Anonymous July 22, 2011 - 10:07am | So, you *think* you gotz what it takes to become a CEO of a Mega-Corp? Find out with our new upcoming board game; Mega-Corp(TM) Mega-Corp(TM) is a science fiction board game of interstellar corporate influence, development, and control. It is playable by 2-4 players of ages 12 and up. It takes approximately 90 minutes to play. |
thespiritcoyote July 23, 2011 - 9:07am | Fortune 500 in space!! awesome!! use to love that game, set up a variant once that attached the Monopoly, Tycoon, and some other money based game boards into four sections... smoothed out the rules between the different boards, gave the option of putting factories or hotels on properties, and attached the Tycoon Stocks to the Fortune 500 Stocks for more depth... @Deryn_Rys nope nothing I get my hands on stays unmodified for long either Oh humans!! We discover a galactic community filled with multiple species of aliens, and the first thing we think about is "how can we have sex with them?". ~ anymoose, somewhere on the net... so... if you square a square it becomes a cube... if you square a cube does it become an octoid? |
Procene July 24, 2011 - 4:06pm | What a great idea! Can't wait to see it! |
Captain Rags July 24, 2011 - 7:05pm | Looks like fun! When does it hit the shelves of my favorite hobby shop here in NJ? My SF website izz: http://ragnarr.webs.com |
w00t (not verified) July 26, 2011 - 1:00pm | The game has been submitted to a company for production and/or purchase. :-) We await the approval or rejection letter. If it's approved I hear games can take up to 2 years to publish For those seriously interested we have hired a print and publish company to make prototypes, will Bill's approval you could get a copy. Note that we are still tweaking the rules. The same company is making Bare Bones RPG prototypes, which will be used to send out to playtest groups. I'll have the artwork up this week. :-) |
Shadow Shack August 2, 2011 - 5:03pm | Papers & Paychecks? |
CleanCutRogue August 19, 2011 - 2:41pm | The testing and tweaking is done - the game is all I hoped it would be. Fun. Strategic. Very re-playable. Dynamically different depending on number of players and setup of the game. Just wish the game company would send me an approval/rejection... Silence is stupid. Blah. 3. We wear sungoggles during the day. Not because the sun affects our
vision, but when you're cool like us the sun shines all the time. |