Melee Combat

jaguar451's picture
jaguar451
December 2, 2007 - 11:31pm
Basic doesn't say anything about melee combat (no melee weapons, either.)

Just use DEX to hit, or option to use STR?

Do anything with the Punching Score?


Comments:

Shadow Shack's picture
Shadow Shack
December 3, 2007 - 2:44am

I was using the STR score for hit determination in the past two sessions. Using DEX is up for debate though, I know the expanded game allows this and although I personally disagree with it I still allow for it in the expanded game.


PS is merely how much damage a character will inflict with an open handed attack. If your PS is 3, that's what you inflict with each hit. If we incorporate this into Basic, my opinion is it should simply be left that way.

I'm not overly fond of Zeb's Guide...nor do I have any qualms stating why. Tongue out

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jaguar451's picture
jaguar451
December 5, 2007 - 10:20pm
Shadow Shack wrote:

I was using the STR score for hit determination in the past two sessions. Using DEX is up for debate though, I know the expanded game allows this and although I personally disagree with it I still allow for it in the expanded game.

PS is merely how much damage a character will inflict with an open handed attack. If your PS is 3, that's what you inflict with each hit. If we incorporate this into Basic, my opinion is it should simply be left that way.


STR vs DEX -- I don't have a strong opinion either way. In reality, I'd expect it's a combination, but STR + DEX / 2 is not 'basic'.....

PS seems simple enough, although slow to take someone down (Military PSA gets bonus would be fine by me)


Anonymous's picture
Corjay (not verified)
December 5, 2007 - 11:39pm
Actually, I think the point to the STR or DEX option for PS was that a person can use their hands using brute strength or using superior muscle control for quicker and more precise attacks. It's the difference between the barbarian and the martial artist. You use whichever one you're better at.