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Jedion's Star Frontiersman Timeline

Place holder texts

Terl Obar's time line of the First Sathar War

You can get a PDF version of this in the downloads section at:
http://www.starfrontiers.us/node/7789

A History of the First Sathar War

The canon sources (AD,KH and Zeb's) only provide a brief overview of the events of the First Sathar war. In fact, the AD rules barely mention it at all. From the KH Campaign book, page 50 we have the following from the section entitled “The Sathar and the UPF”:

The inhabitants of the Frontier first became aware of the Sathar when a surprise attack hit the planets of Truane's Star. Pale and New Pale were ravaged, and the few survivors fled to Prenglar via Dixon's Star. Thus began the First Sathar War.

At that time there was no Spacefleet of any sort. A number of starships had been equipped with weapons to battle pirates and members of the other three races, and this motley assortment of vessels was mustered for the defense of the Frontier. Command of the fleet was given to a Human, Vincent Morgaine, who was given the honorary title of admiral.

Morgaine chose to place his ships at Cassidine, following the sacking of the Truane system. A small outpost at Dixon's Star was to warn him if the Sathar attempted to move toward Prenglar; but the Admiral's gamble paid off. The Sathar emerged from the Void in the Cassidine system, heading directly toward the huge population center of Triad.

Admiral Morgaine and his rag-tag fleet were waiting, however, hidden among the rocks of Cassidine's dense asteroid belt. Their surprise attack on the rear of the Sathar fleet destroyed nearly a third of the over- confident enemy's ships. Apparently bewildered by the onslaught, the Sathar and their ships accelerated away from Cassidine and disappeared into the Void.

Now Morgaine made his second shrewd estimation of the unknown foe, and moved his fleet to Prenglar. While he was en route, word arrived from Dixon's Star that the Sathar were attacking there. The transmission was interrupted, and it was later learned that the outpost planet of Laco (Dixon's Star) had been ravaged as viciously as the Pale worlds.

Once again, however, as the Sathar emerged at a major population center (Gran Quivera at Prenglar, this time), the Admiral and his "fleet" were waiting. A savage battle developed around a large and, at that time, uninhabited ringed planet. During the course of the battle, nearly all of the Frontier's ships were destroyed. Admiral Morgaine's cruiser was lost with all hands.

The Sathar fleet was similarly devastated, however. The few remaining enemy ships scattered in all directions. Many of the survivors were never accounted for, but the Sathar war fleet had been utterly destroyed.

The timeline in Zebulon's Guide to Frontier space has just a few entries on the affair:


3-2PF - The First Sathar War is fought.

3PF - The Sathar first appear. They attack the Truane's Star system.

3PF - Pale and New Pale fall. The Great Exodus to Dixon's Star System takes place.

2PF - The four races muster a spaceship fleet. The second Common Muster is called and put under the command of Admiral Morgaine, who immediately moves the fleet to the Cassidine system.

2PF - The Battle of Triad. Morgaine's fleet performs a surprise attack on the invading Sathar fleet intent on ravaging Traid. The Sathar lose a third of their fleet.

2PF - Dixon's Star system is attacked by Sathar fleet. Completely unprotected it is soon ravaged. Meanwhile Morgaine moves his fleet to the Prenglar system.

2PF - The Sathar attack Gran Quivera in the Prenglar system. The Battle of the Two Fleets is fought. The Sathar fleet is routed and destroyed. Morgaine's fleet is seriously depleted and Morgaine dies in battle. With this mutual devastation the First Sathar War comes to an end.


Based on this basic information, some assumptions on Sathar operations, and using KH style travel times from system to system, I've worked up the following more detailed timeline of events for the First Sathar War.


Day

Event

0

Sathar armada arrives in Truane's Star System and is undetected as it begins to decelerate toward Pale

1

Sathar detect radio transmissions from New Pale. Part of the armada is split off to deal with that planet. Deceleration profiles are adjusted allow a simultaneous attack on both planets.

2

  • Sathar armada detected by sensors in the Truane's Star System. All attempt to communicate with the unknown craft fail

  • Sub-space messages are sent to nearby worlds announcing the unknown ships but there is little information to convey. After the successes of the meetings between the races of the core four, it is expected that friendly relations will be established with the new race as well, whoever they are, once communication has been established.

3

  • A small craft with a volunteer crew attempts to make a close pass by the Sathar ships to get images and attempt to communicate. The ship is destroyed as soon as it comes within range.

  • After the small craft is destroyed, the Sathar engage powerful White Noise Broadcasters that disrupt communications around the two planets. These also seem to jam subspace communications as all attempts at sending sub-space messages fail.

  • Panic starts to spread among the inhabitants of the system and many ships are loaded and attempt to flee the system. Many are caught and destroyed by the Sathar fleet but some escape.

4

  • The Sathar armada arrives at Pale and New Pale, obliterating the planets' defenses while sustaining little damage itself.

  • More ships attempt to flee the system. Almost all ships leaving at this point are caught and destroyed.

5

Ground assaults of Pale and New Pale commence. Sathar unleash hordes of soldiers and bio-constructs that quickly overwhelm the minimal defenses.

7

Initial refugee ships jump into the Dixon's Star System.

12

Refugee ships from Truane's Star begin to arrive at Laco in Dixon's Star. The first bring fears and tales of imagined horrors along with the reports of the invading ships. Later ships arriving over the next few hours and days bring more details and actual reports of the space and ground battle.

13

Sub-space messages are sent to all planets of the Frontier detailing the news from Pale and New Pale. Some take up to a day to arrive due to the distances between the star systems.

14

Discussions begin on the need for a Second Common Muster. Communication delays and the lack of a centralized government make this a fairly slow process as messages are passed back and forth between the systems. The Pan Galactic Corporation provides resources and helps to facilitate the discussions where it can.

15

Initial ground fighting on Pale and New Pale is mostly done. Just small pockets of resistance remain. A final few hidden ships make a run for it but few escape.

16

Sathar begin the process of rounding up the civilian population of Pale and New Pale and examining the technology capture. Survivors realize that very little of the planets' infrastructure was damaged in the fighting leaving the invading worms a fully operational system for study and exploitation.

17

Resistance groups on Pale continue to fight against the Sathar and do so until liberated.

18

With support and influence from the Pan Galactic Corporation, the decision is made and the call goes out from Prenglar for the Second Common Muster

19

  • Second Common Muster call is received in White Light. The Clarion Royal Marine space forces, led by Vincent Morgaine, respond immediately and leave within twelve hours of the call coming in.

  • Over the next few days each system debates whether or not to participate and what ships to send. In the end every system sends at least a few ships to join the muster.

20

Yazirian worlds agree to join as soon as they hear that the CRM has already departed.

21

Fromeltar, Drammune, Timeon, and Madderly's Star agree to join the Muster

22

The vrusk worlds decide that it is in their commercial interest to help stop the Sathar on-slaught and commit to join the muster.

23

Theseus is the last hold out, being the most removed from the fighting. But in the end, under pressure from the other systems and the Pan Galactic Corporation, the Minotaur government agrees to send ships.

29

Ships from Cassidine arrive at Prenglar

30

Ships from Gruna Garu and Athor arrive at Prenglar

31

Ships from Timeon arrive at Prenglar

37

Clarion Royal Marines arrive in Prenglar

39

Ships from Araks arrive at Prenglar

40

Ships from Drammune and Madderly's Star arrive at Prenglar

41

With most of the ships of the muster present, discussions ensue as to who should be the commander of the Frontier forces. Many factions vie for the leadership position and no consensus is immediately reached. The discussion lasts for days.

46

Sathar forces are firmly in control of the planets in the Truane's Star system. There are still a few active resistance groups still on Pale that continue to harrass the Sathar operations there.

47

Excess Sathar ground troops on Pale and New Pale begin embarking back to their transports in preparation for an assault on a new system.

48

Ships From Scree Fron arrive at Prenglar

49

  • Ships from Fromeltar arrive at Prenglar

  • Discussion about who should lead the fleet is ended when the Yazirian faction nominates a human, Vincent Morgaine to command the fleet. Command of the Second Common Muster given to Vincent Morgaine and he is given the rank of Admiral. Admiral Morgaine names a Yazirian, Chief Harsevoort, as his second in command.

50

  • Morgaine decides to move the Muster to Cassidine

  • Ships from K'tsa-Kar arrive in Prenglar just as the Muster is headed out toward Cassidine. Thay join the fleet as it moves.

  • Ships from Kizk-Kar arrive in Cassidine, upon hearing that the Muster is moving to Cassidine, they stay in the system and wait for the rest of the ships to arrive

  • Ships from K'aken-Kar arrive in Timeon to the news that the Muster is moving to Cassidine. They are now two systems behind the rest of the muster instead of only one away.

51

Ships from Theseus arrive in Prenglar to find that the rest of the Muster has already started toward Cassidine, they follow only a day behind.

55

  • Muster ships arrive in Cassidine System

  • Sathar ships leave Pale and New Pale headed toward Cassidine.

57

Morgaine decides to hide the ships in the system's asteroid belt

59

  • Muster ships arrive in their positions in the Cassidine asteroid belt.

  • Ships from K'aken-Kar arrive in Prenglar.

60

  • Sathar fleet arrives in Cassidine system and immediately detected on course towards Triad.

  • Ships from Minotaur arrive at Gran Quivera and begin accelerating out to meet the Sathar.

  • Word is sent to the K'aken-Kar ships in Prenglar to remain there.

62

Intent on the ships from Theseus accelerating out to meet them, the Sathar ships are ambushed by the ships of the Second Common Muster waiting in the asteroid field. One third of the Sathar fleet is destroyed. Survivors flee back in the direction they came towards Truane's Star.

63

Feeling that the tide has started to turn and realizing that ground forces will be needed to retake the captured planets of Laco, Pale, New Pale, Morgaine puts out a call for ground forces to be sent from each system and assembled at Prenglar.

64

  • The ships of the Muster regroup around Triad. They utilize the star ship construction facilities there to repair damage received during the battle.

  • Having anticipated the need and already having a more organized ground force, the Inner Reach militia's ground forces, along with the Clarion Royal Guards, begin embarking immediately to get under way. In addition, most of the warriors of Clan Knar-Kenda, the clan of Chief Harsevoort, also get underway from Araks.

71

Sathar survivors from the Battle of Cassidine arrive back at Pale. They immediately begin the trip to Dixon's Star.

73

  • With the majority of his surviving ships repaired, Morgaine decides to move his fleet to Prenglar. Those ships still in need of repair remain behind to make use of the repair facilities.

  • Inner Reach militia ground forces arrive in Cassidine. They join up with the Muster ships as they make the journey to Prenglar

  • Clarion Royal Guards units arrive in Timeon.

  • Clan Knar-Kenda forces arrive in Athor

76

  • Sathar ships enter the Dixon's Star system and begin decelerating toward Laco.

  • Civilian exodus from Laco and Dixon's Star system begins in earnest once the Sathar ships are detected. Not many ships are still in the system having already headed to Prenglar but those left take as many refugees as they can.

80

  • Sathar fleet arrives at Laco and immediately begins to assault the planet's surface. As the world is little more than an outpost, the battle is over quickly and nearly all Frontier citizens are killed. Contact with the surface is lost mid-transmission.

  • Morgaine orders all remaining ships a Cassidine to head to Prenglar immediately.

81

All remaining Muster ships at Cassidine head toward Prenglar

82

  • Morgaine's fleet arrives at Gran Quivera joining the ships from K'aken-Kar and ships from other systems that have straggled in late.

  • Sathar fleet leaves Laco headed for Prenglar

  • Clarion Royal Guards and Clan Knar-Kenda forces arrive at Gran Quivera and join up with the Inner Reach Militia forces. As the first three ground units to arrive at the rendezvous, they form the backbone of the eventual combined ground army.

83

  • Various small ground force units, especially from militarily oriented Yazirian clans, trickle in over the coming days and weeks. However, no large scale army has ever been raised before and it will be weeks to months before a sizable force can be established.

  • The Pan Galactic Corporation once again volunteers facilities and personnel to help coordinate the effort. It also agrees to provide equipment and transport at heavily discounted rates. While many believe that the PGC has ulterior motives, the need is present and most are grateful for the work and resources provided.

86

  • Sathar fleet arrives in Prenglar system and starts decelerating toward Gran Quivera

  • Muster ships from Cassidine, also arrive in the Prenglar system from a different direction. They immediately begin maneuvers to intercept the Sathar fleet.

88

Morgaine moves the bulk of his fleet to intercept the Sathar

91

Ships of the Second Common Muster intercept the Sathar fleet as they pass an uninhabited ringed planet on their way toward Gran Quivera. The battle lasts for hours and most of the ships on both side are destroyed including Admiral Morgaine's cruiser and the destroyer commanded by Chief Harsevoot. That sathar are defeated and the survivors scatter in all directions. Some of the escaping ships are never accounted for. With the loss of Admiral Morgaine and Chief Harsevoot, command of the muster falls to a human, Captain Andrew Clinton, who is promoted to the rank of Admiral.

92

Surviving Muster ships regroup around Gran Quivera and make use of the construction facilities there to hastily repair the remaining ships.

94

  • After recovering from the battle and gathering in a few more ships that were slow to respond to the call to muster, the remnants of the fleet leave Gran Quivera and head toward the Dixon's Star system at Admiral Clinton's orders.

  • While little resistance is expected for the fleet from Sathar warships, the ground forces are ordered to wait until receiving an all clear signal before making the jump to Dixon's Star.

96

Ships transporting the ground forces leave orbit around Gran Quivera. The Inner Reach militia, Clarion Royal Guards, and Clan Knar-Kenda forces have been supplemented with a number of small Yazirian and human units plus forces raised on Gran Quivera and equipped by the Pan Galactic Corporation. Command of the ground forces is given to Captain Steven Delrooka, Commander of the Clarion Royal Guards and he is given the honorary rank of General.

99

Muster ships arrive in the Dixon's Star system. Initial scans show no Sathar presence in space. The Muster begins to decelerate toward Laco.

100

The fleet of ground forces transports approach jump velocity. They hold their vector and speed waiting for the word from Admiral Clinton.

101

After two days in system with no detection of Sathar forces, Admiral Clinton sends word for the ground forces to come to Laco. Upon receiving word to proceed, the ground forces complete their acceleration and jump into Dixon's Star and start decelerating toward Laco.

103

The Muster fleet arrive a Laco. There is no sathar presence left in space. Shuttles sent to the surface show that all the Frontier built facilities have been destroyed and that there are many Sathar bio-constructs loose on the surface although there appears to be very little actual Sathar presence. No survivors from the Laco Outpost are discovered in the initial small forays to the surface.

105

Ground force units arrive in orbit around Laco and immediately begin shuttling troops to the surface. Contact is quickly made with Sathar bio-constructs and small pockets of Sathar troops. However, the organized forces of the Inner Reach militia and Clarion Royal Guards are more than a match for the token resistance encountered.

106

Frontier forces advance on the remains of the Laco Outpost and the Tetrarch ruins. At the Outpost they encounter stiff resistance from organized Sathar forces.

107

After a day of fighting, the disorganized internal chain of command of the hodge-podge Frontier forces is causing problems and the Sathar seem to have the upper hand and are driving the Frontier forces back. The Inner Reach Militia and Clan Knar-Kenda forces turn out to be nearly as disorganized as the various small human units. However, the Clarion Royal Guards forces rally the Frontier troops and lead them to begin pushing back on the Sathar forces and encircling their objectives.

109

After two more days of intense battle, the Frontier forces prevail and capture the outpost and ruins. There are no Sathar survivors at the outpost or ruins although some Sathar escaped into the Laco countryside. The Sathar would not willing surrender and fought to the last worm. All Sathar troops that were isolated for capture committed suicide before they could be brought into custody.

110

With the surface firmly in control of the Frontier ground forces, they are left to hold the planet and try to mop up escaped Sathar while Admiral Clinton moves his fleet on to Truane's Star to engage any Sathar ships there.

114

Muster ships enter the Truane's Star system and begin decelerating toward Pale. A few sathar ships are detected orbiting both Pale and New Pale

115

The Sathar ships break orbit and begin accelerating out of the system. Admiral Clinton splits his forces. Some remain at their high velocity and attempt to intercept the fleeing Sathar vessels. The rest continue their deceleration toward Pale

118

The Muster ships overtake the Sathar vessels before they reach Jump velocity. Almost all of the Sathar vessels are destroyed and only a few Muster ships were lost as the Sathar vessels were mostly lightly armed troop transports and supply vessels

119

  • The initial Muster ships arrive at Pale. They find a few small Sathar vessels in orbit. The ensuing battle is short and one sided in favor of the Muster.

  • After the battle is over it is readily apparent even from space that much of the civilization centers has been destroyed.

120

Shuttles descend to the planetary surface to find that many areas are still held by Sathar ground troops. With the bulk of their ground forces still in Laco, no real offensive can be mounted.

121

Admiral Clinton orders some of the ships returning from engaging the fleeing Sathar vessels to head to New Pale and inspect that planet as New Pale in on the other side of the system and closer to the returning ships.

123

Muster teams on the ground on Pale meet up with one of the surviving resistance groups. Although unable to provide significant manpower yet, they can supply some additional weapons. Serving as “advisors” they also begin to learn some of the tactics of the Sathar forces that have been learned by the resistance fighters through hard experience over the past three months.

124

More troops have continued to arrive and assemble at Gran Quivera in the Prenglar system. While the newer soldiers are not as well trained as the initial group, they are equal to them in number. Admiral Clinton orders the troops assembled at Gran Quivera to move to Laco to relieve the forces there.

125

Muster ships arrive at New Pale. They find the situation there similar to that on Pale. Much of the cities have been destroyed and are occupied by Sathar troops.

126

  • Remaining Muster ships that had engaged the fleeing Sathar vessels arrive in orbit around Pale.

  • Troop transports leave Gran Quivera headed to Laco

134

Troop transports arrive at Laco. Half of the new troops, the majority of which are PGC recruited personnel, are left behind on Laco to hold the planet. The remainder join up with the original troops and prepare to head to Truane's Star.

135

The Frontier ground forces leave Laco and head towards Truane's Star.

140

  • The ground forces, commanded by General Delrooka, arrive in the Truane's Star system.

  • Admiral Clinton orders the Clan Knar-Kenda forces to take the new recruits and secure the surface of New Pale while the others head to Pale and being operations there. However, Clan Knar-Kenda adamantly refuses claiming that they are honor bound to fight beside “Clan Morgaine”, their name for the Clarion Royal Guards, especially after the CRG had saved them from defeat on Laco.

  • Not wanting to cause a rift or further problems down the line, Admiral Clinton reorganizes the order of battle and send the Inner Reach militia, along with half of the new recruits to New Pale. The CRG, Clan Knar-Kenda forces, and the other half of the new PGC forces are to land on Pale.

144

Frontier forces arrive at Pale. They immediately begin moving the troops to the surface where they meet up with the resistance forces bringing desperately needed supplies and manpower. General Delrooka and his advisers, along with the leaders of the Pale resistance groups begin mapping out a campaign to eliminate the Sathar from the surface of the planet.

145

  • Frontier forces arrive at New Pale and begin landing on the surface.

  • It is apparent to General Delrooka that they currently do not yet have enough troops to fully neutralize the Sathar on Pale. However, they can begin to harass the Sathar garrisons and eliminate their supplies in preparation for a full scale assault once more troops arrive.

146

  • Forces on New Pale meet with resistance forces on that planet. They learn that the Sathar presence on New Pale is fairly small and begin planning on how to eliminate them.

  • Another convoy of troop transports and supply ships leave Gran Quivera headed toward Truane's Star.

147

  • Forces on Pale begin raids on Sathar positions, specifically targeting supply positions.

  • New Sathar ships arrive in the Truane's Star system headed towards Pale. Admiral Clinton dispatches all of the Muster's warships to intercept them.

148

Fighting begins on New Pale between Frontier forces and the occupying Sathar.

150

  • The Muster ships engage the incoming Sathar vessels. While the Sathar vessels are lightly armed, being composed mostly of troop transports and supply vessels, there are a large number of them and the battle drags on for hours.

  • Eventually the Muster is victorious but casualties are high, many ships being lost to ramming by the Sathar vessels. Admiral Clinton's flagship is seriously damaged and the Admiral himself is wounded when his ship was rammed by a supply freighter filled with ordinance that exploded after the impact.

151

With raids by the ground forces on Pale against Sathar supply targets having been quite successful and the loss of the resupply convoy, the General Delrooka realizes that the Sathar position will become desperate fairly quickly. Based on the observed Sathar mentality, he fears that there will be a mass genocide of Frontier citizens by their Sathar captors if something isn't done. Despite orders to wait for reinforcements from Prenglar, the Frontier forces begin planning an offensive to free the capture Frontier citizens.

152

Forces on Pale step up raids and attacks on Sathar supply depots while shuttling as much ammunition and weapons as possible down from the Muster ships in orbit.

153

Forces on New Pale recapture many of the smaller towns scattered around the planet. Each town liberates captives, many of which join the army to help secure the rest of the planet.

155

Frontier reinforcements arrive at Laco and continue on towards Pale.

156

Scouts from Point True report that the Sathar has shut the city down and are rounding up all the citizens into a common holding area in the center of the city. General Delrooka fears this is the first step towards the genocide move he is expecting. Preparations for an attack on the Sathar positions are accelerated.

157

  • The Sathar detonate several large exposives that destroy sevearl of the smaller towns around Point True. Realizing time is up and unable to wait for reinforcements, General Delrooka orders the assault on the Sathar in Point True to begin.

  • Having secured the countryside on New Pale, forces there begin preparations for the assault on New Pale's capitol, Simeon's Rest.

158

  • Frontier forces launch their assault on Pale just before local dawn.

  • Several teams had been sent in in advance to infiltrate the prisoner holding area. They had been specifically tasked to look for and eliminate any weapons or bombs that could be used to kill the imprisoned citizens.

  • The fighting is much easier on the Frontier forces than feared. Apparently the Sathar supply situation was even worse than expected. However, the fighting is still intense as the Frontier forces are outnumbered nearly five to one. The Sathar are poorly armed but there are an awful lot of them to deal with.

159

  • The fighting continues to rage non-stop into the next day. The Sathar have nearly broken the Frontier forces several time but each time the CRG has rallied the troops to push back the Sathar counter-attacks.

  • By late afternoon, the Frontier forces have completely surrounded the remaining Sathar troops. By this point the Sathar have been almost completely reduced to hand-to-hand combat while the Frontier forces still have ranged weapons. As the Sathar will not surrender, the Frontier forces have no recourse but to slaughter them wholesale.

  • During the fighting, the Sathar attempted to kill the captured Frontier citizens. Luckily the infiltration teams send the previous day had done their job and eliminated most of the weapons and traps that had been set to both destroy the city and its citizens. However, a few bombs were missed and they were successfully detonated by the Sathar killing thousands of citizens and destroying several historic buildings in Point True.

  • Having received word of the assault on Point True and realizing the same psychology would be at work on New Pale, the forces there begin their assault on Simeon's Rest. On the down side, the Frontier forces on New Pale are not nearly as prepared as those on Pale and the Sathar are better equipped. However, there are a lot fewer Sathar holding New Pale and the opposing forces are about even in number.

160

  • Fighting ceases in Point True as the last of the Sathar in the town are destroyed. While many escaped into the surrounding country side, the Frontier troops are too exhausted from the battle to pursue them.

  • Forces on New Pale succeed in taking control of Simeon's Rest. Many of the captured citizens where murdered by the Sathar during the fighting but many more were rescued by the Frontier forces. While not as clean of a victory as they would have liked, the did succeed in defeating the Sathar and rescuing the majority of the New Pale citizens.

161

Taking stock, nearly half of the Frontier Forces on Pale were killed in the assault on Point True. Though weary and exhausted, there is still more to be done on the planet and teams are sent out to secure many of the smaller cities still being held by Sathar troops.

164

Reinforcements arrive at Pale and New Pale. They are immediately put to work capturing and controlling the smaller outlying towns and hunting for Sathar that have escaped into the countryside.

180

After several more weeks of fighting, the Frontier forces are able to sweep the Sathar out of the remains of the various cities of Pale. Many Sathar escape into the Pale wilderness along with many of their bio-constructs. They will be a perpetual thorn in the side of residents and immigrants trying to rebuild for years to come.



All days are Galactic Standard Days


Beta Dawn Time Line (working title only)

Place Holder

Canon Histories and Timelines

Historical Timelines:

Alpha Dawn History

History According to Alpha Dawn & Knight Hawks

The Alpha Dawn, Knight Hawks, and Modules timeline
Or the "Clean" Canon timeline 

Zebulon Guide Time Line

History According to Alpha Dawn & Knight Hawks

History According to Alpha Dawn & Knight Hawks 
 
Note: AD denotes material sourced from Alpha Dawn and KH from Knight Hawks. 

The Pre-Frontier Years 

Near the center of a great spiral galaxy, where stars are much closer together than Earth's sun and its neighbors, a Human race developed. They were not identical to the Humans of Earth, but they were not very different, either. AD 

The Vrusk, a bug like species developed spaceflight and one of their mining ships discovered another species, the shape changing dralasites. Both species coexisted peacefully exchanging information for years. AD 

When humanity discovered that waves of subspace pi-tachyon particles could cross interstellar space faster than light, they realized they had found a link to the stars. A radio message that would have taken years to travel between stars could be sent with subspace communicators in months or even weeks. Humanity began broadcasting news of themselves to the neighboring stars and soon found they were not alone. AD 

Humanity made contact with the Vrusk and the Dralasites. A wealth of scientific exchange occurred and humanity developed interstellar spacecraft. AD 

The three species met in a large area of space known as the Frontier. There they also discovered the Yazirians, a species of tall, maned humanoids. Soon, settled worlds in the Frontier became melting pots for the four species, with dazzling mixtures of architecture and alien cultures. AD 

To supply the needs of these worlds, the first interstellar company, the Pan- Galactic Corporation, was formed. It developed interest everywhere, from scientific research to farming to starship building. PGC even developed it's own language, Pan-Gal, which soon became the trade language of the four species in the Frontier. Many large companies which started later were modeled on PGC, but none approach the size and power of the Pan-Galactic Corporation. AD 

At that time there was no Space Fleet of any sort. A number of starships had been equipped with weapons to battle pirates and members of the other three species. KH 

The Frontier Years 

The Sathar appeared. No one knows where they came from or why. They attacked lonely systems and outposts on the edges of explored space, moving slowly inward. AD 

The inhabitants of the Frontier first became aware of the Sathar when a surprise attack hit the planets of Truane's Star. Pale and New Pale were ravaged and the few survivors fled to Prengular via Dixon's Star. Thus began the Sathar War. KH 

The motley assortment of armed vessels were mustered for the defense of the Frontier. Command of the fleet was given to a human, Vincent Morgaine, who was given the title of admiral. KH 

Morgaine chose to place his ships at Cassidine, following the sacking of the Truane's system. A small outpost at Dixon's Star was to warn him if the Sathar attempted to move toward Prengular: but the Admiral's gambit paid off. The Sathar emerged from the Void in Cassidine system, heading directly toward the huge population center of Triad. KH 

Admiral Morgaine and his rag tag fleet were waiting, however, hidden among the rocks of Cassidine's dense asteroid belt. Their surprise attack on the rear of the Sathar fleetdestroyed nearly a third of the overconfident enemy's ships. Apparently bewildered by the onslaught, the Sathar and there ships accelerated away from Cassidine and disappeared into the Void. KH 

Now Morgaine made his second shrewd estimation of the unknown foe, and moved his fleet to Prengular. While he was en route, word arrived from Dixon's Star that the Sathar were attacking there. The transmission was interrupted, and it was latter learned that the outpost planet of Laco had been ravaged as viciously as the Pale worlds. KH 

Once again, however, as the Sathar emerged at a major population center(Gran Quivera at Prengular) , the Admirl and his "fleet" were waiting. A savage battle developed around a large and, at that time uninhabited ringed planet. During the course of the battle, nearly all of the Frontier's ships were destroyed. Admirl Morgaine's cruiser was lost with all hands. KH 

The Sathar fleet was similarly devastated. The few remaining enemy ships scattered in all directions. Many survivors were never accounted for, but the sathar war fleet had been utterly destroyed. KH 

A grateful population named the ringed planet after the hero of the Battle of Prengular. However, frightened by the savagery of the attack, and determined to never let it happen again, the people's of the Frontier formed the United Planetary Federation to combine the defensive resources of the four species. Since Morgaine's World has become a primary UPF (and later Star Law) base. KH 

The UPF is a loose alliance formed between many planetary governments after the first Sathar attacks. It is not an interstellar government but rather a defense organization devoted to protecting member planets. AD 

In the decades following the Sathar War, the activities of the "worms" were limited to subterfuge and sabotage as they tried to undermine the foundation of the United Planets. KH The Sathar had learned that they could not beat the UPF in battle. Instead, they began hiring Yazirian, Human, Dralasite, and Vrusk agents to sabotage interstellar trade and interfere with local governments. AD 

The UPF created the Star Law Rangers, an interstellar police force, to track the Sather's agents from planet to planet and fight them on their own terms. They also investigate interstellar criminals and pirates. Despite the efforts of the Rangers, the Sathar agents have become the most dangerous threat ever to face the UPF and the Frontier Corporations. AD 

Many huge and multi-faceted corporations are at work in the Frontier, and they are reluctant to let a matter such as the Sathar incursion interrupt their billion credit per day operations. The principle corporations are Pan-Galactic Corporation, Streel Corporation, Greater Vrusk Mutual Prosperity Institution, Cassidine Development Corporation, Capellan Free Merchants, Interplanetary Industries, and Galactic Task Force Incorporated. KH 

Often, competition between these companies has exploded into violence. Privately owned starship fleets have battled each other for the rights to mineral rich worlds, and occasionally large groups of mercenaries will engage rival groups in full scale ground warfare. Laco's World (Dixon's Star) is the scene of a decade long conflict between Streel Corporation on one side and Pan-Galactic Corporation on the oofer. Tens of thousands of casualties have been inflicted on the planet, and more than a dozen spaceships have been destroyed in what has been called "Laco's War". KH

Now the Sathar are appearing in fleets that dwarf the ships of the Sathar War. For the defense of the Frontier, Spacefleet will be called upon to follow in the tradition of its founding Admiral. Spacefleet now has large and modern ships, but they could be severely numbered by a ferocious for. With a Second Sathar War looking to be imminent can the Sathar be stopped again? KH

The "Clean" Canon Timeline

Note: Just to keep the document manageable it will be broken into PF (Pre-Frontier) and FY (Frontier Year) epochs.

Glossary 

AD: Alpha Dawn
BitS: Bugs in the System
CoV: Crash on Volturnus 
DSotM: Dark Side of the Moon
Dramune: Dramune Run
FotE: Face of the Enemy
KH: Knight Hawks
MtA: Mission to Alcazar 
MotEM: Mutiny on the Eleanor Mores 
SPoV: Star Spawn of Volturnus 
SoS: Sundown on Starmist
TWM: The War Machine
VPoM: Volturnus Planet of Mystery 
WoWL: Warriors of White Light 



Frontier Year (clean canon timeline)

3PF  Arrival of the Sathar in the Frontier and the destruction of several outposts and isolated colonies AD

3PF - 0FY The Sathar War KH

0FY  Founding of the United Planetary Federation, planet after Admiral Morgsine, founding of Space Fleet KH

1 FY Colonization of Morgaine's World. KH

5FY  Establishment of Star Law to combat Sathar subterfuge campaign, interstellar criminals, and pirates AD




31 FY. Kraatar Liberation Corps founded. DSotM

36 FY Second Dramune War. Dramune

55-70 FY Age of Adventure

61 FY Relations between Inner & Outer Reach at all time low (events in the Dramune Run module). Dramune
Rihanna system and planet Alcazar discover. MtA









Pre-Frontier (clean canon timeline)



400 PF -300 PF Early Age of Colonization: Cassidine, Dramune, Fromeltar, Kizk-Kar, Theseus, and White Light systems all colonized. 

Circa 340 PF Colonization of Clarion, White Light system. WoWL
339 PF Establishment of the Leotus Dynasty on Clarion. WoWL 


302 PF The Dramune System colonized. Dramune

300 PF - 1PF Golden Age of Colonization: Araks, Athor, Dixon's Star, Gruna-Garu, K'aken Kar, Madderly's Star, Prengular, Scree From, Timeon, Truane's Star, colonized during this period as well as a handful of outposts and small colonies dedtroyed in the Sathar War.


Circa 100 PF relations between Inner & Outer Reach sour in the Dramune System. In addition the population of Inner Reach has become a mixed and is no longer dominated by Dralasites. Dramune


The Alpha Dawn History

Near the center of a great spiral galazy, where stars are much closer together than Earth's sun and its neighbors, a Human race developed. They were not identical to the humans of Earth, but they were not very much different, either. When these Humans discovered that waves of sub-space pi-tachyon particles could cross interstellar space faster than light, they realized they had found a link to the stars. A radio message that would have taken years to travel between stars could be sent with subspace communicators in months of even weeks. The Humans started broadcasting news of themselves to the neighboring stars, and soon found they weren't alone.

The Humans made contact with an inventive race of insect-like creatures called Vrusk, who had developed limited space travel decades earlier. One of the vrusk mining colonies had already contacted another race, the shape-changing dralasites. The two races had been exchanging information for several years. The Vrusk and Dralasites were pleased to learn of another race. They sent a wealth of scientific information to the Humans. Using this new knowledge, the industrious Humans quickly developed interstellar spaceships.

The three races met in a large ares of space known as the Frontier. There they also discovered the Yazirians, a race of tall, maned humanoid. Soon, settled worlds in the Frontier became melting pots for four races, with dazzling mixtures of architecture and alien cultures.

To supply the needs of these worlds, the first interstellar company, the Pan-Galactic Corporation, was formed. It developed interests everywhere, from scientific research to farming to spaceship building. PGC even created its own language, Pan-Galactic, which soon became the most common language of all the races on Frontier worlds. Many large companies which started later were modeled on PGC, but none approached the size or power of the Pan-Galactic Corporation.

Then, the Sathar appeared. No one knows where they came from or why. They attacked and destroyed lonely systems on the edges of explored space, moving slowly inward. Survivors described Sathars as wormlike creatures 3 to 4 meters long. That was all that was known about them, because they would rather kill themselves than be captured. As the danger increased, the Humans, Dralasites, Vrusk, and Yazirians formed the United Planetary Federation (UPF) to defend their worlds. The mysterious Sathar were forced back, but before long they returned in a more sinister form.

The Sathar had learned that they could not beat the UPF in battle. Instead, they began hiring Yazirian, Human, Dralsite and Vrusk agents to sabotage interstellar trade and interfere with local governments. The UPF created the Star Law Rangers, an interstellar police force, to track the Sathar's agents from planet to planet and fight them on their own terms. But despite the efforts of the Rangers, the sly Sathar agents have become the most dangerous threat ever to face the United Planetary Federation and the frontier corporations.

The Zebulon's Guide Time Line

10,500PF (Pre-Frontier) Last remnants of the mysterious Tetrach Societies die out.
950PF Heliopes left on starmist by Clikks after a Clikk military exploration vessel is forced to jettison unnecessary cargo.
800PF The evolution of the Mechanon race begins on Volturnus.
410PF First Vrusk/Dralasite contact.
350PF First Vrusk/Human contact
302PF Fromeltar system discovered by Dralasites.
300PF Vrusk, Dralasites, and Humans meet for the first time on the Frontier.
299PF Theseus system discovered by Humans.
270PF Yazirians enter the Frontier.
270-4PF The Frontier is founded.
260PF Gran Quivera discovered in the Prenglar system.
256-248PF Triad and Rupert's Hole found in the Cassidine system.
230PF Pan-Galactic Corporation started on Gran Quivera.
220PF Dixon's Star system discovered by Humans.
210PF Madderly's Star system discovered by Vrusk and Humans.
205PF Madderly's Star system becomes a human system after the freeworld rebellion on Kdikit.
200PF Pale and New Pale discovered in the Truane's Star system.
170PF Dramune system discovered by Dralasites.
168PF Anthor system discovered by Yazirians.
161PF K'tsa-Kar system discovered by Vrusk.
156PF K'aken-Kar system discovered by Vrusk.
155PF Gruna Garu system discovered by Yazirians.
152PF Timeon system discovered by Humans.
150PF The Pan-Galactic language accepted throughout the Frontier as a common trade tongue.
146PF Kizk'-Kar system discovered by Vrusk.
129PF Araks system discovered by Yazirians.
125-10PF The Age of Adventure. The discovery and exploration of new planets slows down for the next century while the major races concentrate on mapping the hazards and boundaries of the Frontier. Hundreds of exploration vessels and brave spacers are lost during this time. Meanwhile, the discovered planets begin to develop. Thousands of fortunes are made and lost during the Age of Adventure.
124-78PF The Greater Morass is mapped.
94PF Scree Fron system discovered by Yazirians.
77-57PF The Xagyg Dust Nebulae is mapped from Zebulon to Fromeltar.
61PF The Zebulon system is discovered by Professor Alorne Zebulon, the Frontier's most noted scientist, explorer, and educator. The planet Volturnus is settled almost immediately. Anker is discovered but not settled until 57PF
60PF White Light system discovered by Humans.
57PF Anker (Zebulon system) is explored and settled. Professor Zebulon founds the University of Zebulon.
56-40PF The White Light Nebulae are mapped.
39-33PF The Yreva Nebula is mapped.
37PF Pan-Galactic becomes the first mega-corp in the Frontier.
32-26PF Thirty-two exploration vessels are lost trying to map the Lessere Morass. Only the area between Screen Fron and Zebulon is mapped.
25PF A small pirate fleet under Hatzck Naar raids the Cassidine and Prenglar systems. The first Common Muster is called.
22PF Hatzck Naar's pirate fleet is defeated off Timeon. Naar is ejected into space and slowly boils inside his spacesuit as he falls toward Timeon. The muster is dismissed.
21-10PF The Xagyg Dust Nebulae is mapped from Fromeltar to K'aken-Kar.
19-8PF The area beyond the Greater Morass claims hundreds of exploration vessels. Though it is believed that most Frontier races came from beyond the Greater Moras, all information about their origins have been lost. Exploration of the area ceases and it is named the Vast Expanse.
10PF Representatives of the four major races request that all explorations cease while delegates meet to form a unified defense and mutual interest organization.
3-2PF The First Sathar War is fought.
3PF The Sathar first appear. They attack the Truane's Star system.
3PF Pale and New Pale fall. The Great Exodus to Dixon's Star System takes place.
2PF The four races muster a spaceship fleet. The second Common Muster is called and put under the command of Admiral Morgaine, who immediately moves the fleet to the Cassidine system.
2PF The Battle of Triad. Morgaine's fleet performs a surprise attack on the invading Sathar fleet intent on ravaging Traid. The Sathar lose a third of their fleet.
2PF Dixon's Star system is attacked by Sathar fleet. Completely unprotected it is soon ravaged. Meanwhile Morgaine moves his fleet to the Prenglar system.
2PF The Sathar attack Gran Quivera in the Prenglar system. The Battle of the Two Fleets is fought. The Sathar fleet is routed and destroyed. Morgaine's fleet is seriously depleted and Morgaine dies in battle. With this mutual devastation the First Sathar War comes to an end.
1PF Morgaine's World in the Prenglar system is named after the fallen Admiral.
1PF The "Grand Meeting" of leaders of the four races takes place on Morgaine's World.
1FY (Federation Year) The United Planetary Federation, a mutual defense organization, is established. All worlds of the Frontier, expecting another Sathar invasion, immediately join. Under UPF authority, Spacefleet becomes a permanent defensive force.
2FY The Streel Corporation is founded on Pale.
3FY The Brotherhood of Spacers becomes the first cadre on the Frontier.
5FY Star Law is established by the UPF.
5FY The Capellan Free Merchants first appear on the Frontier bringing news of the Rim and their fight with the Sathar, and supplying desperately needed food to the survivors on Laco and Gran Quivera.
6FY The First Dramune War is fought.
8FY Cassidine Development Corporation is founded on Triad. The creation and growth of mega-corps proceeds at an everaccelerating pace.
11FY The Lynchpin system is discovered by Vrusk. They turn the system over to the UPF for development as a military outpost to protect that sector of the Frontier. The Lynchpin system is a military secret until the middle of SWII.
12FY Frontier ships enter Rim space for the first time.
14FY The Sundown system is discovered.
17-27FY The Blue Plague sweeps the Frontier. Scientists believe it was brought to the Sundown system by an alien vessel that crashed on Starmist. Because of Starmist's light population, the plague was not immediately detected and had a chance to mutate. It is believed that vermin from the planet became infected and somehow gained entry to a ship. The ship makes several stops on the Frontier and the plague spreads rapidly. It is called the Blue Plague because of its earliest symptoms -- large blue welts that appear about the face and extremities. These welts leave horrible black scars even if the victim survives the plague.
20FY Four star systems become so infested with the Blue Plague that the Council of Worlds, the diplomatic organization of the UPF, requests all races to recognize a permanent quarantine of these four star systems. The systems are designated by Greek letters. A spaceship seen leaving one of these systems is to be destroyed by Spacefleet before it has a chance to spread the plague any further.
22FY Hargut, Pale, and Gollywog suffer massive population losses due to the Blue Plague. All three planets are temporarily quarantined.
23FY The Medical Services Organization is founded. Funding pours in from most of the Frontier worlds. Gretl Grohn is named as the MSO Chief Surgeon.
24FY Vaccine for the Blue Plague is discovered at the MSO Center on Morgaine's World.
25FY The Mechanon menace on Volturnus first comes to the UPF's attention, but cannot be dealt with because of the Blue Plague.
27FY The Blue Plague is eradicated from inhabited planets in the Frontier. In total, 17 million victims fell to the plague.
28FY Very tough laws and penalties are laid down by both the UPF and the Council of Worlds concerning the intersystem transportation and handling of flora and fauna. Star Law is given jurisdiction over planetary imports and exports.
30FY Pan-Gal system is discovered by the Pan-Galactic Corporation and becomes the first mega-corp star system.
31FY New Streel system is discovered by the Streel Corporation.
32FY Devco system is discovered by the Cassidine Development Corporation.
36FY The Second Dramune War is fought.
46FY Solar Major system discovered by WarTech Incorporated.
50-60FY Laaco's War. PGC and Streel wage the first Corporate War on Laco. The UPF eventually steps in and empowers an intermega-corporate commission to resolve the differences. Other mega-corps study Laco's War as a possible legal precedent for solving disputes.
54FY The Mechanon Revolt. Mechanons on Volturnus revolt. Only through quick action on the part of Star Law is a full-scale war avoided.
57FY The Waller Nexus system is discovered by the UPF survey ship Eleanor Moraes. The only habitable planet, Mahg Mar, is the site of the first UPF mutiny.
57FY Liberty system discovered by the UPF. The planet Snowball is liberated from Sathar tyranny. Tacticians, politicians, and exobiologists are given a chance to study Sathar machinery and methods first hand because of the information gathered by the populace during their occupation. It is feared that many pockets of Sathar tyranny exist all around the Frontier and Rim.
60FY Rhianna system is discovered by the Cassidine Development Corporation, but is kept secret.
61FY The Third Dramune War is fought.
63FY Streel attacks CDC operations on Alcazzar. Star Law intervenes and averts a potential Corporate War.
66FY Solar Minor system discovered by SynthCorp.
67FY Regular trade established with the Rim planets.
70FY The Mechanon civilization on Volturnus undergoes an upheaval. The majority of peaceful Mechanons migrate into the undeveloped space between Screen Fron and Dixon's Star.
77FY Mechanon is discovered by migrating Mechanons. Its entry into the UPF is blocked until the legal status of the Mechanons can be established.
78FY Tough new guidelines for legal ownership of a system or planet are laid down by the UPF and the Council of Worlds. The guidelines are designed to halt mega-corp expansion and to prevent occurrences such as the Mechanon problem.
80-90FY The Second Sathar War.
80FY The Sathar capture a non-UPF system between Solar Major and Solar Minor. They dub it Outpost #1 and enslave its inhabitants. Construction begins on a planet-wide military and industrial complex intended as a permanent base for incoming Sathar supply ships and troops.
80FY Sathar swarm through the Xagyg Nebula and attack Volturnus. New planet-wide battle tactics are used by the Sathar (including the massive use of diversionary, seeded monsters and cybernetically controlled creatures). The attack is a feint to draw Spacefleet to Zebulon. Task Force Cassidine is dispatched to Zebulon.
80FY By going through the White Light Nebulae, Sathar Fleet #1 enters the Frontier undetected.
81FY Sathar Fleet #2 and 3 attack Solar Minor. So overpowering are they that no word of the attack reaches Spacefleet.
81FY Sathar Fleet #1 attacks Madderly's Star. They encounter the new Spacefleet fortress on Kdikit. Its resistance is fierce and buys the needed time for reinforcements to arrive. Dramune sends three frigates and a destroyer from its militia while the UPF dispatches two destroyers and two light cruisers from its nonattached ships roster.
81FY The UPF mines the sector between Cassidine and Madderly's Star. Sathar Fleet #1 is driven from Madderly's Star and pursued as it tries to make its way to Fromeltar. All militia ships in the sector, including half of Task Force Prenglar, are engaged in the pursuit.
81FY Task Force Cassidine crushes the Sathar feint on Zebulon, but with heavy losses. The UPF now realizes how vulnerable it is to land attacks.
81FY The Rim Coalition dispatches the Flight to the other side of Lkaeok in search of Sathar supply vessels. In return they ask the UPF to station Task Force Casidine half way between Zebulon and Capelle to protect the Rim home worlds in case of a Sathar Sneak attack through the Muld Nebula.
81FY Strike Force Nove arrives secretly at White Light. Admiral Niles believes more of the Sathar fleet may attack through the White Light Nebulae.
81FY Sathar Fleet #2 emerges between Timeon and Prenglar, placing itself in front of the remains of Task Force Prenglar. The Battle of Prenglar begins two hours later and results in Sathar Fleet #2 scattering or destroying the reduced Task Force Prenglar.
Flush with victory, the Sathar proceed recklessly into the Frontier. Strike Force Nove soon engages Sathar Fleet #2. The remaining Task Force Prenglar ships return and join the battle. This running battle results in the eventual withdrawal of Sathar Fleet #2 into the White Light Nebulae.
81FY Sathar Fleet #3 attempts to circumnavigate the Great Morass. Two weeks later it is engaged by long-range fighters from Moonworld. Without any knowledge of the existence of the Lynchpin system, the Sathar forge ahead expecting to find a lone spaceship. Instead, the Battle of Moonworld is joined.
82FY The Coalition's Flight discovers the Sathar supply route around the Xagyg Nebula. They station themselves in deep space and proceed to destroy all incoming Sathar ships.
82FY The final dregs of Sathar Fleet #1, after slipping into the Xagyg Nebula off Fromeltar, arrive back at Sathar Outpost #1 and prepare to defend to the death.
82FY The Battle of Moonworld ends with three-quarters of Sathar Fleet #3 destroyed. The remaining Sathar vessels are forced to retreat into the Vast Expanse.
82FY Task Force Prenglar regroups off K'aken-Kar.
82FY The UPF establishes the United Planetary Federation Landfleet, the first interplanetary army raised on the Frontier. Thousands of Humma and Osakar arrive from the Rim and enlist, hoping to stop the Sathar menace before it invades their homeworlds. Many die for the Frontier, but still more stay and become citizens after the war.
82FY Strike Force Nova secures the Frontier inward from Theseus.
83FY A Coalition Flight long-distance probe discovers Sathar Outpost #1 and reports its location before it is destroyed.
83FY The remains of Sathar Fleet #2 arrive at Outpost #1. Despite a desperate shortage of supplies caused by the Flight blockade and terrible losses from previous engagements, the Sathar have completed their construction. Outpost #1 is now a formidable fortress.
83FY Three incidents occur that help the Sathar:
The Mist Stone, a sacred Capellan icon, is stolen by Sathar agents and smuggled into Outpost #1.
The original copy of "Reflections of a Humble Servant" is also stolen and smuggled into Outpost #1. This work is considered by Humans to be the definitive philosophy of Dralasite civilization. Sathar war ships force the populations of Circe and Kir'Kut to evacuate their planets. They are transported to Outpost #1 and enslaved. All three incidents combine to assure that Outpost #1 is not taken by orbital bombardment.
83FY Strike Force Nova retakes Solar Minor. The fighting is fierce and half of the Strike Force and all of the Sathar holding force is destroyed.
83FY The Battle of the Blockade. A reinforcement fleet from Sathar Space is challenged by the Flight. Half of the Sathar Fleet, most of them fighting ships, escape but all troop ships are destroyed. About one half of the Flight is eliminated.
84FY The Flight is greatly increased by reinforcements from the Rim. Wing #1, the original Flight, rendezvous with Task Force Prenglar. Battered and weary, they still insist on joining the siege of Outpost #1 with the Frontier forces. This group of Rim spacers quickly gains notoriety in the Frontier and greatly enhances UPF-Rim relations. They are known as the Raging Rimmers.
Wing #2 takes up the blockade position. Wing #3 is charged with the defense of the home worlds. Task Force Cassidine sails for Solar Minor. The Sathar begin mining operations on the moons of Outpost #1.
84FY Dralasites and the Coalitions insist that a diplomatic mission be sent to Outpost #1. The Sathar agree to meet three months later to discuss a possibly treaty. Non-Sathar agents represent Sathar interests at the meetings. Diplomatic talks are held for another 18 months with no results. During that time the Sathar strengthen their defenses and repair their ships. The UPF Landfleet is given time to become a formidable army.
86FY Task Force Cassidine joins Strike Force Nova around Solar Minor. Four months later, Capellan Free Merchantmen transport the Landfleet to the Solar Major and Solar Minor Fleets. Many Ifshnits remain in the Frontier after the war and begin the Free Merchant trade system throughout the UPF planets. They will become so firmly entrenched in Frontier life that the mega-corps will not be able to force them out, and eventually accept them as another mega-corp.
87FY The Battle of Five Fleets. In a pincer action, Task Force Prenglar, Coalition Wing #1, Task Force Cassidine, and the remnants of Strike Force Nova attack the Outpost #1 system. Outpost itself is a mammoth world with two planet-sized moons. The entire year is spent destroying the remnants of the Sathar Fleet, the minefields orbiting the planet, the small fighter squadrons the Sathar captured on the two conquered worlds, and the moon's mining and defensive operations. Lost in the action is the rest of Strike Force Nova, except for the battleship Quasar, half of Task Force Cassidine, and all but two destroyers from Coalition Wing #1.
88-90FY The Siege of Outpost. Task Force Prenglar blockades Outpost #1 while Landfleet is shuttled in under intense fire. The land battles take two years to complete. At the end of hostilities, no Sathar survive and 40% of Landfleet is destroyed. Among the Landfleet dead, 30% are non-Frontier citizens. Most of the Ifshnit, Osakar, and Humma who have served the UPF during the war settle down on the UPF Frontier worlds.
91FY The University of Zebulon receives Frontier. Its facilities on Anker increase over the next 20 years until they are larger than most Frontier cities.
92FY Solar Minor is resettled.
93FY The Frontier worlds decide that a permanent, but scaled down, UPF Landfleet force must be maintained at all times for the defense of the Frontier.
95FY Outpost #1 is established as a UPF military base. The "Hoppin' Hundred and Eighth," a spearhead Humma division, is stationed there permanently.
96FY Galactic Task Force and MercCo fight the first post-SWII Corporate War over settlement rights on a moon orbiting Alcazzar in the Rhianna system. Hostilities quickly spread to include all seven of Alcazzar's moons and over a half dozen mega-corps. The Corporate Wars begin in earnest.
97FY The first Star Law graduating class containing Ifshnits, Humma, and Osakar finish their training. The violent outbursts threatened by a few radical cults never appear.
98FY The Rim and the UPF enter into multiple defense treaties and economic trade agreements, but the Coalition gives severe warnings to all mega-corps that their militancy will not be tolerated in the Rim. Tourism between the UPF and Rim is established and is immediately successful. The Frontier now officially includes the Rim Worlds.
99FY Star Law is invited to the Rim to help the Coalition train their own planetary branches.
100FY The Rim's Age of Adventure begins as hundreds of exploratory vessels are sent out to make the unknown regions surrounding the Rim.
102-106FY The Rim side of the Lesser Morass is mapped.
103FY The first Rim Star Law agents appear. The structure is identical to the UPF Star Law organization.
104-111FY The Rim side of the Xagyg Dust Nebula is mapped.
105 FY. Star Law is given equal powers, rights, and jurisdiction in both the Rim and UPF systems for interplanetary and interstellar crimes. While it works mainly with the local law enforcement agencies, Star Law is recognized as the only law enforcement force with full authority throughout the entire Frontier.
105FY An altered Mechanon assassinates the Governor of Zebulon. The UPF suspects that the Sathar may be establishing an extensive spy and terrorist network. The possible Sathar use of mechanical life forms, such as the Mechanons, as agents becomes a prime investigative goal of Star Law.
106FY The Mechanons are officially informed by the UPF that they are not considered a stable enough society, at this time, to be allowed equal status in the UPF. They are forthwith considered "wards of the Federation." Their protection and supervision are the responsibility of the Council of Worlds. While most Mechanons accept this as a necessary step toward independence, some rebel and go underground, swearing to avenge their race. Many of these are suspected of being Sathar agents.
106-111FY Mapping of the Rim side of the Xagyg Nebula is completely up to the Klaeok system.
107FY The A.I.P.S. is formed. Except for the Capellan Free Merchants, who were introduced into the UPF society under unusual circumstances, it is the first mega-corp voluntarily created by smaller companies in an effort to resist merger or take-over attempts by existing mega-corps.
108FY In an effort to stem the growing numbers of Corporate Wars, the UPF and Coalition worlds grant Star Law the authority to recruit and use mercenaries and to establish the Star Law Psi-Corps, a special branch of Mentalist-disciplined officers.
109FY Mego-corp recruitment doubles in non-enforcer professions. A trend of smaller and cheaper skirmishes or espionage missions to replace the larger, more expensive Corporate Wars begins to show. Over the next two years the term "Corporate War" comes to mean a war of intelligence gathering, tactical enforcement procedures, and industrial sabotage rather than full-scale military operations.
109FY Long-range probe ships are sent into suspected Sathar space away from the Rim and UPF systems on the other side of the Xagyg Dust Nebula. It is hoped these probes can answer the question of where the Sathar come from.
110FY A human assassin fails in his attempt to shoot Queanee Kloonanu, chairman of the Council of Worlds. A small bioform is found attached to the human's back. Scientific studies show it to be some kind of intelligent, parasitic organism with the same genetic make-up as Sathar specimens. Authorities believe it to be a new Sathar method of controlling agents. See-through apparel becomes fashionable almost immediately.
111FY The University of Zebulon publishes the first volume of Zebulon's Guide to Frontier Space, a multi-volume collection of confirmed flora, fauna, cultures, devices, customs, and history of the known Frontier. It is considered the definitive work on the Frontier and is immensely popular.
111FY Mapping of the Xagyg Dust Nebula continues from Klaeok and K'aken-Kar.
111FY The Grand Celebration, commemorating 111 years of the UPF treaty is planned for the entire year. Gala social functions, parades, and celebrations are planned on every planet in the UPF and even some in the Rim.