jedion357 December 4, 2011 - 1:08pm | Kicking around an idea to start a project focused on developing a quasi alternate setting focused on the yazirian civil war set after SW2 or even FY111. It would be a collaboration project to talk out broad history of the conflict and the factions. Point would be to create the setting background so that any of us could write fiction, modules, KHs encounters in a consistent but shared world. You would not have to commit to writing something to participate as collaboration is key. Any interest in such a project? EDIT: artists are absolutely welcome to participate too. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
w00t (not verified) December 4, 2011 - 2:39pm | Consider making a poll for this. |
jedion357 December 4, 2011 - 5:16pm | Poll set up; http://www.starfrontiers.us/ I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
rattraveller December 4, 2011 - 8:13pm | Like I polled would be happy to through in ideas and edit if requested. Will write if I find something interesting. Also available for pony rides and doughnut runs. Sounds like a great job but where did you say we had to go? |
jedion357 December 4, 2011 - 8:17pm | Also available for .....doughnut runs. I like French Crullers and black coffee. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
thespiritcoyote December 5, 2011 - 4:01am | There is precedent for historic Yazerian Divisionary-Wars... First Contact Insurrection Wars - that have been said to follow first contact and precede the eventual rise of GoD Co. and WarTech ownership of the bulk of Yazirian employment and real-estate - ended (or at least settled down to brush-fire conflicts) with the settlement of Athor as a separate Yazirian colony with PGC and Council support... The Age of Adventure has a net-wide fan-canon saturation of the legendary Magnate General Yan-Soon Shea-Dow and the Sovereign Domain Authority - in various versions I have seen everything from timelines involving Gen. Shea-Dow forming the Sovereign Domain Liberation Army as a rebel to the Family of One, to performing Frontier-wide piracy indiscriminately, to climbing to political dominance through force and treachery and assuming control of the whole sector... but the SDA as a Yazirian liberation group, and Gen, Shea-Dow (either as good guy or villain) are prime players in a multitude of homebrew timelines... Just some things to consider as available mutual content in common use, nothing in stone... Oh humans!! We discover a galactic community filled with multiple species of aliens, and the first thing we think about is "how can we have sex with them?". ~ anymoose, somewhere on the net... so... if you square a square it becomes a cube... if you square a cube does it become an octoid? |
jedion357 December 5, 2011 - 5:10am | I've been thinking about what the scope of the project would be. One thing for sure is an in-depth look at the Fo1 is called for. Organization and culture of the two yazirian militias. Factions of allied clans, planetary or system brief, timeliness, maps adventures , fiction, KHs encounters. This would have to be a multi disciplinary project. For instance planetary and system brief could just as easily be done in Hitchhikers guide, Fo1 could be worked on in Core Four, adventure writing could see the development of the adventures. Though there would be a value to having an organized space for anything to do with this project. I suppose the project lead will need to port documents between projects. This is why I posed the question, if there isn't enough interest then I'll quietly work on it in all the scattered projects. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
rattraveller December 5, 2011 - 12:59pm | Something to think of; why limit a Yazarian Civil War to just two factions. We are talking Clans here. This can be useful for constantly shifting alliances and many different groups fighting for many different reasons. Let us not forget we are talking about a race whose primary racial ability is a life enemy. These guys do not forget or forgive easily. Sounds like a great job but where did you say we had to go? |
jedion357 December 5, 2011 - 1:26pm | @rattraveller: yeah I though of that and if there were more yazirian systems than four then I would have been ruining that way. I suppose we could make it a classic clan war even if that option is much more sticky. I had figures that with Fo1 trying to asset hegemony over the other colonies and religion seemingly in the mix that the UPF and space fleet would stand back or quietly support the rebels. One thing is for sure though, the response of the UPF will have to be accounted for I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
thespiritcoyote December 6, 2011 - 2:35am | @rattraveller yes, it is of my view that the Modern Yazirian is a ticking time-bomb of divisional devotions and factional frustrations... would it be any wonder that other races find them to be quick tempered? Oh humans!! We discover a galactic community filled with multiple species of aliens, and the first thing we think about is "how can we have sex with them?". ~ anymoose, somewhere on the net... so... if you square a square it becomes a cube... if you square a cube does it become an octoid? |
rattraveller December 6, 2011 - 5:39am | Remembering a lovely article about the different clans of the Yazirians and thinking we could use that as a basis for determining the initial factions. Also we might divide the clans into various groups such as those fighting, those supporting, those nuetral if there are any and those working to end it. Sounds like a great job but where did you say we had to go? |
thespiritcoyote December 7, 2011 - 6:37am | Might provide factions with those kinds of focus, and let factions be clan independent - other than where a faction is [also] clan-supremacist? Oh humans!! We discover a galactic community filled with multiple species of aliens, and the first thing we think about is "how can we have sex with them?". ~ anymoose, somewhere on the net... so... if you square a square it becomes a cube... if you square a cube does it become an octoid? |
rattraveller December 7, 2011 - 7:28am | Personal thinking here that in a society based on family and clan to go against your clan's wishes is considered an ultimate evil. This is a little hard to remember when you are raised in western society on a steady diet on teen movies where the parents are always wrong and the princess should marry her true love and not the arranged marriage. I would not have interclan factions. Sounds like a great job but where did you say we had to go? |
thespiritcoyote December 7, 2011 - 8:35pm | From someone who has straddled cultural-lines most of his life... no argument to the differences of eastern and western 'clan cultures' ... wherein duties and honours are paramount to structured survival in either case... but I will point out that intraclan factionalism is historically, equally rampant in both western and eastern society (all propagandizing of unity and efficiency aside) ... it just manifests in forms less familiar to western eyes and sensibilities... I would vote to keep intraclan factions... especially at the broader social levels of yazirian 'ethnic-clans' as defined being much larger and generalized than would be 'family-clans' in their apparent 'global scope' ... and further reinstate seperatly 'family-clans' as a suborder of social category a few magnitudes lower than the 'ethnic-clans' as depicted. Oh humans!! We discover a galactic community filled with multiple species of aliens, and the first thing we think about is "how can we have sex with them?". ~ anymoose, somewhere on the net... so... if you square a square it becomes a cube... if you square a cube does it become an octoid? |
rattraveller December 7, 2011 - 12:07pm | Still thinking it could get way to complicated with clans and factions and sides all vying to be in charge. Sounds like a great job but where did you say we had to go? |
jedion357 December 7, 2011 - 5:14pm | If I use the phrase "inter clan" I meant clan A&C vs B; I was probably thinking "intra-mural sports" for factions I think the main story should be religious in nature basically the question is "Will the Family of One rule and control yazirian space?" Alright that is not religious in nature but religion gets bound up in the situation complicating it. Another aspect of the project could explore clan on clan violence in the modern frontier or even a full up clan wars with a faction of clans vs a faction of clans. My primary interest is casting Hentz as a wanna be hegemony and Lording it over other yazirian colonies because they control the gene bank and biological heritage of the yazirian race and the Family owned mega corp controls the terra forming of yazirian colonies and uses work stoppages if the Fo1's wishes are not honored. Other possible issues to mix in is right of free speech and freedom of religion. another minor theme that could play an under current is the destruction of existing ecosystems in favor of the "ordained yazirian ecosystem" EDIT: religious hard line fanaticism, right to disagree with government, environment change, & terrorism, and the role that the larger community of nations should play in all of this are issues that are pertinent in the real world today and these issues would be interesting to explore in terms of the game and story telling. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |
thespiritcoyote December 7, 2011 - 9:30pm | Yes, factions that are the result of strong leanings toward broad philosophical & socio-political positions is how I imagined this to be most effective... the complexity arising organically with the interaction of factions within the clan-culture framework. Possible Blurb: A socio-political split developed originally on Hentz, grown to encompass all Yazirian settlements of influential size, is set between interests that favor the original Yazirian ecosystem and those that favor cultivations of the existing ecosystem - these 'factions' have been labeled by biopolitical sociologists and philosophical economy analysts as Ordained-Originates (that hold to strict & aggressive views of theistic doctrine about the natural Yazirian ecosystem) and the Ecological Cultivationists (who have loosened the restraints of theistic doctrines in favor of a reevaluation of Yazirian natural place in the broader galactic environment)... while Ordained-Originates are often Biological Supremacist the two factions are not always compatible and many Ecological Cultivationists are still openly Supremacist in regard to personal Clan and/or Yazi as a whole. Factions Mentioned: Ordained-Originates (aka; Old-Gaurdeners Club, Ecothesim Adherents, Yaz-Sanctuarians) Ecological Cultivationists (aka; Neo-conservationists, Galaxy Farmers, Cosmo-Druids) Biological Supremacist (aka; Neo-Yazi/Tier-Rights Activists, [Clan]-Dominant Sovereignty, All for One Unitarians) Oh humans!! We discover a galactic community filled with multiple species of aliens, and the first thing we think about is "how can we have sex with them?". ~ anymoose, somewhere on the net... so... if you square a square it becomes a cube... if you square a cube does it become an octoid? |
rattraveller December 7, 2011 - 8:35pm | OK so what are the main elements and what are the sub-elements of the conflict Main-Control of the future of Yazirian culture between Family of One and those not a part of it. Sub-elements the rest of that stuff above. Sounds like a great job but where did you say we had to go? |
thespiritcoyote December 7, 2011 - 9:29pm | The largest internal conflict noteworthy in the setting fluff is between adherents to the Theism of the Family-of-One, and those who either have no reason to attribute sole-divinity to The One or have some other archaic theisim in confict to that belief. This conflict resulted in the separation of Athor into an independent colony, is an unresolved point of contention with Scree Fron, and is the source of the high-loyalty and fanatical belief in GoD Co. & The One in both Araks and the smaller population of Gruna Garu. Another point of high conflict notable within the fluff is a division between Independent Self-Reliance and Council Codependency among Yazerians of every caste and creed, these factions are divided between Yazirian Racial Allegiance in a general self-centric survival sense, and the seemingly weak positioning of the Yazi place in the frontier as a whole that Embracing the Star Brethren as "equals" has caused. These two main factional themes given in the setting are not at odds, but also not always on the same side... and have been the apparent main motivation forces in the Yazirian post-contact culture. Yes, any other factional elements of Yazirian socio-polotics are likely to be a sub-element of these most volatile aspects when conflict arises en masse, even if some small subset of factions are the catalyst that lights the powder-keg... these two main elements will become the main four pillars around which historians write of the events. Oh humans!! We discover a galactic community filled with multiple species of aliens, and the first thing we think about is "how can we have sex with them?". ~ anymoose, somewhere on the net... so... if you square a square it becomes a cube... if you square a cube does it become an octoid? |
jedion357 December 8, 2011 - 4:51am | @thespiritC: nice touch defining the ecological factions, good stuff. Seems some of you are ready to charge ahead with this so I don't see why we should wait till the pole closes. I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers! |