jedion357 September 27, 2011 - 6:12pm | The caveat is that any retro clone cant violate IP which means dralasites, vrusk, and yazirians as well as UPF, Clarion and Royal Marines are gone. No PGC/Streel rivalry, No port Loren, no Dramune run. It also means no Rim or Rim Races; and far fewer sentient races, at least initially. It would have to be a new setting, new races except humans of course, and new storylines and new history. New map, new planets (though when considering ways to tweak The SF setting and skirt the letter of the IP law I had settled on using yet another greek name for a planet and calling Zebulon, Vulcan, just for fun though the tweaked eorna would not be Vulcans. So some questions 1. How would you feel about new races? What would you need to see in new races to entice you? 2. UPF? Does the setting have to have a "federal" government? Could the style of government be changed? Could it be a confederation? Would a weak central confederation work for this setting? similar to the Confederate state of America. Many units are transfered from constituant states, some were raised by the Confed authority but some were raised by planets and transfered. 3. Militias? Would more and large number of hulls be a problem? Could the militia's designation be dropped and some just have real navy names: System Defense Fleet, Royal Hibernian Navy, etc. 4. what would your reaction to more factionalism among the core races be? What I mean by that is that some single race planets are not so committed to the United Nations err I mean United Galaxy idea and they plan scheme and plot just as much as a SF mega corp. 5. Mega Corps who behave badly? Could they be tweeked away from the canon statements of each one is a monopoly in one area? Something I think that is unrealistic. 6. How much setting detail do you need for you to be enticed? Is there such a thing as too much detail. 7. could you roll with a solid setting with set areas reserved intentionally for GM's to craft and paint? 8. I miss anything? I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
jedion357 January 27, 2012 - 4:07pm | I remember that. (I made a sea dwelling version of the Ul-Mor). Honestly the Caliban are really just a brain plugged into a machine that menaces the PCs. If the Caliban star ships had large volumes of water on board they could expell that into space to surprise pursuing vessels. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
Shadow Shack January 27, 2012 - 9:34pm |
If the Caliban star ships had large volumes of water on board they could expell that into space to surprise pursuing vessels. In the KH rules they call that a "masking screen". |
jedion357 January 28, 2012 - 6:18am |
If the Caliban star ships had large volumes of water on board they could expell that into space to surprise pursuing vessels. In the KH rules they call that a "masking screen". I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
Malcadon January 28, 2012 - 10:23am |
If the Caliban star ships had large volumes of water on board they could expell that into space to surprise pursuing vessels. In the KH rules they call that a "masking screen". I just assumed they dumped their life-support tanks, seeing how everyone is already in spacesuits during a battle, and given the amount of water needed to cover a ship. It just seem like a logical thing to me - like some sort of last-ditch maneuver done in an old pre-Sathar era war. |
Shadow Shack January 28, 2012 - 11:42am |
I just assumed they dumped their life-support tanks, seeing how everyone is already in spacesuits during a battle, and given the amount of water needed to cover a ship. It just seem like a logical thing to me - like some sort of last-ditch maneuver done in an old pre-Sathar era war. Nope, the MS has a dedicated "charge" of water (25 cubic meters worth per charge) that is separate from the LS supply. |