![]() March 3, 2008 - 11:29pm | This has been a well-received article. So far there has only been the question of the physics of changing scale, but I have found this to be negligable. If you have some arguments to make on that issue, I'd like to hear them, to see if there's anything needing adjustment in the mechanic. If anyone has something to point out regarding this article, let me know here. I also failed to cover specifics on weapons distance coverage in the article, but is a minor issue, as players can easily figure that one out. |