JCab747 August 16, 2018 - 6:39pm | I think I remember seeing that back in the day. Never got to play it to try it out. I'd say it is one of those "oops" design flaws. Joe Cabadas |
jedion357 August 16, 2018 - 9:09pm | And yet one could say its cannon. Is it possible? that you could have two separate set of jump coordinates in these two systems? Perhaps one was ploted from Ruper's Hole and the other from Triad? Perhaps one is public and the other is largely secret, known to smugglers, pirate and space fleet and by default the sathar due to their spies. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
Ravenshade August 17, 2018 - 10:05pm | And yet one could say its canon. Is it possible? that you could have two separate set of jump coordinates in these two systems? Perhaps one was ploted from Rupert's Hole and the other from Triad? Perhaps one is public and the other is largely secret, known to smugglers, pirate and space fleet and by default the sathar due to their spies. Good point. Rupert's Hole, if I recall, has a decent-sized underworld-type culture, so that is a possibility. Triad, on the other hand, may have no knowledge of it (or if they do, they keep their mouths shut so as not to attract attention.) I mean, on the other hand, it really could just be an oversight. Interesting topic, though. If I get any more information, I'll let you know. -Raven EDIT: Yes, Rupert's Hole is an agricultural planet. I can't really imagine a farmer criminal underworld... The planet I was thinking of was actually Outer Reach, not Rupert's Hole (although Rupert's Hole would be a great speakeasy name). I don't know where you're going, but do you have room for one more troubled soul? -Patrick Stump, Alone Together |
jedion357 August 17, 2018 - 5:25am | Actually Rupert's Hole is a farming community based on its letter code for economic output. I simply speculate that two worlds with some separation could account for two jump routes. Perhaps it was due to the mechanics of their orbits, when the two planets were on opposite sides of the star both jump routes were charted. Or the "Rupert's Hole" one was the result of a ship wishing to duck a Space Fleet patrol that was in system and charted the route from the far side of the star. I suspect that the only way the math would be markedly different would be with some ammount of AU between the two start location. That said it might need to be one for the inner system (Triad and Ruperts) and the other for the outer system. But then whats so interesting in the outer system? I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
JCab747 August 17, 2018 - 12:31pm | Here's an idea. Could Cassidine be a binary or a trinary star system? Could Triad be circling one star and Rupert's Hole be orbiting another? That would give you your AU separation distance... possibly. Of course, that idea would at odds with the fan created version of the Cassidine that was created by Allen Trussell and published in one of the Star Frontiersman magazines. That story was pretty detailed with graphs and other descriptions. And, although it's not TSR canon, I like not having to reinvent the wheel. So, maybe your idea that during the SWII, maybe Triad and Rupert's Hole are at opposite sides of their star during the conflict so there would be two separate jump routes... my bet it's just a typo on the KH map. Joe Cabadas |
jedion357 August 17, 2018 - 3:05pm | Since it is a graphic map thats one heck of a big type-o. Binary star would work but not canon from AD map or fromKHs perspective. Fan cannon doesnt really count unless it agrees with canon. Maybe its a route that was used to get into the outer system of Cassidine for some reason (pirates maybe) space fleet has the route having captured pirate ships with it in the computer. Its gotten around but is not common knowledge. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
Ravenshade August 17, 2018 - 10:00pm | Maybe its a route that was used to get into the outer system of Cassidine for some reason (pirates maybe) space fleet has the route having captured pirate ships with it in the computer. Its gotten around but is not common knowledge. That could work. Don't forget, though: Triad has a Lv. 1 Construction Center on it, and if any "air-traffic controlling" is needed, that might increase the jump times by a few just by avoiding incoming ships and going a longer route. Just a thought... -Raven I don't know where you're going, but do you have room for one more troubled soul? -Patrick Stump, Alone Together |