Zebulons Guide Mentalist for Alpha Dawn

jayouzts's picture
jayouzts
October 16, 2008 - 1:59pm
Does anyone know where I can find rules for a Mentalist/Psionicist for Alpha Dawn.  An Alpha Dawn conversion of Zebulons Mentalist would be fine.


Comments:

Anonymous's picture
w00t (not verified)
October 16, 2008 - 5:22pm
Try this:

http://starfrontiersman.com/downloads/remastered
Zebulon's Guide pg 115

Shadow Shack's picture
Shadow Shack
October 16, 2008 - 8:19pm
I pretty much converted the Zeb to AD via 1/2 LOG plus 10% per level for the most part.
I'm not overly fond of Zeb's Guide...nor do I have any qualms stating why. Tongue out

My SF website

Corvus's picture
Corvus
October 17, 2008 - 7:20am
Pages 149-152 of the Alpha Dawn Remaster have an optional Mentalist PSA.
If you wish to make an apple pie from scratch, you must first invent the universe. -- Carl Sagan

Anonymous's picture
w00t (not verified)
October 17, 2008 - 2:25pm
Corvus wrote:
Pages 149-152 of the Alpha Dawn Remaster have an optional Mentalist PSA.


Oh that's right.
Bill played a mentalist in one of games.
The only Skill he used was "heal self" cause he couldn't roll his DEX saves after using the jump boots.

Hilarious. Laughing

Bill, weren't we hired for another job going to some moon base?