Submitted By: Anonymous on March 6, 2012
Dohm
Movement
Walking: 5 m/turn
Running: 20 m/turn
Hourly: 3 kph
Racial Abilities
Lie Detection: 10%.
Elasticity: Up to 7 limbs.
Skills
Primary Skill Area:
Military
Background
P: Military; S: Agent; S: Scientist
- Beam Weapons (2) 55%
- Melee Weapons (1) 45%
- Medic (1) 38%
Dohm is stocky for a dral, he often grows 4 arms and 3 legs making him appear larger than he is. He will dye his arms and upper body to reflect his current task, military (red), support (blue), liesure (green). His voice is a mild roar.
Dohm is fond of vrusk and protective of them, sine they "saved" his race from remaining popsicles for all time. He sees himself as Vi-k'tr personal bodyguard.
Equipment
Current STA: 42
Skein Suit: 49 points
Power Backpack: 85 SEU remain, connect to Auto Laser
- Medikit
- Skein Suit
- KTX-40 Laser Pistol (55% 1-5d10)
- Laser Auto Rifle (55% 1d10 - burst 75% 5d10)
- Sonic Hammer (45%)
- Doze, Frag, Smoke (2 each)
- Power Backpack (100 SEU)
- Chronocom
- ID Card
- IR Goggles
- Flashlight
Current SEU
Power Backpack: 100
KTX-40: 40
Sonic Hammer
Skill Melee: Weapons +0 or Thrown -10
Damage Blunt: 2d10+PS Inertia + 4d10 Sonic
Spike: 3d10+PS Inertia
Ammo: Twin 20 SEU Powerclips, drains 2 SEU per hit
Defenses: Inertia, Sonic
Range: 5/10/15/--/--
Cost: 325 Cr
Mass: 5kg