Astralith April 25, 2008 - 3:24pm | FTL has been discussed elsewhere in this forum but I haven't seen an original idea to really flesh out the mechanics of Void Space travel beyond calling it Star Frontier's hyperspace or quantum tunneling. So I'm asking for opinions on mine.
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w00t (not verified) April 25, 2008 - 5:05pm | I'm not able to pick apart the Void or it's engines but there must be something about a Void engine that it's able to enter the Void because if any object was able to enter the Void by travelling 1% the speed-of-light you would see a lot of things disappearing in space. Right? I like the simplicity:
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Gergmaster April 25, 2008 - 5:48pm | In the original rules I thought it was 1 LY per day w00t.... Confucious Says: Man with one chopstick go hungry. Man who eat many prunes get good run for money. Man who live in glass house should change clothes in basement. |
w00t (not verified) April 25, 2008 - 6:18pm | In the original rules I thought it was 1 LY per day w00t.... This is what I ment. Normal plotting time for a jump is 10 hours for each light-year that will be jumped. For example, an astrogator plotting an 8 light-year jump must spend 80 hours performing calculations before the ship could accelerate to jump speed. This time must be spent actually making calculations; the referee should re member that astrogators need to sleep sometime. (If a player wants to work without sleeping, the referee can make a secret Stamina check - if the character fails, his calculations are wrong and the ship will drift off course.) |
Astralith April 25, 2008 - 8:32pm | In the original rules I thought it was 1 LY per day w00t.... This is what I ment. Normal plotting time for a jump is 10 hours for each light-year that will be jumped. This time must be spent actually making calculations- if the character fails, his calculations are wrong and the ship will drift off course.) Right so we're talking plotting time, not travel time, adding credence to my idea (at least for my campaignes). Is the actual jump instantaneous? I have to look it up when I'm not so swamped.
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Rum Rogue April 25, 2008 - 8:52pm | Knight Hawks: A few minutes before the jump, the ship will stop accelerating and everything on board will float weightlessly. When the final preparations for the jump are made, the navigator will accelerate slightly and the ship will enter the Void. During the brief period the ship spends in the Void, characters will feel that their senses are very distorted; colors and sounds will be unfamiliar, and the sense of touch will seem to vanish completely. Then the navigator decelerates slightly, the ship leaves the Void, and everything inside it will again float weightlessly. Time flies when your having rum. Im a government employee, I dont goof-off. I constructively abuse my time. |
Astralith April 26, 2008 - 5:17pm |
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