Ship Types and Variations

Malcadon's picture
Malcadon
January 4, 2011 - 3:02am
I don't know if this was already addressed, but has anyone made a list of all variations of standards Sathar and UPF ships? I have seen Order of Battle sheets that only list a ship's type, but not the model. That is, a ship listed as a "Heavy Cruiser" could be one of 4 variations from the basic KH book alone, and after pouring over KH modules, I have discovered 7 variations of Frigates! By "variations", I mean the different stats and equipment found on ships of the same type.

From what I can figure, is that ships from the basic rules are older ships, as they are underpowered and under equipped, while the ships from the advanced rules are newer ships, as they have more weapons, and more advances equipment. In the last two HK modules, I found two good examples of older Sathar ships - retied from active combat, and operate as an advanced recon force - with weapon configurations from the basic rules, but adjusted for the advanced game. The most notable thing was the lower and uneven DCR scores (the basic rules don't list DCRs). I'm going to figure out the math to derive the scores for the basic ships.

Thus far I have found:
  • 2 Fighters
    • Basic/Advanced Rules
    • Sathar Auxiliary Defense Fleet
  • 1 Assault Scout
    • Basic/Advanced Rules
  • 7 Frigates
    • Basic Rules
    • Advanced Rules
    • UPF Z'Gata
    • SAV Stinger
    • ORMS Drasimian
    • ORMS Starhwak
    • UPFS Daring
  • 4 Destroyers
    • Basic Rules
    • Advanced Rules
    • SAV Venomous
    • UPFS Allison May
  • 1 Minelayer
    • Advanced Rules
  • 1 Light Cruiser
    • Advanced Rules
  • 4 Heavy Cruisers
    • Basic Rules
    • Advanced Rules
    • SAV Perdition
    • SAV Star Scourge
  • 3 Assault Carriers
    • Basic Rules
    • Advanced Rules
    • SAV Infamous
  • 3 Battleships
    • Basic Rules
    • Advanced Rules
    • UPF Admiral Clinton
I'm adding them to the SF Wiki that I'm working on. If there are any variations I have overlooked, then I'm all ears.
Comments:

Anonymous's picture
w00t (not verified)
January 4, 2011 - 7:57am
Awesome!

This would be good info for the main forums. :)

Malcadon's picture
Malcadon
January 4, 2011 - 9:32pm
I have to say that of all the Frigates, the UFPS Daring (from KH1) is the most hard-hitting. Where a standard (advanced) Frigate has:
  • 1 Laser Canon
  • 1 Laser Battery
  • 4 Rocket Batteries
  • 2 Torpedoes
  • 2 Masking Screens
  • 4 ICMs
The UPFs Daring has:
  • 1 Laser Canon
  • 1 Laser Battery
  • 8 Rocket Batteries
  • 6 ICMs
This might have been an error with the ship roster, as that is a lot of Rocket Batteries for a ship of that size. I assume the torpedo bay and masking screen tanks have been removed for extra missile turrets, but this bad boy is some sort of Missile Frigate! Personally, I would have removed the Lasers to keep the torpedoes, and then some - or:
  • 8 Rocket Batteries
  • 4 Torpedoes
  • 6 ICMs
By the way, I made stats for some Bombers - including a long-range bomber built using the hull of an Assault Scout (I used no standard system to make them: they are completely improved).

Anonymous's picture
w00t (not verified)
January 6, 2011 - 3:58pm
Those bombers look good. What are mini-lasers?

Malcadon's picture
Malcadon
January 8, 2011 - 7:07am
Thanks!

I forgot to add "(optional)" to them. I keep finding optional rules lasers mounted on Fighters on the net. They are like Laser Canons, but a lot smaller - doing a lot less damage. With shows like Star Wars, Battlestar Galactica, and Buck Rogers, Fighters without some sort of small forward-facing gun feels naked and incomplete. I might have too make an article about them sooner or later.

Georgie's picture
Georgie
January 9, 2011 - 9:31am
Malcadon wrote:
...Fighters without some sort of small forward-facing gun feels naked and incomplete. I might have too make an article about them sooner or later.

Kinda like the F-4 Phantom. It was designed without a gun, a pure missile platform. Vietnam taught the designers the error of their ways.
The weak can never forgive. Forgiveness is the attribute of the strong.    * Attributed to Mahatma Gandhi

Shadow Shack's picture
Shadow Shack
January 20, 2011 - 11:44pm
Keep in mind a rocket battery listed as "RB(x4)" means one rocket battery with four salvoes, meaning four shots. It's not four separate batteries that each fire one (or more) round of rockets.

The modification rules, as limited as they are, permit any energy battery (laser, proton, or electron) to be swapped for a RB with four shots. So a frigate's LB can be swapped as such, thus permitting a pair of RBs each with four shots. To have two separate RB weapon systems, it would read like "RB(x4), RB(x4)" rather than "RB(x8)".

So the Daring is simply giving up its two torpedoes for four more shots on the rocket battery, and sacraficing the two masking screens for two more interceptor missiles. I'd prefer the punch of the two torpedoes over the extra four RB shots myself, not to mention protection from the more commonly used long range laser weapons that can be fired during both offensive and defensive phases of movement (as opposed to the rocket battery with a double capacity magazine that can only fire offensively at short three hex ranges). Daring, indeed...
I'm not overly fond of Zeb's Guide...nor do I have any qualms stating why. Tongue out

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