Weapons Cost Wgt Damage Ammo SEU Rate Defense Range
(+Mod) (cr) (kg) (PB/S/M/L/E)
Grenades
Doze Grenade 10 -- Sleep -- -- 1 STA check 5/10/15/25/50
Frag. Grenade 20 -- 8d10 -- -- 1 RS check 5/10/15/25/50
Smoke Grenade 10 -- -10 to Hit -- -- 1 IR 5/10/15/25/50
Tangler Grenade 25 -- Entanglement -- -- 1 RS check 5/10/15/25/50
Melee Weapons
Combat Knife(+10) 30 2 3d10 -- -- -- Inertia 5/10/15/20/25
Tomahawk(+10) 30 2 3d10 -- -- -- Inertia 5/10/15/20/25
Standard Equipment
• Chronocom
• ID Card
• Pocket Tool
• Staydose (10 hypo doses to sustain a dying character
for 20 hours)
• Stimdose (10 hypo doses to revive unconscious
individuals)
• Sun/Magnigoggles
• Survival Rations (5 days)
-All-weather blanket(This 3m x 3m blanket has a
layer of soft pseudowool on one side, and a layer of
smooth waterproof plastic on the other. The blanket
will keep a character warm in temperatures down to
0° (freezing temperature). The blanket can be used
to carry water. If the blanket is used to line a pit in
the desert, it will collect 1 liter of dew overnight.)
-Everflame
-Rope(25m, will support up to 500 kg)
-Vitasalt Pills (Vitasalt pills are special pills
containing vitamins and minerals, including salt.
They help reduce a character's need for water in dry
areas.)
-Water Pack (A water pack contains eight one-liter
plastic bags of water. Each bag has a closable seal.
The water bags come packed in a lightweight plastic
frame. The frame can be converted into a simple
backpack in 5 minutes.)