Zagon Fash

    Basic Information

    Race:
    Human
    Gender:
    Male
    Age:
    38years
    Handedness:
    Right
    Height:
    1.1m
    Weight:
    36kg

    Ability Scores

    STR/STA:
    65/65
    DEX/RS:
    60/50
    INT/LOG:
    40/40
    PER/LDR:
    45/45
    Initiative Modifier:
    +5
    Punching Score:
    +4
    Ranged Weapons:
    30%
    Melee Weapons:
    32%

    Movement

    Walking: 10 m/turn
    Running: 30 m/turn
    Hourly: 5 kph

    Racial Abilities

    none

    Skills

    Primary Skill Area:
    Military
    Gyrojet Weapons:
    Level 3
    Melee Weapons:
    Level 1
    Technician:
    Level 1

    Background

    Zagon Fash hails from Homeworld's Clangeddin Clan, a clan noted for their bravery and prowess. While most Capellan clans seek their fortune in the merchant industry, Clangeddin hire themselves out for security and protection. Most Capellan merchants agree that there are few Ifshnit groups out there better suited for such work, and happily pay for their services to protect their wares. Clangeddin clan members are readily distinguished by their red-winged griffon emblems that they adorn their armor with.

    Zagon heard tales of adventure and excitement from the Frontier sector, and his curiousity was piqued. Tiresome of the constant feuding in the Rim amongst the Osakar and Humma worlds, and knowing of the Sathar stance against this "United Planetary Federation" which drew the worm heat away from the Rim in the current century, Zagon acquired passage aboard a Capellan Free Merchant vessel that took him as close to Frontier space as they dared, and was able to hop an independant exploration vessel for the rest of the voyage.

    Settling in Prenglar, he adapted quickly to Frontier society. Dralasites bored him quickly with their twisted deadpan humor, and the vrusks reminded him too much of his fellow merchant folk with their calculating business-mannered mentality. He found fascination with the humans' generally adventurous nature, but it was the yazirians whom he admired most due to their ancient clan histories entailing fierce battles and bloodlust. He didn't take long to discover the pleasures of alcohol and stim-stiks, his perennial favorite would be Hakosoaran cigars and Evergleem brandy.

    Currently he finds himself looking into a security job on the all new and mighty SS Pan Galactic, a ship that promises to be quite the transport vessel. It would seem that striking out on his own left him missing a few things from his past, his last job in the Rim was security aboard the CFMS Capellan Queen, the largest merchant vessel to ply the space lanes...

    Equipment

    Skeinsuit (civilian)
    Albedo Screen w/50SEU PowerBeltPack

    Gyrojet Pistol
    10R Pistol Jetclips (x8)
    Stunstick w/20SEU Powerclip
    Clangeddian Brass Knuckles*
    1 Doze Grenade
    1 Frag Grenade


    Chronocom, ID, coveralls
    Gas Mask

    *Clangeddian Brass Knuckles are titanium bands with a reversed raised logo of the Clangeddin Griffon. When you wake up the next day after being struck by them, there's a griffon imprint in your forehead to remind you where that headache came from. (For gaming purposes, treat them as regular brass knuckles)

    Comments:

    Shadow Shack's picture
    Shadow Shack
    November 1, 2007 - 3:02am
    This is an Ifshnit character (human was about as close as it got for the classification LOL)I'm portraying in Beowulf's "Lost Worlds/New Frontiers" game at the SForg forum:

    http://www.starfrontiers.org/forum/FORUM.asp?FORUM_ID=55&CAT_ID=10&Forum_Title=Lost+Worlds%2C+New+Frontiers
    I'm not overly fond of Zeb's Guide...nor do I have any qualms stating why. Tongue out

    My SF website