EVE vs SF: How alike or disimilar are they?

Gargoyle2k7's picture
July 27, 2010 - 5:37pm
I've been playing EVE Online for about a month now.  There are some obvious differences - there are four PC human factions, and numerous NPC human factions, but no aliens.  Its all space, though they are introducing some planetary actions (in the form of mining).  The missions are largely combat, though there is some exploration and intrigue.  Of course, there are many other players, and interaction with them is varied from simple chit-chat to trade to war, all depending on how individuals react over chat.  Some of the similarities I've found is in the complex skill system, space travel, and the overall feel of the game (in a Knight Hawks kind of way).  I'm wondering, how many others play/have played EVE, and what are your thoughts on the similarities and differences?  How does your experience compare?  Additionally, have you taken anything from EVE for your own SF games? 
Long live the Frontier!

Zeram's picture
July 28, 2010 - 12:36pm
I've played Eve Online with little interruption since around Oct/Nov of 2003 a few months after its release.  I've not been very active for a couple years now.
I've never really had anything from Eve that would make me compare it to Star Frontiers mechanically speaking.  The thing about Eve is some of the actual "roleplaying" elements that can be brought to the games.  The 0.0 (free-for-all) or null-sec politics and wars between player alliances can really get interesting with the politics and intrigue that can be caused.  Eve is a sandbox.  People can lie, cheat, steal just as much as they can be loyal, honorable and benevolent.  The repurcussions/rewards of these actions play out on the public stage with all the other players (Eve is not sharded like other MMO's, everyone plays in the same world).  There are some corporations that try to be true roots roleplaying with the race/factions of Eve in that they try and stay in character throughout their interactions in game.  This hardcore is a small fraction of the populace.

Alliances can control space and fight over it, corporations/alliances can declare wars and fight even in "safe" space.  There are some corporations that earn a living as mercenaries hired by other players to fight a rival.

The market system of Eve is great in that the vast majority of items are player built, bought and sold.  Some people make money just buying and selling.  I myself produce Tech 2 ships and sell them on the market.
I've never really brought anything from Eve to SF.

Zeram's picture
July 28, 2010 - 12:40pm
Also they are working on a fps/rts hybrid game that will interact with Eve.
Press release here:  http://www.eveonline.com/pressreleases/default.asp?pressReleaseID=60

Shing's picture
July 28, 2010 - 5:30pm
I have dabbled with EVE on and off for a few years now using the free trials with one purchase of three months time.  In the current space only version, I find little that is similar to SF in my opinion.  When they add the ability to leave your "pod" and move about space stations, I would expect there to be more similarities between the two.  Right now EVE is too impersonal to me, interaction is ship to ship as far as PCs are concerned and while this may have some basic similarities to a KH fleet battle campaign, it misses the intimate RPG elements.

It is a fun game to be sure, but you have to really get past the learning curve and get involved with a corporation or else you are simply roaming about with no real direction.  It does give the opportunity to create any type of atmosphere you want and play any way you want, but it is hard to lose yourself in the universe with so many players trying to "1337" the game to death.  I never really found a corporation that was what I wanted, so this was a major reason I never really went back to play "full time".
"I reject your reality and substitute my own."

Zeram's picture
July 28, 2010 - 6:55pm
Shing is definitely correct.  The right corporation in Eve can make all the difference on your experience in game.  Real life commitments made me drop in to my own corp and just run some missions and do my building, research, etc.  For casual play that is ok.

Shing, I recommend you hit the Eve official forums and go to the corporation recuitment section.  I'm sure you can find the right fit with little effort.  If you have done that and not found the right corp then sorry to hear that and hope it comes your way in the future.

TerlObar's picture
July 28, 2010 - 8:03pm
There is even a Star Frontiers EVE corp.  The URL is http://star-frontiers.net/.  I have no idea how they relate to Star Frontiers the RPG but they use the logo.

Ad Astra Per Ardua!
My blog - Expanding Frontier
Webmaster - The Star Frontiers Network & this site
Founding Editor - The Frontier Explorer Magazine
Managing Editor - The Star Frontiersman Magazine

Shing's picture
July 29, 2010 - 4:08pm
Oh I did find one that may have been what I wanted eventually (on the last day of my last trial account about 2 weeks ago so I didn't act on the find) and if I go back to EVE after they implement the next change and like it, I may buy into it again.  I am more of a supporting player, rarely taking command/leadership roles in any MMORPG I have played.  Although I did co-found Pan-Gal Corp in Star Wars Galaxies a few years back, which died off after the CU and NGE.
"I reject your reality and substitute my own."