Field Crusher Missiles

jedion357's picture
jedion357
December 11, 2009 - 1:46pm
Not a new item- field crusher missiles are from Zebs guide but you had to build one up from components- a bit of a pain.

The point of the field crusher was to overload a defense screen and knock it out, the benefits of that are obvious.

I was just looking at Woots wingkite in the articles and noticed the TigerHawk hover tank. which is armed with a heavy vehicle laser and a machine gun for anti air & personnel and thought it would benefit from a six shot canopy of field crusher missiles

below is a hand held version I worked up from the Zebs rules to put in the armory of Royal Marine ships in my game. I figured "building" the missile one time and then writing a standard AD style equipment description would make it easier to use.

Medium Field Crusher Missile: 4kg, 12d10 damage to a force field or similar (inertia screen), ROF .5, Range -/20-500m/501m-1km/1km-2km, Cost 70cr

its basically a type 2 missile with 2 ZEBs warheads- not sure if I converted the damage propperly.

The Light Field Crusher Missile would be: 2kg, 6d10 damage to a force field or similar, ROF .5, Range -/20-250/251-1k/1k-3k, Cost 35cr

The Heavy Field Crusher Missile: 6kg, 18d10 damage to a force field or similar, ROF .5, Range -/20-750/751-3k/3k-9k, Cost 105cr
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!
Comments:

Anonymous's picture
w00t (not verified)
December 11, 2009 - 8:44pm
What is the cost of the missile launcher?
Can it be vehicle mounted?

Alpha Dawn questions (I'm not familiar with Zeb's)
The type of damage is Interia?
Force Field = Interia?

Is the idea to do TONS of damage to drain the screens power source?
If it's an Interia screen 1/2 damage will get through, that's 33 pts from the Medium, 16 Light and Heavy 99.

Jedi, neat idea about overloading a screen. What about a type of cluster warhead that hits a Interia screen from hundreds of points hoping to overload for 1d10 turns.

-or-

A rapid fire laser warhead fires three bursts hoping the first two bursts create a "hole" in the screen allowing the last shot through. Same idea with a sonic screen.

Off topic; Any idea what weapon-type COBRA had in the new G.I Joe movie? Appeared to be a sonic weapon that did Interia damage.









jedion357's picture
jedion357
December 15, 2009 - 8:31am
Zebs only says it only damages Force fields- doesn't say screens but the classic idea of a force field is that things can't move through it so i assume it for at least inertia if not for most other screens.
Zebs is pretty vague so its pretty much GM option.
I added the cost to the 3 listing I made above Small, medium and large
plus did the math on the ranges cause Zebs doesn't really do that

EDIT: I think these cost are for your basic disposable man portable rocket launcher.

price a vehicle mounted launcher would require some guessing.

Edited for spell9ing
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

jedion357's picture
jedion357
December 15, 2009 - 8:51am
I've been spending a lot of time thinking about this item. Trying to decide what exactly is meant by Zebs when it says a field crusher missile only damages a force field.

its obvious it must be refering to the defensive screens and the classic image of force fields is that they stop things from passing through them which suggest inertia screens at the very least but does that apply to other screens and if so would it also apply to a holo screen.

If we start from the base assumption that at the very least the inertia screen is affected but the missile detonation does no damage to the wearer then its not the actual inertia-ness of the screen that is affected but call it the matrix or field that sets up the defensive screen. Therefore the feild crusher would probably affect all other screens as it isn't attacking via the method of defense but attacking the field that sets up the defense and would even bring down a holoscreen most likely damaging it requiring repair or replacement.

This is all rank conjecture guessing at the science of the future that at present is little better than magic to us cavemen but this is my thinking on the item.

EDIT: What would you think the cost of vehicle mounted field crusher missiles or mechanisms for firing any vehicle based missles? I would expect a reloadable shot box that swivels and pivots as its aimed from inside the vehicle. or a canopy of rocket tubes like those equiped on tanks during WW2. or a magazine fed rocket launcher, which while it could have substantial internal magazine space would be limited in its ROF.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

Anonymous's picture
w00t (not verified)
December 15, 2009 - 11:29am
I would suggest the following artilces;

Tanks A Lot!
Here Comes the Calvary

Both appeared in Dragon. :-)



JCab747's picture
JCab747
November 9, 2016 - 7:06pm
Ah, an old discussion but a good one. I'm working on a conversion of Zeb weapons to the Alpha Dawn system.

One thing I had noticed is that the missile weapons seem rather cheap and lightweight compared to a lot of other weapons, especially those mentioned in "Tanks a lot!" I've been toying with increasing their cost and weight.
Joe Cabadas

jedion357's picture
jedion357
November 19, 2016 - 6:02am
If your going to increase cost do it across the board and present it as a conversion of Zebs material. 

I'd recommend increasing cost in such a away that people who don't like you changing the "canon" could undo it quick like let's say you simply double the cost on everything? The math is easy to undo that. 

Would simply doubling the costs involved fix the issue?
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

jedion357's picture
jedion357
November 19, 2016 - 6:13am
This page looks like one of the things that fell off the radar and never got published. 

I need to get my butt in gear again with the magazine and this looks like a good place to start. 

@ JCcab747 we should probably coordinate if your working on a Zeb equipment conversion. 

What I want to do with this material is present 3 grades of being portable missile, a field crusher grenade, might as well present a disc version of that grenade as well.

Anyone remember the field fence the sathar were putting up in the battle encounters in Star Spawn of Volturnus? Well I think we have room to introduce some sathar tech: field suppressor teck in fence form. It's on their ships as well. Basically you walk through the linear 2d field and it shorts out the fields you are using, defense fields or stealth.

Included in a ship corridor or installation it constitutes a trap.

Used in the field it could be a trap or obstacle.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

JCab747's picture
JCab747
November 19, 2016 - 8:40pm
jedion357 wrote:
This page looks like one of the things that fell off the radar and never got published. 

I need to get my butt in gear again with the magazine and this looks like a good place to start. 

@ JCcab747 we should probably coordinate if your working on a Zeb equipment conversion. 

What I want to do with this material is present 3 grades of being portable missile, a field crusher grenade, might as well present a disc version of that grenade as well.

Anyone remember the field fence the sathar were putting up in the battle encounters in Star Spawn of Volturnus? Well I think we have room to introduce some sathar tech: field suppressor teck in fence form. It's on their ships as well. Basically you walk through the linear 2d field and it shorts out the fields you are using, defense fields or stealth.

Included in a ship corridor or installation it constitutes a trap.

Used in the field it could be a trap or obstacle.


You make some good points. I understand there are those who don't like changing the canon -- or cannon in the case of weapons -- materials.

The problem I have is even if I just doubled the cost of the Zebs missiles and warheads, they are still very cheap for the range and damage they can cause... at a very light weight.

Yes, I remember the Sathar field fence, the Sathar automatic cannon, etc. The Sathar could use a few newer, upgraded weapons too.
Joe Cabadas

jedion357's picture
jedion357
November 20, 2016 - 7:12am
Alright, I hear what your typing. So what if we do a chart with cannon stats in some shaded columns and new more realistic stats in unshaded columns.

No one can complain and I know I'll happily use the newer stats.

I'm ready to put this material here into an article so I'd love you imput on what you feel the right wt, and cost should be?

And of course we'll write a little paragraph explaining why we changed cannon material
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

JCab747's picture
JCab747
November 20, 2016 - 2:00pm
jedion357 wrote:
Alright, I hear what your typing. So what if we do a chart with cannon stats in some shaded columns and new more realistic stats in unshaded columns.

No one can complain and I know I'll happily use the newer stats.

I'm ready to put this material here into an article so I'd love you imput on what you feel the right wt, and cost should be?

And of course we'll write a little paragraph explaining why we changed cannon material


Hi Tom,

The most up-to-date charts are here: http://starfrontiers.us/node/9562

I can email you the Word documents and you can play around with them as you see fit.

And, yes, your compromise works for me.

Best Regards,
Joe Cabadas

JCab747's picture
JCab747
November 20, 2016 - 3:18pm
OK. I emailed you the latest version of my weapons' charts. It's a Word document.
Joe Cabadas