Sathar Homeworld spoiled by d20

Deryn_Rys's picture
Deryn_Rys
November 21, 2010 - 11:04am
Okay guys at last the Sathar Homeworld is revealed....

Sathar: One hundred fifty light years beyond the Xagig Dust Nebula lies a desolate planet with a thin, brownish, nitrogen atmosphere. Known only as XJ-3, this planet is home to the Sathar, sentient creatures that evolved from wormlike ancestors over millions of years. The Sathar rose to dominance on XJ-3 mainly because of the absence of competing species.

Since they took to the stars, the Sathar have claimed numerous other worlds, but the location of their homeworld remains their most prized and cherished secret. The Sathar hold several historical sites on XJ-3 sacred, and the planet also serves as the base for their secretive central command. Three elite cadres of Sathar defend the space surrounding XJ-3, and they can call upon others for reinforcements should an attack tax their resources.

Not Canon but interesting none-the-less.
"Hey guys I wonder what this does"-Famous last words
"Hey guys, I think it's friendly." -Famous last words
"You go on ahead, I'll catch up." -Famous last words
"Did you here that?" -Famous last words
Comments:

Sargonarhes's picture
Sargonarhes
November 21, 2010 - 5:37pm
Well really wasn't it a matter of time before the Star Law and UPF found it anyways? Yes, it does kind of spoil the secrecy the Sathar have held. The only real question now is exactly how big of a fleet do the three elite cadres have combined?
In every age, in every place, the deeds of men remain the same.

Deryn_Rys's picture
Deryn_Rys
November 21, 2010 - 6:14pm
According to the D20 write up Sathar are notorious for capturing enemy ships and adapting them in hidden shipyards throughout the worlds they've conquered, so it could be a whole lot, but they do the Sathar a disservice by saying the following....

"...most Sathar ships encountered in space are in less than peak condition. Hulls are often patched with pieces from other ships that have different color schemes, sections of plating may be discolored from energy blasts, and dents from past impacts are common. Despite their battered appearance, however, Sathar ships are surprisingly spaceworthy and durable."

But what I now understand about the Sathar is that the reason they are so mean is that because they are stuck onboard their ships for so long when making the trip from their homeworld to the Frontier it's no wonder why they're so angry when they get there.
"Hey guys I wonder what this does"-Famous last words
"Hey guys, I think it's friendly." -Famous last words
"You go on ahead, I'll catch up." -Famous last words
"Did you here that?" -Famous last words

Anonymous's picture
w00t (not verified)
November 21, 2010 - 7:37pm
Patched up ships?
What were those humans canibals from Firefly?

Malcadon's picture
Malcadon
November 21, 2010 - 8:50pm
Reavers!

Anonymous's picture
w00t (not verified)
November 21, 2010 - 9:10pm
Even if I was playing SF on a weekly basis, I don't think I would ever reveal the sathar home world unless we came up with a compelling and awesome series of modules. In the end the PC's would help defeat the sathar once and for all. Or would they.... Clan Y could be the next bad guy.

Deryn_Rys's picture
Deryn_Rys
November 21, 2010 - 10:57pm
The sad thing is that the Sathar weren't even in the d20 future book, they were an afterthought put into a tacked on article. I mean the core 4 were put into the book, and they even included a watered down campaign setting based on Star Law, but the chief enemy of the UPF didn't even merit inclusion in the core book?!
"Hey guys I wonder what this does"-Famous last words
"Hey guys, I think it's friendly." -Famous last words
"You go on ahead, I'll catch up." -Famous last words
"Did you here that?" -Famous last words

jedion357's picture
jedion357
November 22, 2010 - 6:32am
Who's running the d20 show anyway????
I might not be a dralasite, vrusk or yazirian but I do play one in Star Frontiers!

Anonymous's picture
w00t (not verified)
November 22, 2010 - 7:44am
Who cares?
They had to merge several settings into one and make it "generic". 

Interesting topic, maybe someone will be inspired to write up an article or detailing something but for now, back to the Real Star Frontiers. Cool

Sargonarhes's picture
Sargonarhes
November 22, 2010 - 5:06pm
Sathar using patched up ships? As if the Sathar can't build their own? Sounds like some non-sense I'd just throw out how they have it there and run it any damn way I please.
In every age, in every place, the deeds of men remain the same.

Georgie's picture
Georgie
November 22, 2010 - 5:30pm
Sounds like the d20 Sathar author is a fan of the Borg and are trying to make the Sathar in their image.

That being said, a lot depends on just how far the Sathar are from their resupply bases. The more extended their supply lines, the worse shape their ships will be in and they will be more likely to acquire anything they can use from their enemies. Ultimately, this falls to the perceptions and preferences of the referee.

Personally, I'd combine the two. They may well have a functional SCC not far from the Frontier that is busy building and repairing ships as good as new. But, as they prepare for a second assault on the Frontier, they scout using their dinged up left overs from SWI so as to lull the UPF into a false sense of security.
The weak can never forgive. Forgiveness is the attribute of the strong.    * Attributed to Mahatma Gandhi

Rum Rogue's picture
Rum Rogue
November 23, 2010 - 5:53am
Hey Georgie
 thats a nifty idea. I could see that happening as well.
that gives me an idea where the Sathar use old frontier militia ships to attack. trying to make it look like one UPF system attacked another. See if that starts off any small wars and then use the distraction to start another invasion elswhere.
Time flies when your having rum.

Im a government employee, I dont goof-off. I constructively abuse my time.

Imperial Lord's picture
Imperial Lord
November 23, 2010 - 10:10am

Overall, pretty poopy.

The Sathar engineers and shipyards are more than capable of producing hard-hitting warships.  Please.  The technological edge that the UPF has is supposed to be slight - not a situation where the Sathar are so bad that they are patching up hulls!

Ugh - spoiled indeed!


iggy's picture
iggy
November 23, 2010 - 12:49pm
Now I can see the sathar capturing a frontier ship, brain washing and hypnotizing the crew, and sending them back to do some terrorist type attack.  But I don't see them using things made for or by "inferior" races.  Sathar are kinda stuck-up that way.
-iggy

Deryn_Rys's picture
Deryn_Rys
November 23, 2010 - 4:11pm
Here's a kind of reconciliation. Because the general tech level in d20 future is higher than what we accept in SF perhaps the Sathar of the d20 future game exist long after the UPF kicked their butts one final time and after a long peace, have regathered enough strength to try once again to crush the Frontier under its slimy flippered feet. Maybe the Frontier of the d20 system takes place one or two hundred years after 111 FY.

I suggest this also because the Sathar in d20 future are somewhat different then the Sathar of SF Kind of the way Klingons in original Trek were different from those in later Star Trek shows, so there is reason to believe that these Sathar have played with their own genetics, (specially since they now have nanites within them that can be triggered to cause the Sathar to go boom rather then be captured.
"Hey guys I wonder what this does"-Famous last words
"Hey guys, I think it's friendly." -Famous last words
"You go on ahead, I'll catch up." -Famous last words
"Did you here that?" -Famous last words

Anonymous's picture
w00t (not verified)
November 23, 2010 - 4:18pm
iggy, interesting idea using the sathar as written.

/Comment not intended to to step on toes/

Hypnotizing could become too powerful in my opinion but works well as a plot tool I guess (never used it).  
The ability to suggest to a target go do this without questioning is problematic, especially in cases where the target is asked to take a life when its against his beliefs. The AD book says the Skill for hypnotism uses INT to resist but the sathar ability is LOG to resist. Wonder why...





Deryn_Rys's picture
Deryn_Rys
November 23, 2010 - 4:30pm
Maybe because you'd have to be really stupid to follow any advised course of action coming from a slimy worm.
"Hey guys I wonder what this does"-Famous last words
"Hey guys, I think it's friendly." -Famous last words
"You go on ahead, I'll catch up." -Famous last words
"Did you here that?" -Famous last words

Sargonarhes's picture
Sargonarhes
November 23, 2010 - 4:47pm
Deryn the Sathar don't need nanos to go boom to prevent capture, the module Face of the Enemy has the Sathar are hypno-trained to sudden death if captured. Granted the boom would be a nice added touch for them. But once it gets around that captured Sathar quickly become flaming balls of death, I don't think any one is going to risk a close encounter with them.
In every age, in every place, the deeds of men remain the same.

Deryn_Rys's picture
Deryn_Rys
November 23, 2010 - 4:54pm
Apparently the d20 Sathar are not trustworthy enough to kill themselves when captured so they have nanites to do it for them. (D20 future seems obsessed with nano technology).
"Hey guys I wonder what this does"-Famous last words
"Hey guys, I think it's friendly." -Famous last words
"You go on ahead, I'll catch up." -Famous last words
"Did you here that?" -Famous last words

dmoffett's picture
dmoffett
November 23, 2010 - 7:19pm
 This is not your Father's Oldsmobile, err I mean evil bad guy.
The bombing starts in five minutes.

Deryn_Rys's picture
Deryn_Rys
November 23, 2010 - 7:31pm
Yes but give me a '74 dodge charger or '79 trans am anyday over these new fangled "bubble" cars. Sometimes old is better. Which is why I'd never go 4th edition even if they dared temp me with a 4th edition SF.
"Hey guys I wonder what this does"-Famous last words
"Hey guys, I think it's friendly." -Famous last words
"You go on ahead, I'll catch up." -Famous last words
"Did you here that?" -Famous last words

Anonymous's picture
w00t (not verified)
November 23, 2010 - 8:23pm
Off topic.

If someone made Star Frontiers 4e it would get played by the general public and quadruple the followers of the SF. Especially if you follow the format of the new D&D essentials products. Their pretty, easy to read, easy to GM, etc. 

I know this goes against our love of the d100 system but I'm of the opinion that its a reality. You could show up at ANY game store and sit down with old/new players and play a four hour session. 

Could you do that with SF as-is? No.  

dmoffett's picture
dmoffett
November 23, 2010 - 9:05pm
Easily transfered since 100 is is divisible by 5 or 20. just remember if somone has a 95 percent chance of doing something, that any roll greater than 1 on D20 is sucessfull. Thusly if you have a 60 percent chance to hit something then 8 would be your highest fail.... in other words roll a 9 or greater on D20. Just a thought, I have never used the "D20" system, I have played AD&D 1st and 2nd Edition. I LOVED It. AD&D was my Favorite RPG, Until 3rd Edition. I hated Third Edition with it's I can do anything with my Character. 4th Edition Makes me want to puke too. I liked the game the way it was, I did not see a need to change it so much that it is now not even recognizable as the same game. I would say that it is a completely different game with a Name that was already being used... and What the F--- Is a Healing Surge and why Can anyone do it? But that is a topic for a different forum....
The bombing starts in five minutes.

rattraveller's picture
rattraveller
December 3, 2010 - 9:03am
Going back to the comment about the changable Klingons I remember the story of why they changed and it is again a sad comment on those who change things just for the sake of change. If you didn't know when the made Star Trek the Movie (I) the scene with the Klingons was the last one shot even though it was first in the movie. Surprisingly they were underbudget so the make up artist asked for and got permission to "do some really cool looking alien Klingons".Did it matter this changed a basic canon of Star Trek or that fans were confused for years until a silly explanation was presented two decades later.

Now with the Sathar we have the same problem. The original game canon is being forced to fit into new systems and with different authors who may or may not care and are just throwing things in because they are told to. Best advice is to go with the original D&D note that it is only a game and we can take or leave or change whatever we want.
Sounds like a great job but where did you say we had to go?

ExileInParadise's picture
ExileInParadise
December 10, 2016 - 11:59am
Ran across this thread in a search, and wanted to add something for future finders:
None of the D20 Sathar stuff mentioned in that article squares with original Star Frontiers.

SPOILERS - If you have not played SFKH4 read no further:

The Star Frontiers Knight Hawks module SFKH4 "The War Machine" presents the background for Sathar war operations. See Zeta Section "The Weak Link" Zeta.1 "History of the War Machine" and Zeta.2 "The FS30 IMPP" for the Star Frontiers background. It also states in the module that fully 20% of the Sathar ships attacking the Frontier in the Second Sathar War were produced by the FS30 IMPP.

These sections were adapted from David "Zeb" Cook's ideas for the Independent Materials Processing Plant (IMPP) from his "Matters of Fact" article in Ares 15.

Campaign idea: Scatter 4 more Sathar IMPP around the north and east sides of the Frontier map, each an equal distance away from the nearest Frontier system as Liberty is, and you have a pretty good long-term campaign - find and remove the other 4 IMPP and you can stop the main Sathar war effort in the Frontier for decades. If not, then the Frontier will eventually be overrun by self-replicating Sathar IMPP systems building more and more war machines. The clock is ticking...

TerlObar's picture
TerlObar
December 10, 2016 - 1:27pm
I actually have a campaign written up that is exactly this.  I made the extended Frontier map before I ever owned Zeb's guide though so it doesn't quite match with the published version of the map.
Ad Astra Per Ardua!
Webmaster - The Star Frontiers Network & this site
Founding Editor - The Frontier Explorer Magazine
Managing Editor - The Star Frontiersman Magazine

JCab747's picture
JCab747
December 12, 2016 - 3:19pm
ExileInParadise wrote:
Ran across this thread in a search, and wanted to add something for future finders:
None of the D20 Sathar stuff mentioned in that article squares with original Star Frontiers.

SPOILERS - If you have not played SFKH4 read no further:

The Star Frontiers Knight Hawks module SFKH4 "The War Machine" presents the background for Sathar war operations. See Zeta Section "The Weak Link" Zeta.1 "History of the War Machine" and Zeta.2 "The FS30 IMPP" for the Star Frontiers background. It also states in the module that fully 20% of the Sathar ships attacking the Frontier in the Second Sathar War were produced by the FS30 IMPP.

These sections were adapted from David "Zeb" Cook's ideas for the Independent Materials Processing Plant (IMPP) from his "Matters of Fact" article in Ares 15.

Campaign idea: Scatter 4 more Sathar IMPP around the north and east sides of the Frontier map, each an equal distance away from the nearest Frontier system as Liberty is, and you have a pretty good long-term campaign - find and remove the other 4 IMPP and you can stop the main Sathar war effort in the Frontier for decades. If not, then the Frontier will eventually be overrun by self-replicating Sathar IMPP systems building more and more war machines. The clock is ticking...


Ah, this is one of the gems in these old discussion threads. I never saw the D20 version of what the Sathar homeworld is supposed to be, but I do agree with your assessment. "The War Machine" module presents a rather sophisticated, sly Sathar race that doesn't seem to be technologically deficient. Rather, they might be superior with some of their technology when compared to the UPF.

I don't mind having a better idea of what the Sathar homeworld is supposed to be like, even if it's never revealed to the players.

Well, keep searching. You'll find other interesting fan tidbits on this site.
Joe Cabadas