Lets bash Zebs Guide again

jedion357's picture
jedion357
November 17, 2020 - 7:22pm
In the timeline during SW2 it says:


84 FY Task Force Cassidine sails for Solar Minor. 
86 FY Task Force Cassidine joins Strike Force Nova around Solar Minor. Four months latter the Cappellan Free Merchantmen transport Landfleet to Solar Major and Solar Minor fleets.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!
Comments:

jedion357's picture
jedion357
November 17, 2020 - 7:23pm
Does it really take 2 years to sail across the Frontier? 
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

jedion357's picture
jedion357
November 17, 2020 - 7:28pm
Full Maser Mesh weighs 10 kg? Seriously who's going to lug that?
Part. Maser Mesh weighs 5 kg? Seriously who wants to lug that?

Explorer boots: 8 kg? 
Explorer Vest: 3 kg?
a Plasti-poncho: 3 kg
and the Suc-Set being a climbing tool that covers the hands, elbows, knees and boots and it weighs 10 KG?

Damn, I suddenly dont want to use the encumbrance rules.  
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

JCab747's picture
JCab747
November 17, 2020 - 8:31pm
Yes, you've come up with some weighty critiques. 

And, I suppose Task Force Cassidine was on some sort of interstellar cruise... or maybe they misjumped and couldn't find their way back... sort of like Star Wreck Discontinuity... um, Star Trek Discovery...
Joe Cabadas

jedion357's picture
jedion357
November 18, 2020 - 5:48am
@ JCab747- its just more timeline mistakes. I just dont think the author was really thinking when he wrote that. a fleet getting lost in a discontinuity warrents a comment in the timeline. 

Stuff happens to fast in warefare. Any Admiral that took 2 years to get on station when at best it should have taken months would have been replaced.
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

Shadow Shack's picture
Shadow Shack
November 18, 2020 - 9:19am
Please don't get me started on Zeb's...
I'm not overly fond of Zeb's Guide...nor do I have any qualms stating why. Tongue out

My SF website

KRingway's picture
KRingway
November 18, 2020 - 4:04pm
We just added a O. to those weights - so Explorer boots are 0.8kg etc. Can't remember what we did about maser mesh. Suc-set was a kilo. The timeline was one of the few things from Zeb's we didn't use, although generally it was interesting.

Sam's picture
Sam
November 20, 2020 - 5:43am
Power Read skill .... a skill that lets you determine how much power a power clip or battery has, or if it is damaged. I want to max out that skill...

JCab747's picture
JCab747
November 20, 2020 - 6:17am
Sam wrote:
Power Read skill .... a skill that lets you determine how much power a power clip or battery has, or if it is damaged. I want to max out that skill...

Yeah. I guess they don't have power meters in 111 FY.

Joe Cabadas

Shadow Shack's picture
Shadow Shack
November 20, 2020 - 9:46am
Yep, the analog meter on my 20th century battery charger tells me how much power my car batteries have when I connect the leads. Funny thing, it also reads "full" when it's finished charging. $29.99 at WalMart in 1997. Same technology existed in the 1980's. I can't imagine why such a gadget doesn't exist in the future...it begs the question as to exactly how is the skill established? Maybe it belongs in the Mentalist abilities?
I'm not overly fond of Zeb's Guide...nor do I have any qualms stating why. Tongue out

My SF website

Sam's picture
Sam
November 20, 2020 - 10:51am
Also, as a gamer/player, why would i want to spend hard earned XP on such a skill... so many much more useful skills to invest my XP in to

jedion357's picture
jedion357
November 21, 2020 - 2:40pm
Sam wrote:
Power Read skill .... a skill that lets you determine how much power a power clip or battery has, or if it is damaged. I want to max out that skill...

Just lick the terminals on the 20 SEU clip.......Laughing
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!