as it is not really covered in the canon material (for this one I am including Zeb's).

The Megacorps are supposedly just as powerful as most of the established planets with all their buying and selling and service providing. While most of them is pretty obvious what is going on, three of them have me a little stumped:

GodCo has a planet full of Yazirians dedicated to terraforming planets. Trouble is no planets listed are said to be still under terraforming. So what or better yet where are they terraforming?

Merco is a mercenary organization. While some security jobs sound likely and black ops missions are usually profitable you don't get a Megacorp based on these. No you need wars and alot of them to be and remain profitable. While some enemies are listed it would seem they need alot more to field an entire Megacorp of soldiers. Also do they field starships? A dozen were lost during the Laco war were they warships or just freighters?

Wartech is said to be the most profitable. They sell guns. Lots and lots of guns. Talking Matrix armory for every police and Star Law station amounts of guns to be a Megacorp. Since my experience showed the US Army will use a 20 year old weapon and then pass it on to a minor power who is buying all these guns and having to have them replaced to buy more. Is the Frontier really that wild and woolly?
Sounds like a great job but where did you say we had to go?
Comments:

TerlObar's picture
TerlObar
November 25, 2012 - 12:48pm
I've always seen MerCo and their rivals, Galactic Task Force, Inc., as the utlimate in temp staffing companies.  While MerCo is more heavily focused on the military side of things, they liek GTF also employ and place non-military professions.  In addition ot the soldiers, you need the engineers, drivers, cooks, janitors, etc to keep the system running and MerCo supplies them all.

I can also see MerCo as the "go to" company for any security services.  You just found a huge vein of gold and want some security for your mining operation?  Call up the local MerCo branch office and and hire a security detail for 3 months while you mine the strike.  Want a security force for your manufacturing plant but don't want to deal with the bureacracy of payroll, heath insurance, etc.?  Hire one out from MerCo.  You make a single lump payment for services to MerCo and they handle the details.  And this could be a contract that runs for decades.

Add to that non-military services (granted that is more GTF than MerCo) and you may outsource cooking, janatorial, technical, robotics, or any other service as well to MerCo or GTF.  If you have things like this going on in hundreds or thousands of places on a planet on all the planets on the Frontier, plus throw in your big occasional real battle and you have a pretty big business.
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OnceFarOff's picture
OnceFarOff
November 25, 2012 - 12:55pm
Good questions. On GodCo I have wondered the same exact thing. Maybe it was too big of a topic to take on before the series got axed? There needs to be something terraformed... I think a part of the problem is that in the canon modules there seems to always to be sentient creatures like on Mahg Mar for example that terraforming would kill off.

MerCo - I would say they were huge in Laco's War, I woud infer that to mean armed ships. I think the game setting again uses the Sathar as a means to keep the corps from running amok, or we would see a lot more from them. In fact this is one of the main reasons I plan to push back the Sathar after SW2 in my campaign, because I want to see the corps become more free to do their thing...

WarTech - I like the WarTech weapons in the SFman issues and use the R&D angle to account for their success.

jedion357's picture
jedion357
November 25, 2012 - 5:01pm
I took the stand that if GODCo is in the terraforming business then they must be doing just that. Throw in the Star Exodue and the lost Garden of Yazira and the quazi religious oblication of the Fo1 to recreate the Garden of Yazira on Yazira blessed world and they are busy with Hentz first and all the other yaz colonies recreating them in the image of Yazira. The founding of the mega corp saw the yazirian expertese in terra forming being exported everywhere in the Frontier, not just for planetary re-engineering but for closed habbitats on moons or as consultants to companies with ag ships and to outright planetary re-engineering. The Rim has a lot of high population systems and some of them have to be terraformed worlds.

As to weapons manufacturing- we have to discuss what the manufacturing culture is: are things made to last or are they made as consumables under the theories of "controlled obsolecence" There is a field of engineers that actually plan the failure of the holo projector you just bought (timed for just after the warrentee runs out) and are developing the latest and greatest that you'll just have to have. if the weapon is made to last then it will be kicking around decades latter but if made as a consumable item then not. Generally though weapons are made to last as you dont want it breaking down as that could be bad.

On one level i think they were just imagining a setting on an ad hoc basis and not thinking things through too deeply as the game was targeted at 12 years olds. yet her we are 30 years latter playing around with it trying to make sense of it, and having fun with it, I hope. I did with the timeline project. So I think we should discuss what the manufacturing culture is than kick around what the implications are for weapons manufacturers.

One thing is certian that you are not going to have both cultures operating side by side, it will be one thing or the other. and likely its consumables and controlled obsolecense
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

rattraveller's picture
rattraveller
November 25, 2012 - 5:25pm
On the manufacturer side of things I remember showing up at a base wide (Fort Lewis) shooting competition with the same M-16 I had used in the field the month before. The Special Forces unit on post showed up with brand new M-16s each engraved with the Special Forces symbol on the magazine well. Want to guess who had iron sights and who had radium glow in the dark sights?

Military equipment has to be made to a higher standard unless the military doesn't really care for its soldiers (hey it happens) but even in built to last equipment there are still vast differences in quality.
Sounds like a great job but where did you say we had to go?

OnceFarOff's picture
OnceFarOff
November 25, 2012 - 6:42pm
rattraveller wrote:
Military equipment has to be made to a higher standard unless the military doesn't really care for its soldiers (hey it happens) but even in built to last equipment there are still vast differences in quality.


Depends on the part of the military, too. My unit was poorly supplied when I was in during the cold war. We still had JEEPS!!! We got our first Hummvs as I was getting out. We also had M16a1 even though the a2 was out. I'm sure more 'important' units had better gear though, because we would train with different units a couple times a year and we always had the crappiest stuff compared to others.

@ Jedion - great points on the planned obsolescence. One thing I would note however, is that in the firearms culture there can kind of be another view... I was an avid shooter and had quite a pistol collection before I left the gunshine state for the People's Republic of New York. I used to shoot with lots of different people, and know some cops that enjoyed it as well. For anyone that seemed to know what they were doing, there were certain manufacturers that would get all the business. Others would get the business of those looking for a cheap gun. I think in the particular field of firearms, unlike say electronics or personal vehicles, there is more of a demand for quality since there is a personal stake in getting quality.

jedion357's picture
jedion357
November 25, 2012 - 8:05pm
Yeah I suspected that guns were a different animal.

My Dad's engineering degree involved controlled obsolecense- we talked about it a lot because as a teen i just couldn't believe what I was hearing. It just offended my sense of justice as a teen ager.

the cynical adult that I am now recognizes the value of using it in setting.

So: WarTech is the quality manufacturer of weapons and who is the cheap manufacturer? (Terl Obar and I have resurected a 10 year old internet article on low quality item manufacturers One of which is Oni Senda and its notorious for setting up fron corporations that have similar names to legit companies  and sell for as long as they can get away with it. Tom worked up a good half dozen of the knock off corporate logos based on the legit logos in Zebs. IITC there was a little more to be written for that but perhaps its time to rush that article to the top of the pile for issue 4)

Next: ideas on how to represent controlled warrenty failure in items on the equipment list?
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

rattraveller's picture
rattraveller
November 25, 2012 - 8:16pm
Three ways to go for cheap guns.
1) A subsidary of Wartech known for making guns that are going to sit in the bedside table drawer and never leave.
2) A minor branch of another somewhat related Megacorp. Say Merco makes laser pistols for the security guards who are working at keeping the undesirables out of the city dump. Yep real high quality demand there.
3) A small company who knows they can only compete with the big guys by going quantity over quality.
Sounds like a great job but where did you say we had to go?

rattraveller's picture
rattraveller
November 25, 2012 - 8:18pm
I think the warranty failure is not so much a problem unless the PCs are buying used equipment since most campaigns do not last the years it takes a warranty to run out.
Sounds like a great job but where did you say we had to go?

OnceFarOff's picture
OnceFarOff
November 25, 2012 - 9:53pm
rattraveller wrote:
Three ways to go for cheap guns.
1) A subsidary of Wartech known for making guns that are going to sit in the bedside table drawer and never leave.
2) A minor branch of another somewhat related Megacorp. Say Merco makes laser pistols for the security guards who are working at keeping the undesirables out of the city dump. Yep real high quality demand there.
3) A small company who knows they can only compete with the big guys by going quantity over quality.


@RT - "It's got SONY guts! Same as Sony!" lol. Knock offs are a great idea. How about a "Wahr-Tekk" back alley kind of knock off (like fake Gucci bags in NYC)? Perhaps a disputable patent derivation like apple suing people because they apparently invented the phone. For example: Say War Tech is the big dog (like Glock/S&W) - some companies can follow the engineering principle with slight tweaks legally. I think about the S&W M&P line. They are a LOT like Glocks, but not as good.

4) The "tall order" Kel-Tec and the Ruger LCP are examples of someone trying to make a small concealable handgun. It's a small pistol (.380 IIRC) that is about the size of a billfold. Problem is they just stink. But people buy them in droves because they hope they can obtain the impossible. The big companies don't usually go for it b/c they don't want to trash their rep. They'll go as small as they can with it still working. Examples would be the baby Glock and the S&W 637/642 2" snubby revolvers. They just plain work, but they're not as small as the LCP or Kel-Tec. If there was some 'tall order' like an Uber-concealable holdout pistol, but it has a malfunction chance? Hi cap mags from a third party that break easily?

bossmoss's picture
bossmoss
November 26, 2012 - 10:41am
Some good thoughts here - I had come up with my own solutions regarding the mercenary megacorps years ago, but I like what I am hearing.  That's why we have this community!  Keep up the ideas!

As far as GodCo and terraforming, I said that most of the moons were terraformed.  I also made up extra planets in each system, and had them be ones that got terraformed. 

jedion357's picture
jedion357
November 26, 2012 - 1:10pm
Perhaps some of the terraforming is strictly engineering projects- beamed energy arrays with ones closer to the system primary beaming energy to an array at the L1 Lagrange point (the stable point directly between the star and planet) and this energy is used to warm the fledgling atmosphere making the planet inhabitable outside the habitable zone for that star.

As i think about terraforming its actually a multi-disciplinary field with lots of different applications. Even a colony that has been colonized for a few generations might contract for some "nip/tuck" to tweak the planet's biosphere
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

rattraveller's picture
rattraveller
November 27, 2012 - 8:41pm

Godco

OK my creative legions I have taken your words of wisdom and put them to some use. Here are some ideas I came up with for the three mega corps we were dealing with.

 First I came up with some departments which these mega corps operates. Note each of them has the usual departments any corporation has such as advertising, public relations, being resources, finance, legal, commissary etc, etc. These are the ones in which these mega corps make their big credits.

Here we go, first off: Godco

Godco starts with a little known fact. More than half of their employees who are all Family of One members are NOT on Hentz. Face it, these guys are terraformers. This is not a telecommuting job. You have to be there on site for years at a time because Terraforming does not happen overnight. Now this may seem to be against the idea of the Family of One everyone has of them as label wearing religious fanatics but this is actually a good thing and they are one of the few mega corps who can pull this off. You should remember that Most of the Family of One members are born on Hentz. They are raised in the Family of One and are whole hearted supporters of the Family of One. They view the time they get to spend off of Hentz as missionary time to spread the word about the family and recruit new members. Of course all those who are given permission to leave Hentz have had their loyalty to the Family of One verified. Defections from the Family of One are not taken well by the upper management.

Now for the different departments in the Godco mega corp:

Initial Survey: Specialists from many different disciplines will go to the heavenly body the client is interested in and determine if it is even possible for the heavenly body to be terraformed. If it is possible then they will begin to form the plan and collect the necessary data for the main planners back on Hentz. They can also call in additional specialists for further research and data collection.

Planetary Stabilization: Before the work on the heavenly body can begin terraforming it needs to have any wild and dangerous planetary effects eliminated or at least reduced but definitely catalogued. One common area of work is the installation of planet wide magnetic stabilizers to allow the planet to hold an atmosphere.

Atmosphere Restructure and Creation: Pretty self explanatory they either make the atmosphere more breathable to the majority of races or they create one from scratch by bringing in ice asteroids and melting them down and releasing the oxygen.

Liquid Purifiers: The basis for all life is water. If a heavenly body is to become a life sustaining planet then it needs a very good and very large and very clean supply of the wet stuff. Again they either make the water more drinkable to the majority of races or they create the wet stuff from scratch by bringing in ice asteroids and melting them down.

Soil Conditioners: Having breathable air and drinkable water brought in is great but if the ground you walk on burns your feet off it does not do any good. The soil must also be able to support the plants being brought in and be able to filter the water brought in (soil is not just the top six inches people). Since this is a planet wide effort it obviously takes quite a long time to accomplish.

Flora and Fauna Developers: This is one area where the client has a great deal of say so. While they can often use life forms from other planets they can also alter them to fit the new world or create brand new life forms for the planet. This work begins long before the heavenly body is ready to receive them so everything will be ready for transport to the new world. Godco does not like to let its genetics work be done off Hentz. Too much opportunity for corporate spying. The most difficult part of this work is making each individual component of the ecosystem fit in and that a perfect balance is able to be self maintained.

Planetary Monitors: Godco does not just make a planet and leave once the new owners take over. They leave behind many teams from all the different departments to make sure everything is going according to the plan created and then modified and reworked. Nothing as big a rebuilding a planet to specific requirements goes off without a hitch and Godco stands by to make sure any problems that might develop are spotted and corrected even before they can develop.

Environmental Rebuilders: After a Sathar attack or a corporate war or a star ship crash or heavily polluted industrial area then the environment of even a naturally developed planet can be severely compromised. Godco can work the miracle of recovery and assist in bringing back what once was. The United Planetary Federation has been known to pick up the tab for some of these events.

Specialty Items: Sometimes a being just wants something that is not generally available. Maybe they want an actual flying leper tortoise or a new breed of were frogs to hunt or a tree that can produce strawberries in the winter. Godco not only works out the order but also how the order will fit into the existing environment and not damage it. Their most famous order was for color coded juxtaposing farlaxes so that the gamblers at the Juxtapose Arena on Outer Dramune could more easily determine which one had won.

Micro Environments: So you do not want an entire moon redone. Say it just is not big enough to hold an atmosphere or have enough gravity. You could build a dome on the moon to hold your population. But why let your beings inhabit a dreary tunnel system. Let Godco’s Micro Environment Division design a small enclosed and self sustaining world inside the doom for you. The savings in mental and physical health insurance costs will pay for the costs of establishing one. Do it for your beings and you will love it too.

Naming Department: With hundreds of new species and orders and creatures and occasionally new entire lines of creatures and planetary systems constantly being discovered, Godco does not want any of its creations to share a name with them. So they have Family of One members scattered throughout the entire inhabited sphere of space to keep themselves informed of all the latest registered names.

Another thing most beings do not realize about Godco is that while they use the standard transport services of the Frontier they also have a vast collection of specialty ships. Many of them with unique instrumentation on them and unique configurations. They are manned and maintained by Family of One members and almost never have outsiders allowed on them.

We can pretty safely assume that each system had only one inhabitable planet to start. Since keeping things in system is much easier than scattering them light years apart many planetary governments have another planet or two or several moons terraformed. This gives them many options for development and much greater control over the areas since they are so much closer. Of course Family of One Godco members are present as they continue the work of terraforming or check that the terraforming has stuck.

Tomorrow Merco Please stay tuned.

 

Sounds like a great job but where did you say we had to go?

Karxan's picture
Karxan
November 27, 2012 - 9:03pm
@RT, that is a very nice write up for GodCo. That ominously puts the Fo1 on every planet and in everyones business. That could prove very dangerous.

OnceFarOff's picture
OnceFarOff
November 27, 2012 - 9:58pm
@RT-fantastic!

iggy's picture
iggy
November 28, 2012 - 9:41pm
Fantastic!  One thing I would add is that the vast majority of the work done is in taking planets with immature biospheres and making them core four compatible.  Planets that are of the right size but barren are a much longer haul and would only be coming available for habitation a hundred or more years after terraforming started.  And these worlds would have the initial work starting in domes to speed the process while the environment is developing.

Again I love the write up and would love to see you expand this.

Last thought.  Think of how GodCo would react to the Erona and their biotechnology?  I can see them contracting with them for their technology and placing a lot of staff on Volturnus.  Erona would also end up on some of the GodCo terraforming projects.
-iggy

rattraveller's picture
rattraveller
November 29, 2012 - 4:33am
Will work on Godco some more. Need to repost the Merco one here goes.
Sounds like a great job but where did you say we had to go?

rattraveller's picture
rattraveller
November 29, 2012 - 4:34am

Merco

OK my creative legions here is the second mega corp. This one is not as extensive as Godco but really what mortal can be as extensive as god? (That’s a Joke)

 We have all seen the recruiting poster. You can’t miss it since it is plastered everywhere. One member of each of the Core Four in each quarter separated by crossed lightning flashes. The Yazirian in the upper left gliding down into battle with a Khad’ dan ready to strike. The Dralasite in the lower left almost flattened, sneaking under rolls of razor wire with a dagger in each limb. The Vrusk in the lower right knocking out four opponents with four different limbs at the same time. Last the Human female in the torn tank top firing a huge laser rifle with one hand and the other arm raised and signaling for the others to come to her and the caption saying “Join the Fight, Join Merco”

Here we go, first off: Merco

Merco starts with a little known fact. More than three quarters of their employees who are all fully qualified with weapons NEVER fire one except during training. Face it, warfare in the modern era needs a lot more support than it needs beings to beat each other over the head. Merco makes most of its profits from these divisions than from the shooter divisions.

Now for the different departments in the Merco mega corp:

Warrior Units: The basic combat units everything thinks Merco consists of. These can be ordered in sizes from squad to division and equipped in a wide variety of ways. It is known that Land Fleet usually hires Merco Warrior Units to play opposing forces for their units for evaluation purposes.

Security Units: Whether it is a museum at Zebulon University or a factory on New Streel or a school crossing point or the Miss Lossend tiara, when you need it protected then you need the Merco Sercurity Units. Some beings are under the impression that the Security Units are filled with Warrior Unit personnel who are close to retirement. Actually Merco has a very strict policy of NOT allowing employees to transfer from the Warrior Units to the Security Units and vice versa. Merco tests all potential applicants for many things. One of them is that whether a being is good at offensive or defensive operations and then they are stuck there. Merco learned long ago that those who make good gung ho attack till your all dead or they are types are not real good at sitting down and watching things that usually do not move or becoming part of the background while attending a diplomatic party. Merco in fact uses their own Security Units as guards at their Warrior Unit base camps and supply dumps. As many a young Warrior Unit recruit as learned, not listening to the instructions of the Security Unit guard can easily land you in the hospital.

Special Environment Unit: Need someone to protect or attack the underwater mining complex of a rival or maybe the moon base of a pirate organization or a raid on a gas siphoning complex on a corrosive atmosphere world? Then we have the beings for you. Each of these Special Environment Units specialize in one type of environment so that they perform all actions just like natural born killers. Depending on the unit there may be a wait until their services are available.

Electronic Security Unit: The basis for all warfare is information. It may be nice to know that the asteroid belt you want defended contains Frecklalium but not letting the ones who want to raid it know which seven asteroids actually have that precious precious crystal is very important. The Electronic Security Unit will insure no own gets anywhere near your precious precious information. Note these units are always accompanied by Security Units for the protection of the personnel, the equipment, the software and you (maybe).

Civil Affairs Unit: Typhoon Katie Bell wipe out your southern coast or a corporate war roll over a city or two or a couple of our Warrior Units are cleaning out an infestation of Quickdeaths and you need to house 10,000 Saurians for a couple of months. Call up our Civil Affairs Units and we can handle all of your civilians concerns. Please be sure to specify which races will need aid when you place your order.

Upkeep Unit: So you have the best fighters in the Frontier and they are all ready to go with the latest Wartech Battle Tanks. But no one knows how to change the air and septic filters to keep them running. We have highly trained, skilled and equipped maintenance units who will come in and take care of all your preventative and repair maintenance needs. Unlike Wartech our Upkeep Units will be on the battle flied with you and keep you at the edge of the fight. NOTE These units are also involved in salvaging enemy equipment from the battle flied for Merco’s use or for resale or for scrap. This is said to be one of their most profitable areas.

Intelligence Units: Need to know something and know it now. Our Intelligence Units can find it out for you using all of the latest information gathering techniques. Please NOTE all means of information gathering are perfectly legal and NEVER involve illegal methods like hacking, torture, blackmail, kidnapping, arson to cover tracks all methods are strictly on the up and up. (See our reps for more information on this subject) NOTE 2 Intelligence Units and Electronic Security Units frequently work with and against each other.

Black Ops Units: Officially these units do not exist. But every planetary ruler and mega corp CEO and a lot of very wealthy beings have their contact information hidden in safes and other very secure locations. What they are capable and willing to do is not known, not even by the units themselves until asked. One thing is known. A Sathar attack force was headed for Snowball. Merco accidently let it be transmitted in the clear one of the Black Ops Units nicknames in the clear and “someone” responded that they were ready in the clear. The Sathar immediately retreated.

BIG NOTE Secrecy is a major part of Merco’s operations. Also they will never accept a contract where they go against their own units. For this reason they insist that they be allowed to turn down any contract for any reason. The usual reason most potential clients assume is that the other side has already hired them. Some potential clients in fact attempt to get a contract just to see if they will be turned down. Merco has developed methods to accept contracts and fulfill them without going against themselves.

Sounds like a great job but where did you say we had to go?

OnceFarOff's picture
OnceFarOff
November 29, 2012 - 7:44am
@ RT - This is really good stuff. One tiny critique before it goes in the SFman... Cool

I would think either Maintenance or Support would be a better term than Upkeep for a type of division or unit. At least if the nomenclature is based on earth standards. Just a thought. I really like these writeups!

iggy's picture
iggy
November 29, 2012 - 8:55am
These are great.  I'd love to have percentages and pie charts showing the break up of the divisions.
-iggy

rattraveller's picture
rattraveller
November 29, 2012 - 4:46pm
Pie! I love pie. send some over here and make sure it is not with ice cream on top.
Sounds like a great job but where did you say we had to go?

rattraveller's picture
rattraveller
November 29, 2012 - 8:28pm
OK I have now started a Project for Megacorps. Let's take this to the next level.
Sounds like a great job but where did you say we had to go?

bossmoss's picture
bossmoss
December 6, 2012 - 4:47pm
Oh, I am loving this.

Consider it adopted into my campaign!  Woohoo!